Player Matchup

Yemoja
Yemoja
HalfPriceApps
Yemoja
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
357W - 261L
1,709 Elo+
Party 3
Janus
Janus
Magic Luxx
Janus
Level 79
God Stats
50W - 19L
1,736 SR
Queue Stats
274W - 187L
1,662 Elo+
Party 3
Heimdallr
Heimdallr
SquirmyLion2705
Heimdallr
Level 115
God Stats
3W - 4L
1,518 SR
Queue Stats
531W - 387L
1,730 Elo+
Party 3
King Arthur
King Arthur
TheColonelChap
King Arthur
Level 97
God Stats
3W - 2L
1,484 SR
Queue Stats
320W - 228L
1,744 Elo+
Party 3
Nemesis
Nemesis
ZachyCaudill
Nemesis
Level 29
God Stats
5W - 0L
1,500 SR
Queue Stats
171W - 64L
1,822 Elo+
Party 3
Team Averages
Level 81
1,548 SR
1,733 Elo+

VS

Team Averages
Level 67
1,566 SR
1,515 Elo+
Jormungandr
Jormungandr
Griffinzzzz
Jormungandr
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 94L
1,439 Elo+
Party 2
Nu Wa
Nu Wa
Lizzos_Salad
Nu Wa
Level 116
God Stats
7W - 11L
1,598 SR
Queue Stats
349W - 312L
1,600 Elo+
Party 1
Amaterasu
Amaterasu
Super5hadow 101
Amaterasu
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,439 Elo+
Party 2
Yemoja
Yemoja
motherb1rd2
Yemoja
Level 48
God Stats
19W - 10L
1,730 SR
Queue Stats
127W - 93L
1,655 Elo+
Party 1
Awilix
Awilix
sToP ClanLeader
Awilix
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 4
6,130
613
2,937
6,480
2,496
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Janus
10
2 / 1 / 3
5,946
595
1,660
3,560
982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
SquirmyLion2705
Heimdallr
11
3 / 0 / 3
6,597
660
4,068
5,252
1,785
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
TheColonelChap
King Arthur
11
2 / 1 / 2
6,178
618
3,620
7,152
3,084
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
ZachyCaudill
Nemesis
10
4 / 1 / 1
5,843
584
4,085
4,784
1,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Griffinzzzz
Jormungandr
8
0 / 4 / 0
4,578
458
2,881
6,359
2,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 3 / 1
5,636
564
4,228
4,243
1,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Amaterasu
Super5hadow 101
Amaterasu
9
0 / 1 / 0
5,285
529
1,896
3,967
1,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
7
1 / 2 / 3
4,925
493
2,483
5,216
1,618
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 3 / 0
5,430
543
1,305
6,720
1,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
13
Kills
4
4
Deaths
13
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Griffinzzzz
Jormungandr
0
4
0
0
W
2
1
4
4
L
1
3
1
0.5
W
Janus
2
1
3
3.5
W
Heimdallr
SquirmyLion2705
Heimdallr
3
0
3
4.5
L
Amaterasu
Super5hadow 101
Amaterasu
0
1
0
0
W
King Arthur
TheColonelChap
King Arthur
2
1
2
3
W
Nemesis
ZachyCaudill
Nemesis
4
1
1
4.5
L
Yemoja
1
2
3
1.25
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,370
Damage
12,793
27,228
Taken
26,505
9,743
Mitigated
8,957
7,983
Healing
6,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Griffinzzzz
Jormungandr
2,881
719
111
744
6,359
2,605
0
1,186
5,173
15,527
0
W
2,937
978
1,034
2,015
6,480
2,496
325
2,990
3,280
18,499
0
L
4,228
712
0
700
4,243
1,247
0
1,719
2,524
30,146
0
W
Janus
1,660
114
0
381
3,560
982
576
1,293
2,209
34,680
0
W
Heimdallr
SquirmyLion2705
Heimdallr
4,068
2,325
0
2,221
5,252
1,785
585
2,584
2,482
0
33,193
L
Amaterasu
Super5hadow 101
Amaterasu
1,896
398
0
1,080
3,967
1,778
834
617
3,350
0
22,200
W
King Arthur
TheColonelChap
King Arthur
3,620
380
0
1,558
7,152
3,084
16
517
6,623
0
31,363
W
Nemesis
ZachyCaudill
Nemesis
4,085
2,164
0
774
4,784
1,396
0
1,548
3,042
0
31,219
L
Yemoja
2,483
226
451
1,205
5,216
1,618
0
916
4,300
11,465
0
L
1,305
401
0
1,876
6,720
1,709
0
159
6,561
0
17,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,694
Gold Earned
25,854
312
Minions Killed
208
0
Camps Cleared
0
941,323
Distance Traveled
961,927
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
4,578
458
28
3
0
173,083
0
W
Yemoja
6,130
613
27
3
0
183,175
1
L
Nu Wa
5,636
564
53
5
0
181,842
1
W
Janus
5,946
595
74
7
0
180,416
3
W
Heimdallr
6,597
660
70
7
0
172,172
0
L
Amaterasu
5,285
529
62
6
0
171,160
0
W
King Arthur
6,178
618
72
7
0
203,623
1
W
Nemesis
5,843
584
69
7
0
201,937
2
L
Yemoja
4,925
493
16
2
0
188,687
1
L
Awilix
5,430
543
49
5
0
247,155
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role