Player Matchup

Neith
Neith
MeleNotMelee
Neith
Level 6
God Stats
24W - 20L
1,319 SR
Queue Stats
205W - 207L
1,275 Elo+
Solo
Thor
Thor
Wayduh
Thor
Level 13
God Stats
2W - 0L
1,253 SR
Queue Stats
7W - 9L
1,173 Elo+
Party 1
Nox
Nox
cvq1
Nox
Level 53
God Stats
7W - 9L
1,339 SR
Queue Stats
117W - 136L
1,422 Elo+
Party 4
Ymir
Ymir
sourapple269
Ymir
Level 29
God Stats
2W - 2L
1,569 SR
Queue Stats
19W - 18L
1,394 Elo+
Party 1
Medusa
Medusa
vq0n
Medusa
Level 7
God Stats
5W - 2L
1,612 SR
Queue Stats
6W - 6L
1,335 Elo+
Party 4
Team Averages
Level 22
1,418 SR
1,320 Elo+

VS

Team Averages
Level 28
1,594 SR
1,415 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Olorun
Olorun
Itz Bolbert
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 41L
1,363 Elo+
Party 2
Neith
Neith
King OJ17
Neith
Level 68
God Stats
2W - 2L
1,696 SR
Queue Stats
47W - 67L
1,484 Elo+
Party 2
Raijin
Raijin
iPortwood03
Raijin
Level 25
God Stats
7W - 4L
1,775 SR
Queue Stats
74W - 86L
1,364 Elo+
Party 3
Sobek
Sobek
x Floriida
Sobek
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 30L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 5
8,297
415
11,711
6,627
2,646
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
Wayduh
Thor
17
10 / 1 / 1
10,958
548
10,161
12,681
7,263
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nox
cvq1
Nox
16
3 / 1 / 2
9,921
496
3,186
9,241
3,976
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

15
3 / 2 / 5
9,339
467
7,620
16,010
14,066
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Medusa
vq0n
Medusa
15
2 / 6 / 3
9,614
481
4,924
9,989
3,692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
7 / 3 / 0
9,738
487
8,185
12,358
6,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
11
0 / 6 / 2
7,066
353
4,200
8,800
2,194
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
King OJ17
Neith
11
2 / 4 / 0
7,353
368
5,365
8,700
3,402
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
15
1 / 4 / 0
9,101
455
2,867
11,754
4,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sobek
12
1 / 5 / 2
7,312
366
3,644
13,136
8,167
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
22
Kills
11
11
Deaths
22
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
7
3
0
2.33
L
Olorun
0
6
2
0.17
L
Neith
King OJ17
Neith
2
4
0
0.5
W
4
1
5
6.5
W
Thor
Wayduh
Thor
10
1
1
10.5
W
Nox
cvq1
Nox
3
1
2
4
L
Raijin
1
4
0
0.25
W
3
2
5
2.75
W
Medusa
vq0n
Medusa
2
6
3
0.58
L
Sobek
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,602
Damage
24,261
54,548
Taken
54,748
31,643
Mitigated
24,985
4,766
Healing
7,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
8,185
3,033
0
1,589
12,358
6,263
1,032
803
11,555
0
43,685
L
Olorun
4,200
2,547
163
1,391
8,800
2,194
0
2,433
6,367
18,953
0
L
Neith
King OJ17
Neith
5,365
1,379
540
1,303
8,700
3,402
0
3,130
5,570
0
31,590
W
11,711
6,369
0
1,219
6,627
2,646
880
1,843
4,744
0
32,899
W
Thor
Wayduh
Thor
10,161
1,959
0
0
12,681
7,263
443
926
11,755
0
76,330
W
Nox
cvq1
Nox
3,186
407
255
2,532
9,241
3,976
2,347
2,229
6,735
52,826
0
L
Raijin
2,867
74
0
1,160
11,754
4,959
0
1,208
10,546
48,307
0
W
7,620
749
211
549
16,010
14,066
1,235
5,236
10,774
51,195
0
W
Medusa
vq0n
Medusa
4,924
3,476
0
0
9,989
3,692
1,252
160
9,829
0
28,369
L
Sobek
3,644
302
0
1,051
13,136
8,167
0
3,232
9,904
20,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,129
Gold Earned
40,570
445
Minions Killed
306
0
Camps Cleared
0
1,625,088
Distance Traveled
1,562,186
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,738
487
74
4
0
337,599
2
L
Olorun
7,066
353
40
2
0
345,954
1
L
Neith
7,353
368
52
3
0
274,509
4
W
Neith
8,297
415
64
3
0
380,486
0
W
Thor
10,958
548
113
6
0
355,446
3
W
Nox
9,921
496
108
5
0
269,111
0
L
Raijin
9,101
455
113
6
0
271,923
0
W
Ymir
9,339
467
85
4
0
333,032
1
W
Medusa
9,614
481
75
4
0
287,013
0
L
Sobek
7,312
366
27
1
0
332,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role