Player Matchup

Ra
Ra
Gold IV
 
Ra
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Gold III
Bennansss
Poseidon
Gold III
Level 104
God Stats
215W - 199L
1,569 SR
Queue Stats
1,051W - 1,069L
1,478 MMR
Solo
Kali
Kali
Gold V
MixedConflicts
Kali
Gold V
Level 130
God Stats
4W - 8L
1,447 SR
Queue Stats
427W - 436L
1,194 MMR
Solo
Heimdallr
Heimdallr
Platinum I
ReTaqs
Heimdallr
Platinum I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Silver I
YurSugarDad
Horus
Silver I
Level 105
God Stats
8W - 18L
1,415 SR
Queue Stats
391W - 391L
1,203 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 131
1,486 SR
1,375 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 113
1,544 SR
1,396 MMR
Izanami
Izanami
Gold I
Ares x JiB
Izanami
Gold I
Level 67
God Stats
23W - 12L
1,622 SR
Queue Stats
266W - 262L
1,627 MMR
Solo
Loki
Loki
Gold V
KILLERKYD
Loki
Gold V
Level 129
God Stats
7W - 9L
1,465 SR
Queue Stats
62W - 65L
1,184 MMR
Solo
Nu Wa
Nu Wa
Gold III
NyggyBoy
Nu Wa
Gold III
Level 116
God Stats
17W - 13L
1,593 SR
Queue Stats
204W - 204L
1,417 MMR
Party 1
Guan Yu
Guan Yu
Gold V
Pepita12
Guan Yu
Gold V
Level 144
God Stats
24W - 17L
1,583 SR
Queue Stats
329W - 329L
1,366 MMR
Solo
Cerberus
Cerberus
Gold III
proaso2111
Cerberus
Gold III
Level 107
God Stats
6W - 4L
1,458 SR
Queue Stats
139W - 137L
1,386 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
19
0 / 7 / 3
11,657
507
9,281
17,504
9,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Poseidon
Bennansss
Poseidon
16
3 / 8 / 4
10,386
452
11,182
17,409
5,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
6 / 6 / 2
10,745
467
9,317
21,206
9,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
ReTaqs
Heimdallr
19
3 / 6 / 3
11,938
519
14,266
25,259
11,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 9 / 7
10,388
452
7,212
26,583
26,862
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
SetTiamatAthenaGilgameshScylla

VS

Bans
JanusCthulhuTsukuyomiBakasuraNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ares x JiB
Izanami
20
12 / 3 / 7
14,648
637
25,436
15,603
6,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Loki
20
9 / 4 / 6
13,316
579
8,110
14,272
5,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
NyggyBoy
Nu Wa
19
7 / 3 / 15
12,922
562
19,557
16,903
6,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Guan Yu
Pepita12
Guan Yu
19
5 / 2 / 12
13,144
571
15,030
22,954
24,894
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cerberus
proaso2111
Cerberus
18
3 / 2 / 21
12,376
538
15,980
21,462
18,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
97
14
Kills
36
36
Deaths
14
19
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
7
3
0.21
W
Izanami
Ares x JiB
Izanami
12
3
7
5.17
L
Poseidon
Bennansss
Poseidon
3
8
4
0.63
W
Loki
9
4
6
3
L
6
6
2
1.17
W
Nu Wa
NyggyBoy
Nu Wa
7
3
15
4.83
W
Guan Yu
Pepita12
Guan Yu
5
2
12
5.5
L
Heimdallr
ReTaqs
Heimdallr
3
6
3
0.75
L
2
9
7
0.61
W
Cerberus
proaso2111
Cerberus
3
2
21
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,258
Damage
84,113
107,961
Taken
91,194
62,587
Mitigated
60,943
30,488
Healing
35,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
9,281
279
403
6,265
17,504
9,404
90
5,296
12,024
104,065
0
W
Izanami
Ares x JiB
Izanami
25,436
12,380
0
8,707
15,603
6,233
4,269
1,310
14,177
0
142,542
L
Poseidon
Bennansss
Poseidon
11,182
1,363
0
2,215
17,409
5,318
0
6,069
11,062
76,445
0
W
Loki
8,110
2,000
0
4,363
14,272
5,459
3,824
1,204
12,948
0
84,195
L
9,317
5,021
0
4,495
21,206
9,238
0
7,792
13,162
0
59,950
W
Nu Wa
NyggyBoy
Nu Wa
19,557
3,943
370
3,220
16,903
6,241
395
5,273
11,380
93,989
0
W
Guan Yu
Pepita12
Guan Yu
15,030
1,113
3,081
8,840
22,954
24,894
868
6,991
15,686
0
81,044
L
Heimdallr
ReTaqs
Heimdallr
14,266
7,250
0
5,830
25,259
11,765
0
3,527
21,638
0
90,019
L
7,212
3,712
3,603
7,677
26,583
26,862
0
11,857
14,380
0
18,086
W
Cerberus
proaso2111
Cerberus
15,980
1,565
0
6,827
21,462
18,116
924
5,432
15,717
52,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,114
Gold Earned
66,406
591
Minions Killed
700
0
Camps Cleared
0
2,040,039
Distance Traveled
2,391,046
26
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,657
507
203
9
0
349,486
10
W
Izanami
14,648
637
195
8
0
489,346
6
L
Poseidon
10,386
452
126
5
0
411,128
3
W
Loki
13,316
579
138
6
0
494,189
3
L
Kali
10,745
467
98
4
0
440,181
6
W
Nu Wa
12,922
562
144
6
0
444,395
0
W
Guan Yu
13,144
571
144
6
0
487,399
1
L
Heimdallr
11,938
519
139
6
0
409,680
0
L
Horus
10,388
452
25
1
0
429,564
7
W
Cerberus
12,376
538
79
3
0
475,717
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role