Player Matchup

Sol
Sol
BIGDlilmac
Sol
Level 14
God Stats
5W - 1L
1,907 SR
Queue Stats
26W - 7L
1,881 Elo+
Party 1
Ne Zha
Ne Zha
GrizzlyBearS2F
Ne Zha
Level 13
God Stats
3W - 0L
1,500 SR
Queue Stats
28W - 6L
1,881 Elo+
Party 1
Ullr
Ullr
gameboy1389
Ullr
Level 27
God Stats
12W - 2L
2,153 SR
Queue Stats
64W - 24L
1,840 Elo+
Party 1
Athena
Athena
iMayhemX
Athena
Level 102
God Stats
4W - 1L
1,981 SR
Queue Stats
129W - 77L
1,777 Elo+
Party 1
Odin
Odin
notaps4spy
Odin
Level 83
God Stats
10W - 1L
1,781 SR
Queue Stats
183W - 99L
1,812 Elo+
Party 1
Team Averages
Level 48
1,864 SR
1,838 Elo+

VS

Team Averages
Level 20
1,653 SR
1,619 Elo+
Agni
Agni
Calico06
Agni
Level 28
God Stats
1W - 2L
1,672 SR
Queue Stats
95W - 83L
1,702 Elo+
Solo
Nemesis
Nemesis
RYT4FRUMS
Nemesis
Level 16
God Stats
1W - 1L
1,731 SR
Queue Stats
26W - 22L
1,693 Elo+
Solo
Jormungandr
Jormungandr
TheGlopster
Jormungandr
Level 24
God Stats
0W - 2L
1,752 SR
Queue Stats
8W - 15L
1,404 Elo+
Party 2
Heimdallr
Heimdallr
kwèEmunah
Heimdallr
Level 26
God Stats
2W - 4L
1,610 SR
Queue Stats
41W - 45L
1,635 Elo+
Solo
Bellona
Bellona
nollieee
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,662 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 5
8,267
636
8,314
8,507
2,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
1 / 2 / 3
7,170
552
3,177
5,366
2,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

15
6 / 1 / 3
8,652
666
6,118
6,760
3,074
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
iMayhemX
Athena
13
6 / 2 / 6
8,013
616
5,492
8,973
5,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
6 / 1 / 1
8,525
656
7,768
9,208
4,511
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
10
0 / 6 / 2
5,968
459
3,926
7,464
2,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
RYT4FRUMS
Nemesis
13
3 / 3 / 0
7,378
568
5,268
9,189
3,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
TheGlopster
Jormungandr
9
2 / 5 / 3
6,549
504
4,019
9,021
3,812
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
kwèEmunah
Heimdallr
10
1 / 5 / 2
6,110
470
3,036
9,230
2,845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
nollieee
Bellona
9
0 / 3 / 1
5,390
415
1,079
5,886
3,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
22
Kills
6
7
Deaths
22
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
1
5
5.5
L
Agni
0
6
2
0.17
W
1
2
3
1.25
L
Nemesis
RYT4FRUMS
Nemesis
3
3
0
1
L
Jormungandr
TheGlopster
Jormungandr
2
5
3
0.7
W
6
1
3
7.5
W
Athena
iMayhemX
Athena
6
2
6
4.5
L
Heimdallr
kwèEmunah
Heimdallr
1
5
2
0.4
L
Bellona
nollieee
Bellona
0
3
1
0.17
W
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,869
Damage
17,328
38,814
Taken
40,790
17,599
Mitigated
15,440
13,439
Healing
6,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,314
3,655
0
4,998
8,507
2,690
2,432
2,000
6,491
54,842
0
L
Agni
3,926
168
0
500
7,464
2,210
0
2,335
5,129
32,859
0
W
3,177
518
0
1,189
5,366
2,176
576
1,025
4,341
0
36,702
L
Nemesis
RYT4FRUMS
Nemesis
5,268
2,411
0
2,738
9,189
3,193
0
1,682
7,507
0
33,414
L
Jormungandr
TheGlopster
Jormungandr
4,019
1,287
0
848
9,021
3,812
0
5,886
3,135
15,698
0
W
6,118
3,143
0
1,729
6,760
3,074
670
1,693
4,880
0
55,068
W
Athena
iMayhemX
Athena
5,492
1,827
0
2,546
8,973
5,148
165
2,019
6,862
37,872
0
L
Heimdallr
kwèEmunah
Heimdallr
3,036
1,043
0
1,455
9,230
2,845
0
3,689
5,541
0
27,124
L
Bellona
nollieee
Bellona
1,079
217
0
552
5,886
3,380
0
214
5,672
0
16,597
W
7,768
2,051
0
2,977
9,208
4,511
1,475
903
8,295
0
37,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,627
Gold Earned
31,395
422
Minions Killed
263
0
Camps Cleared
0
1,309,265
Distance Traveled
1,191,983
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,267
636
100
8
0
231,937
5
L
Agni
5,968
459
60
5
0
214,887
4
W
Ne Zha
7,170
552
62
5
0
282,184
1
L
Nemesis
7,378
568
72
6
0
274,670
2
L
Jormungandr
6,549
504
30
2
0
228,762
0
W
Ullr
8,652
666
111
9
0
238,444
3
W
Athena
8,013
616
69
5
0
291,936
2
L
Heimdallr
6,110
470
66
5
0
228,100
2
L
Bellona
5,390
415
35
3
0
245,564
0
W
Odin
8,525
656
80
6
0
264,764
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role