Player Matchup

Sobek
Sobek
Akilescojo96
Sobek
Level 28
God Stats
4W - 3L
1,432 SR
Queue Stats
81W - 78L
1,405 Elo+
Solo
Medusa
Medusa
Gangstapugh
Medusa
Level 23
God Stats
19W - 22L
1,511 SR
Queue Stats
38W - 46L
1,428 Elo+
Solo
The Morrigan
The Morrigan
SuperSayianBulma
The Morrigan
Level 27
God Stats
4W - 8L
1,392 SR
Queue Stats
99W - 93L
1,498 Elo+
Party 2
Da Ji
Da Ji
actuallybentley
Da Ji
Level 25
God Stats
19W - 12L
1,568 SR
Queue Stats
49W - 37L
1,461 Elo+
Solo
Baron Samedi
Baron Samedi
xnick61
Baron Samedi
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 5L
1,203 Elo+
Party 2
Team Averages
Level 21
1,481 SR
1,399 Elo+

VS

Team Averages
Level 25
1,554 SR
1,431 Elo+
Baron Samedi
Baron Samedi
Hey Im Your Guy
Baron Samedi
Level 27
God Stats
12W - 6L
1,418 SR
Queue Stats
29W - 36L
1,399 Elo+
Party 1
Thanatos
Thanatos
Heyimyourcat
Thanatos
Level 28
God Stats
36W - 50L
1,678 SR
Queue Stats
158W - 196L
1,415 Elo+
Party 1
Jing Wei
Jing Wei
Jnorbs
Jing Wei
Level 41
God Stats
15W - 9L
1,675 SR
Queue Stats
196W - 254L
1,421 Elo+
Party 1
Sylvanus
Sylvanus
Sekobi
Sylvanus
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
93W - 143L
1,419 Elo+
Party 1
Bellona
Bellona
gabrielvalera25
Bellona
Level 1
God Stats
9W - 5L
1,500 SR
Queue Stats
29W - 31L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 4
7,160
511
2,443
10,927
7,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
11
5 / 8 / 2
7,395
528
11,998
10,133
2,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Morrigan
SuperSayianBulma
The Morrigan
11
1 / 5 / 1
6,597
471
4,678
5,952
1,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

6
1 / 2 / 0
5,331
381
1,122
3,469
935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
xnick61
Baron Samedi
10
0 / 5 / 0
6,167
441
2,504
6,521
2,153
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Hey Im Your Guy
Baron Samedi
13
1 / 1 / 3
7,831
559
2,370
5,534
2,108
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
Heyimyourcat
Thanatos
12
10 / 1 / 2
8,066
576
6,789
7,488
2,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
Jnorbs
Jing Wei
12
4 / 3 / 6
7,913
565
8,423
7,792
2,402
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Sekobi
Sylvanus
11
4 / 3 / 5
8,173
584
5,399
13,931
8,297
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

14
4 / 1 / 1
8,039
574
3,852
6,578
4,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
9
Kills
23
23
Deaths
9
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
3
4
1.33
L
Medusa
5
8
2
0.75
W
Baron Samedi
Hey Im Your Guy
Baron Samedi
1
1
3
2.5
W
Thanatos
Heyimyourcat
Thanatos
10
1
2
11
W
Jing Wei
Jnorbs
Jing Wei
4
3
6
2.33
W
Sylvanus
Sekobi
Sylvanus
4
3
5
2.17
L
The Morrigan
SuperSayianBulma
The Morrigan
1
5
1
0.3
L
1
2
0
0.5
W
4
1
1
4.5
L
Baron Samedi
xnick61
Baron Samedi
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,745
Damage
26,833
37,002
Taken
41,323
15,224
Mitigated
19,973
5,604
Healing
18,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,443
276
0
3,054
10,927
7,747
0
1,874
9,053
13,259
0
L
Medusa
11,998
6,110
0
0
10,133
2,595
0
3,311
6,778
0
46,383
W
Baron Samedi
Hey Im Your Guy
Baron Samedi
2,370
64
0
1,559
5,534
2,108
1,040
2,058
3,476
41,841
0
W
Thanatos
Heyimyourcat
Thanatos
6,789
1,572
0
8,338
7,488
2,379
0
1,103
6,385
0
34,732
W
Jing Wei
Jnorbs
Jing Wei
8,423
6,355
501
819
7,792
2,402
1,224
968
6,824
0
34,995
W
Sylvanus
Sekobi
Sylvanus
5,399
1,071
455
4,369
13,931
8,297
198
1,678
12,253
24,482
0
L
The Morrigan
SuperSayianBulma
The Morrigan
4,678
652
0
836
5,952
1,794
0
2,376
3,431
33,377
2,699
L
1,122
223
0
829
3,469
935
0
208
3,201
0
11,628
W
3,852
1,139
0
2,050
6,578
4,787
320
1,829
4,749
0
38,185
L
Baron Samedi
xnick61
Baron Samedi
2,504
195
0
885
6,521
2,153
188
0
6,025
23,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,650
Gold Earned
40,022
241
Minions Killed
328
0
Camps Cleared
0
1,090,996
Distance Traveled
1,255,837
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,160
511
41
3
0
287,153
2
L
Medusa
7,395
528
59
4
0
219,072
0
W
Baron Samedi
7,831
559
81
6
0
241,756
1
W
Thanatos
8,066
576
60
4
0
303,701
4
W
Jing Wei
7,913
565
69
5
0
280,955
0
W
Sylvanus
8,173
584
29
2
0
234,924
0
L
The Morrigan
6,597
471
55
4
0
248,383
0
L
Da Ji
5,331
381
37
3
0
108,073
0
W
Bellona
8,039
574
89
6
0
194,501
2
L
Baron Samedi
6,167
441
49
4
0
228,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role