Player Matchup

King Arthur
King Arthur
Bigbobandtot69
King Arthur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
Furaya
Fenrir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,502 Elo+
Solo
Anhur
Anhur
MadMike95
Anhur
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 13L
1,782 Elo+
Party 1
Nu Wa
Nu Wa
VoluerSia
Nu Wa
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 4L
1,582 Elo+
Party 1
Olorun
Olorun
ahumblefarmer
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,724 Elo+
Party 1
Team Averages
Level 15
1,500 SR
1,618 Elo+

VS

Team Averages
Level 18
1,555 SR
1,512 Elo+
Cabrakan
Cabrakan
Djorek12
Cabrakan
Level 13
God Stats
19W - 13L
1,582 SR
Queue Stats
31W - 25L
1,516 Elo+
Party 3
Izanami
Izanami
Innyth
Izanami
Level 38
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 30L
1,449 Elo+
Party 3
Hera
Hera
JoosyD
Hera
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 51L
1,465 Elo+
Solo
Ra
Ra
Xayne
Ra
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 62L
1,504 Elo+
Party 2
Neith
Neith
hammybaby
Neith
Level 3
God Stats
2W - 2L
1,692 SR
Queue Stats
12W - 20L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bigbobandtot69
King Arthur
16
1 / 10 / 5
10,327
939
3,361
23,308
17,400
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
Furaya
Fenrir
15
2 / 6 / 5
10,013
910
8,669
11,810
5,674
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Anhur
MadMike95
Anhur
18
10 / 7 / 5
13,728
1,248
19,544
21,307
8,623
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
VoluerSia
Nu Wa
17
0 / 8 / 8
10,369
943
12,662
19,575
8,204
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
2 / 8 / 8
11,295
1,027
15,874
18,609
8,382
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

233

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Djorek12
Cabrakan
19
7 / 1 / 19
12,690
1,154
15,205
18,680
20,458
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
Innyth
Izanami
20
13 / 4 / 20
13,896
1,263
25,353
12,740
4,113
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hera
JoosyD
Hera
19
5 / 4 / 22
12,010
1,092
10,814
8,358
2,840
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ra
19
7 / 4 / 24
12,607
1,146
20,820
12,651
5,201
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
hammybaby
Neith
18
7 / 2 / 15
11,922
1,084
11,855
10,149
3,409
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
139
15
Kills
39
39
Deaths
15
31
Assists
100
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Bigbobandtot69
King Arthur
1
10
5
0.35
W
Cabrakan
Djorek12
Cabrakan
7
1
19
16.5
L
Fenrir
Furaya
Fenrir
2
6
5
0.75
W
Izanami
Innyth
Izanami
13
4
20
5.75
W
Hera
JoosyD
Hera
5
4
22
4
L
Anhur
MadMike95
Anhur
10
7
5
1.79
L
Nu Wa
VoluerSia
Nu Wa
0
8
8
0.5
W
Ra
7
4
24
4.75
L
2
8
8
0.75
W
Neith
hammybaby
Neith
7
2
15
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,110
Damage
84,047
94,609
Taken
62,578
48,283
Mitigated
36,021
15,383
Healing
10,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Bigbobandtot69
King Arthur
3,361
245
0
0
23,308
17,400
0
9,614
13,694
164
21,172
W
Cabrakan
Djorek12
Cabrakan
15,205
981
0
1,486
18,680
20,458
0
12,718
5,962
31,502
0
L
Fenrir
Furaya
Fenrir
8,669
1,653
0
633
11,810
5,674
0
5,896
5,914
0
14,208
W
Izanami
Innyth
Izanami
25,353
20,052
750
1,317
12,740
4,113
0
5,424
7,316
0
70,729
W
Hera
JoosyD
Hera
10,814
2,727
909
1,389
8,358
2,840
0
3,233
5,125
38,527
0
L
Anhur
MadMike95
Anhur
19,544
8,358
0
3,895
21,307
8,623
0
9,165
12,142
0
52,271
L
Nu Wa
VoluerSia
Nu Wa
12,662
3,483
782
3,587
19,575
8,204
0
12,604
6,971
38,231
0
W
Ra
20,820
652
1,666
1,789
12,651
5,201
0
3,439
9,212
56,939
0
L
15,874
7,645
2,094
4,392
18,609
8,382
0
9,560
9,049
35,675
0
W
Neith
hammybaby
Neith
11,855
5,316
0
1,450
10,149
3,409
0
3,886
6,263
0
18,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,732
Gold Earned
63,125
187
Minions Killed
292
6
Camps Cleared
5
869,929
Distance Traveled
1,006,565
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,327
939
33
3
0
163,373
0
W
Cabrakan
12,690
1,154
29
3
1
193,028
0
L
Fenrir
10,013
910
5
0
1
131,517
2
W
Izanami
13,896
1,263
99
9
2
194,650
2
W
Hera
12,010
1,092
60
5
1
211,333
0
L
Anhur
13,728
1,248
77
7
3
190,814
0
L
Nu Wa
10,369
943
42
4
1
181,626
1
W
Ra
12,607
1,146
91
8
0
216,872
0
L
Olorun
11,295
1,027
30
3
1
202,599
3
W
Neith
11,922
1,084
13
1
1
190,682
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role