Player Matchup

Anubis
Anubis
ComeCaptain
Anubis
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
FallWave
Bacchus
Level 68
God Stats
4W - 9L
1,391 SR
Queue Stats
68W - 69L
1,488 Elo+
Party 2
Skadi
Skadi
UhKat
Skadi
Level 61
God Stats
6W - 7L
1,431 SR
Queue Stats
76W - 83L
1,496 Elo+
Party 2
Cu Chulainn
Cu Chulainn
chaloshot24
Cu Chulainn
Level 55
God Stats
13W - 11L
1,536 SR
Queue Stats
60W - 68L
1,494 Elo+
Party 2
Fenrir
Fenrir
srov2000
Fenrir
Level 68
God Stats
0W - 7L
1,395 SR
Queue Stats
74W - 71L
1,511 Elo+
Party 2
Team Averages
Level 68
1,451 SR
1,498 Elo+

VS

Team Averages
Level 73
1,450 SR
1,479 Elo+
Anhur
Anhur
BravoCatt
Anhur
Level 61
God Stats
5W - 6L
1,393 SR
Queue Stats
363W - 420L
1,406 Elo+
Party 1
Amaterasu
Amaterasu
FawkinSupa
Amaterasu
Level 75
God Stats
94W - 84L
1,502 SR
Queue Stats
373W - 344L
1,483 Elo+
Solo
Ares
Ares
Rynnoo
Ares
Level 45
God Stats
6W - 6L
1,328 SR
Queue Stats
119W - 139L
1,492 Elo+
Party 1
Bastet
Bastet
mohrgames
Bastet
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
priinou
He Bo
Level 77
God Stats
7W - 7L
1,527 SR
Queue Stats
671W - 725L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
1 / 5 / 2
8,632
411
6,905
9,173
4,828
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
FallWave
Bacchus
15
0 / 3 / 2
8,829
420
5,169
10,293
10,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Skadi
UhKat
Skadi
18
5 / 3 / 2
11,511
548
14,016
12,271
4,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cu Chulainn
chaloshot24
Cu Chulainn
18
3 / 4 / 0
10,946
521
8,319
19,399
12,140
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
srov2000
Fenrir
18
5 / 2 / 2
10,502
500
9,317
16,295
7,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BravoCatt
Anhur
18
1 / 7 / 1
10,635
506
2,877
15,738
5,620
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
FawkinSupa
Amaterasu
20
2 / 3 / 4
12,080
575
11,207
15,502
14,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ares
Rynnoo
Ares
17
3 / 1 / 1
10,118
482
5,597
11,596
9,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bastet
mohrgames
Bastet
20
7 / 2 / 5
12,055
574
12,540
13,654
8,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

He Bo
priinou
He Bo
19
4 / 1 / 8
11,347
540
12,215
13,183
4,568
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
36
14
Kills
17
17
Deaths
14
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Anhur
BravoCatt
Anhur
1
7
1
0.21
L
Anubis
1
5
2
0.4
L
Bacchus
FallWave
Bacchus
0
3
2
0.33
W
Amaterasu
FawkinSupa
Amaterasu
2
3
4
1.33
W
Ares
Rynnoo
Ares
3
1
1
3.5
L
Skadi
UhKat
Skadi
5
3
2
2
L
Cu Chulainn
chaloshot24
Cu Chulainn
3
4
0
0.75
W
Bastet
mohrgames
Bastet
7
2
5
4.75
W
He Bo
priinou
He Bo
4
1
8
8
L
Fenrir
srov2000
Fenrir
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,726
Damage
44,436
67,431
Taken
69,673
39,990
Mitigated
41,847
17,640
Healing
17,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
BravoCatt
Anhur
2,877
285
0
1,828
15,738
5,620
1,173
1,181
14,557
0
73,231
L
Anubis
6,905
118
0
2,782
9,173
4,828
0
4,664
4,509
48,972
0
L
Bacchus
FallWave
Bacchus
5,169
330
0
1,583
10,293
10,984
0
4,797
5,496
31,945
0
W
Amaterasu
FawkinSupa
Amaterasu
11,207
4,557
0
6,808
15,502
14,389
1,292
525
14,977
0
88,787
W
Ares
Rynnoo
Ares
5,597
406
0
2,177
11,596
9,088
0
3,509
8,087
31,673
0
L
Skadi
UhKat
Skadi
14,016
6,081
0
1,800
12,271
4,338
594
2,068
10,203
0
87,843
L
Cu Chulainn
chaloshot24
Cu Chulainn
8,319
1,566
0
5,196
19,399
12,140
796
767
18,632
0
76,158
W
Bastet
mohrgames
Bastet
12,540
4,352
0
587
13,654
8,182
0
1,765
11,889
0
96,186
W
He Bo
priinou
He Bo
12,215
322
0
6,428
13,183
4,568
0
5,094
8,089
94,708
0
L
Fenrir
srov2000
Fenrir
9,317
2,244
0
6,279
16,295
7,700
0
5,516
10,779
0
73,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,420
Gold Earned
56,235
585
Minions Killed
676
0
Camps Cleared
0
1,807,834
Distance Traveled
1,962,606
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,635
506
155
7
0
351,518
1
L
Anubis
8,632
411
94
4
0
208,048
1
L
Bacchus
8,829
420
47
2
0
395,590
13
W
Amaterasu
12,080
575
192
9
0
368,129
2
W
Ares
10,118
482
45
2
0
406,221
0
L
Skadi
11,511
548
154
7
0
355,784
1
L
Cu Chulainn
10,946
521
157
7
0
390,915
3
W
Bastet
12,055
574
139
7
0
434,206
4
W
He Bo
11,347
540
145
7
0
402,532
3
L
Fenrir
10,502
500
133
6
0
457,497
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role