Player Matchup

Kukulkan
Kukulkan
AnimeGeek14
Kukulkan
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 17L
1,499 Elo+
Solo
Neith
Neith
Bornking7510
Neith
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
Chapeckk
Ratatoskr
Level 27
God Stats
46W - 48L
1,492 SR
Queue Stats
110W - 130L
1,496 Elo+
Solo
Chernobog
Chernobog
OG firstkill
Chernobog
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Omaremaki
Sun Wukong
Level 17
God Stats
8W - 2L
1,822 SR
Queue Stats
50W - 40L
1,453 Elo+
Solo
Team Averages
Level 14
1,563 SR
1,490 Elo+

VS

Team Averages
Level 23
1,561 SR
1,411 Elo+
Tiamat
Tiamat
Armedsmitty
Tiamat
Level 28
God Stats
4W - 3L
1,563 SR
Queue Stats
16W - 26L
1,296 Elo+
Solo
Hercules
Hercules
DeathKidXIII
Hercules
Level 39
God Stats
3W - 1L
1,645 SR
Queue Stats
78W - 76L
1,457 Elo+
Party 1
Neith
Neith
Phr3sh Ajayy
Neith
Level 17
God Stats
42W - 36L
1,521 SR
Queue Stats
55W - 53L
1,426 Elo+
Party 1
Ganesha
Ganesha
Zukokudo
Ganesha
Level 11
God Stats
8W - 6L
1,547 SR
Queue Stats
79W - 90L
1,449 Elo+
Party 1
Fenrir
Fenrir
spycisushi
Fenrir
Level 22
God Stats
56W - 61L
1,528 SR
Queue Stats
133W - 153L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AnimeGeek14
Kukulkan
17
2 / 4 / 3
11,440
953
13,084
11,020
3,610
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 15 / 1
9,869
822
6,714
18,511
5,934
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ratatoskr
Chapeckk
Ratatoskr
18
4 / 10 / 4
12,319
1,027
15,826
21,497
8,391
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
OG firstkill
Chernobog
17
2 / 14 / 4
11,390
949
9,736
21,836
8,960
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
Omaremaki
Sun Wukong
18
0 / 7 / 7
11,423
952
18,093
32,340
29,803
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

212

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
19
8 / 1 / 23
12,613
1,051
14,117
10,794
9,981
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
DeathKidXIII
Hercules
20
19 / 0 / 20
14,940
1,245
23,229
18,453
18,351
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
13 / 2 / 27
13,381
1,115
22,611
13,527
6,755
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Zukokudo
Ganesha
20
0 / 1 / 42
14,080
1,173
18,469
15,498
20,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
spycisushi
Fenrir
19
10 / 4 / 19
12,768
1,064
17,036
12,347
8,610
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
181
8
Kills
50
50
Deaths
8
19
Assists
131
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AnimeGeek14
Kukulkan
2
4
3
0.88
W
Tiamat
8
1
23
19.5
L
0
15
1
0.03
L
Ratatoskr
Chapeckk
Ratatoskr
4
10
4
0.6
W
Hercules
DeathKidXIII
Hercules
19
0
20
29
L
Chernobog
OG firstkill
Chernobog
2
14
4
0.29
L
Sun Wukong
Omaremaki
Sun Wukong
0
7
7
0.5
W
13
2
27
13.25
W
Ganesha
Zukokudo
Ganesha
0
1
42
21
W
Fenrir
spycisushi
Fenrir
10
4
19
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,453
Damage
95,462
105,204
Taken
70,619
56,698
Mitigated
63,804
3,894
Healing
15,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AnimeGeek14
Kukulkan
13,084
695
0
15
11,020
3,610
0
5,530
5,490
48,376
0
W
Tiamat
14,117
1,808
586
3,930
10,794
9,981
0
1,664
9,130
33,213
0
L
6,714
3,216
0
819
18,511
5,934
0
5,168
13,343
0
20,943
L
Ratatoskr
Chapeckk
Ratatoskr
15,826
3,017
0
0
21,497
8,391
0
5,827
15,670
0
29,721
W
Hercules
DeathKidXIII
Hercules
23,229
12,040
0
5,086
18,453
18,351
0
4,485
13,968
65
37,449
L
Chernobog
OG firstkill
Chernobog
9,736
3,922
0
483
21,836
8,960
0
4,527
17,309
0
22,105
L
Sun Wukong
Omaremaki
Sun Wukong
18,093
2,556
0
2,577
32,340
29,803
0
11,589
20,751
7,134
41,171
W
22,611
18,057
0
2,788
13,527
6,755
0
3,666
9,861
0
50,135
W
Ganesha
Zukokudo
Ganesha
18,469
1,640
0
2,178
15,498
20,107
0
4,565
10,933
28,129
0
W
Fenrir
spycisushi
Fenrir
17,036
6,588
0
923
12,347
8,610
0
2,560
9,787
0
29,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,441
Gold Earned
67,782
220
Minions Killed
207
3
Camps Cleared
3
1,208,281
Distance Traveled
1,132,558
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,440
953
84
7
0
226,667
1
W
Tiamat
12,613
1,051
51
4
2
225,869
0
L
Neith
9,869
822
19
2
0
174,105
0
L
Ratatoskr
12,319
1,027
30
3
3
278,886
0
W
Hercules
14,940
1,245
53
4
0
260,823
0
L
Chernobog
11,390
949
13
1
0
257,046
0
L
Sun Wukong
11,423
952
74
6
0
271,577
0
W
Neith
13,381
1,115
82
7
0
176,933
0
W
Ganesha
14,080
1,173
0
0
0
260,942
0
W
Fenrir
12,768
1,064
21
2
1
207,991
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role