Player Matchup

Chang'e
Chang'e
CancelledTbh
Chang'e
Level 119
God Stats
12W - 12L
1,605 SR
Queue Stats
318W - 403L
1,400 Elo+
Party 1
King Arthur
King Arthur
Ghloas
King Arthur
Level 9
God Stats
0W - 1L
1,394 SR
Queue Stats
2W - 3L
1,455 Elo+
Party 1
Sol
Sol
JordanOwans
Sol
Level 60
God Stats
26W - 32L
1,505 SR
Queue Stats
371W - 403L
1,449 Elo+
Party 1
Ne Zha
Ne Zha
Lymantri
Ne Zha
Level 87
God Stats
18W - 21L
1,583 SR
Queue Stats
108W - 117L
1,463 Elo+
Party 1
Yemoja
Yemoja
Tae00300
Yemoja
Level 64
God Stats
13W - 27L
1,349 SR
Queue Stats
224W - 265L
1,418 Elo+
Party 1
Team Averages
Level 68
1,487 SR
1,437 Elo+

VS

Team Averages
Level 81
1,478 SR
1,440 Elo+
Persephone
Persephone
AJ__0330
Persephone
Level 38
God Stats
21W - 37L
1,348 SR
Queue Stats
423W - 489L
1,335 Elo+
Party 2
Ullr
Ullr
Hectorcmalave
Ullr
Level 158
God Stats
9W - 11L
1,724 SR
Queue Stats
325W - 336L
1,569 Elo+
Party 3
Sobek
Sobek
Markuroneko
Sobek
Level 75
God Stats
12W - 19L
1,284 SR
Queue Stats
338W - 443L
1,450 Elo+
Party 3
Ymir
Ymir
purahumildad
Ymir
Level 28
God Stats
44W - 41L
1,506 SR
Queue Stats
83W - 101L
1,416 Elo+
Party 3
Thor
Thor
xMigueliito
Thor
Level 108
God Stats
24W - 20L
1,529 SR
Queue Stats
567W - 594L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CancelledTbh
Chang'e
11
3 / 1 / 1
6,792
566
4,189
7,397
2,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Ghloas
King Arthur
8
0 / 3 / 1
5,094
425
807
6,746
3,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

9
2 / 1 / 4
5,495
458
7,934
5,703
1,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
Lymantri
Ne Zha
10
6 / 2 / 2
6,727
561
6,302
7,876
2,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Yemoja
Tae00300
Yemoja
8
0 / 3 / 5
5,726
477
3,773
9,269
5,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AJ__0330
Persephone
11
1 / 3 / 1
6,685
557
2,124
5,460
1,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 1 / 2
7,466
622
11,520
7,468
2,469
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
0 / 1 / 3
6,073
506
4,279
8,253
4,378
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 3 / 2
6,177
515
2,759
8,704
3,293
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
3 / 4 / 3
6,727
561
4,205
9,354
2,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
21
11
Kills
10
10
Deaths
12
13
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Persephone
AJ__0330
Persephone
1
3
1
0.5
L
Chang'e
CancelledTbh
Chang'e
3
1
1
3.5
L
King Arthur
Ghloas
King Arthur
0
3
1
0.17
W
5
1
2
6
L
2
1
4
4
L
Ne Zha
Lymantri
Ne Zha
6
2
2
3.5
W
0
1
3
1.5
L
Yemoja
Tae00300
Yemoja
0
3
5
0.83
W
1
3
2
0.67
W
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,005
Damage
24,887
36,991
Taken
39,239
16,057
Mitigated
14,289
11,755
Healing
11,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
AJ__0330
Persephone
2,124
206
0
839
5,460
1,581
720
1,358
3,941
35,983
0
L
Chang'e
CancelledTbh
Chang'e
4,189
251
610
4,088
7,397
2,531
477
2,603
4,794
33,613
0
L
King Arthur
Ghloas
King Arthur
807
411
0
370
6,746
3,922
90
505
6,241
0
13,562
W
11,520
5,386
0
936
7,468
2,469
3,038
1,737
5,512
0
52,220
L
7,934
2,040
332
2,232
5,703
1,403
0
1,191
4,512
27,541
0
L
Ne Zha
Lymantri
Ne Zha
6,302
1,583
0
1,249
7,876
2,344
0
1,566
6,310
0
34,808
W
4,279
81
0
3,394
8,253
4,378
0
5,244
2,969
18,194
0
L
Yemoja
Tae00300
Yemoja
3,773
956
762
2,112
9,269
5,857
48
3,297
5,972
18,716
0
W
2,759
829
258
2,712
8,704
3,293
0
4,683
3,974
15,355
0
W
4,205
1,383
0
3,164
9,354
2,568
0
2,496
6,796
0
31,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,834
Gold Earned
33,128
238
Minions Killed
280
0
Camps Cleared
0
1,063,806
Distance Traveled
1,068,984
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
6,685
557
78
7
0
210,931
0
L
Chang'e
6,792
566
83
7
0
223,562
1
L
King Arthur
5,094
425
24
2
0
222,387
1
W
Ullr
7,466
622
84
7
0
197,698
5
L
Sol
5,495
458
50
4
0
206,472
2
L
Ne Zha
6,727
561
57
5
0
227,761
1
W
Sobek
6,073
506
27
2
0
229,719
4
L
Yemoja
5,726
477
24
2
0
183,624
0
W
Ymir
6,177
515
24
2
0
210,709
1
W
Thor
6,727
561
67
6
0
219,927
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role