Player Matchup

Cernunnos
Cernunnos
GonnaGetchaGood
Cernunnos
Level 29
God Stats
2W - 1L
1,833 SR
Queue Stats
48W - 53L
1,492 Elo+
Solo
Nemesis
Nemesis
INeverSoldDrugz
Nemesis
Level 21
God Stats
6W - 9L
1,542 SR
Queue Stats
78W - 48L
1,517 Elo+
Solo
Hades
Hades
Iloveyou8976
Hades
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,797 Elo+
Solo
Yemoja
Yemoja
SpaceJeanx
Yemoja
Level 5
God Stats
5W - 14L
1,500 SR
Queue Stats
45W - 57L
1,339 Elo+
Solo
Skadi
Skadi
TingGoesBeast
Skadi
Level 26
God Stats
3W - 2L
1,833 SR
Queue Stats
103W - 98L
1,628 Elo+
Solo
Team Averages
Level 22
1,642 SR
1,554 Elo+

VS

Team Averages
Level 26
1,734 SR
1,516 Elo+
Artemis
Artemis
Bupkixx
Artemis
Level 62
God Stats
36W - 13L
1,709 SR
Queue Stats
470W - 445L
1,532 Elo+
Party 1
Ymir
Ymir
Gotfood
Ymir
Level 19
God Stats
36W - 21L
1,699 SR
Queue Stats
379W - 371L
1,554 Elo+
Party 1
Loki
Loki
HeftyNeck
Loki
Level 29
God Stats
57W - 49L
1,813 SR
Queue Stats
350W - 350L
1,575 Elo+
Party 1
Amaterasu
Amaterasu
Rivnee
Amaterasu
Level 4
God Stats
2W - 0L
1,744 SR
Queue Stats
2W - 1L
1,359 Elo+
Solo
Sol
Sol
TehGreatBrowine
Sol
Level 18
God Stats
27W - 15L
1,706 SR
Queue Stats
35W - 30L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
GonnaGetchaGood
Cernunnos
18
6 / 0 / 1
10,679
628
10,582
9,958
4,036
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
5 / 6 / 4
9,439
555
8,765
14,012
6,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
6 / 3 / 1
8,928
525
11,246
11,453
5,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
SpaceJeanx
Yemoja
12
1 / 9 / 4
7,725
454
6,563
15,184
9,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

8
0 / 5 / 1
6,232
367
3,431
6,590
1,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bupkixx
Artemis
15
13 / 2 / 5
10,015
589
13,497
8,524
2,533
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
Gotfood
Ymir
13
2 / 3 / 18
9,487
558
7,400
14,170
10,401
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Loki
14
3 / 1 / 7
8,980
528
4,841
10,281
3,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
Rivnee
Amaterasu
12
0 / 7 / 0
7,382
434
2,395
14,156
7,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
5 / 5 / 5
9,703
571
12,283
11,966
3,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
58
18
Kills
23
23
Deaths
18
11
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Artemis
Bupkixx
Artemis
13
2
5
7.75
L
Cernunnos
GonnaGetchaGood
Cernunnos
6
0
1
6.5
W
Ymir
Gotfood
Ymir
2
3
18
3.67
W
Loki
3
1
7
6.5
L
5
6
4
1.17
L
6
3
1
2.17
W
Amaterasu
Rivnee
Amaterasu
0
7
0
0
L
Yemoja
SpaceJeanx
Yemoja
1
9
4
0.33
W
5
5
5
1.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,587
Damage
40,416
57,197
Taken
59,097
26,821
Mitigated
28,396
13,457
Healing
13,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Bupkixx
Artemis
13,497
8,926
0
3,706
8,524
2,533
1,646
3,657
4,867
0
49,424
L
Cernunnos
GonnaGetchaGood
Cernunnos
10,582
6,537
0
3,973
9,958
4,036
1,520
457
9,461
0
76,530
W
Ymir
Gotfood
Ymir
7,400
2,941
0
910
14,170
10,401
297
8,000
6,170
21,298
0
W
Loki
4,841
1,484
0
1,840
10,281
3,586
222
2,609
7,672
0
52,144
L
8,765
3,623
0
3,916
14,012
6,343
0
4,617
9,189
0
65,994
L
11,246
427
364
3,532
11,453
5,377
532
5,836
5,249
47,530
0
W
Amaterasu
Rivnee
Amaterasu
2,395
1,427
0
2,761
14,156
7,893
0
0
14,156
0
28,780
L
Yemoja
SpaceJeanx
Yemoja
6,563
2,138
457
465
15,184
9,594
0
6,505
8,597
20,310
0
W
12,283
4,340
0
3,878
11,966
3,983
1,408
3,543
8,423
56,202
0
L
3,431
2,204
0
750
6,590
1,471
0
1,572
5,018
0
21,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,003
Gold Earned
45,567
391
Minions Killed
353
0
Camps Cleared
0
1,380,175
Distance Traveled
1,631,040
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,015
589
68
4
0
306,040
3
L
Cernunnos
10,679
628
130
8
0
254,632
3
W
Ymir
9,487
558
23
1
0
314,498
7
W
Loki
8,980
528
87
5
0
390,633
0
L
Nemesis
9,439
555
106
6
0
347,014
2
L
Hades
8,928
525
92
5
0
338,288
1
W
Amaterasu
7,382
434
57
3
0
316,850
2
L
Yemoja
7,725
454
25
1
0
278,509
2
W
Sol
9,703
571
118
7
0
303,019
1
L
Skadi
6,232
367
38
2
0
161,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role