Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Dallal4291
Neith
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Sobek
Sobek
Dirty__Handzzz
Sobek
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 25L
1,706 Elo+
Solo
Tsukuyomi
Tsukuyomi
SenpaiSlayer417
Tsukuyomi
Level 9
God Stats
4W - 3L
1,660 SR
Queue Stats
162W - 178L
1,449 Elo+
Party 2
Guan Yu
Guan Yu
grimreperpierate
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,004 Elo+
Solo
Team Averages
Level 11
1,532 SR
1,432 Elo+

VS

Team Averages
Level 33
1,536 SR
1,503 Elo+
Nemesis
Nemesis
CUM-RITO
Nemesis
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 6L
1,619 Elo+
Party 1
Odin
Odin
ITzRivera
Odin
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,668 Elo+
Party 1
Merlin
Merlin
TheZaiKing
Merlin
Level 5
God Stats
2W - 1L
1,494 SR
Queue Stats
148W - 132L
1,201 Elo+
Solo
Kukulkan
Kukulkan
Topete_ivan666
Kukulkan
Level 6
God Stats
2W - 1L
1,676 SR
Queue Stats
6W - 6L
1,497 Elo+
Party 1
Neith
Neith
topetexchevy
Neith
Level 7
God Stats
7W - 7L
1,510 SR
Queue Stats
8W - 10L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
2 / 3 / 3
11,542
962
18,041
9,803
3,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
17
0 / 13 / 4
10,728
894
6,872
19,398
8,151
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
2 / 9 / 6
11,312
943
8,160
25,240
22,535
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tsukuyomi
SenpaiSlayer417
Tsukuyomi
17
3 / 13 / 6
11,620
968
14,772
22,513
8,862
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 4 / 4
10,993
916
4,284
15,905
17,332
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

223

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CUM-RITO
Nemesis
19
10 / 1 / 17
12,930
1,078
12,498
10,141
3,943
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odin
20
12 / 0 / 25
13,810
1,151
20,358
15,778
11,815
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
TheZaiKing
Merlin
20
7 / 1 / 28
13,667
1,139
25,404
6,258
2,494
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
19
5 / 5 / 24
12,261
1,022
12,702
13,240
5,187
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

19
8 / 2 / 19
12,950
1,079
16,236
13,687
4,712
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
155
9
Kills
42
42
Deaths
9
23
Assists
113
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
3
3
1.17
W
Nemesis
CUM-RITO
Nemesis
10
1
17
18.5
L
Neith
0
13
4
0.15
L
2
9
6
0.56
W
Odin
12
0
25
24.5
L
Tsukuyomi
SenpaiSlayer417
Tsukuyomi
3
13
6
0.46
W
Merlin
TheZaiKing
Merlin
7
1
28
21
W
Kukulkan
5
5
24
3.4
L
2
4
4
1
W
8
2
19
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,129
Damage
87,198
92,859
Taken
59,104
60,502
Mitigated
28,151
7,989
Healing
7,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
18,041
2,622
0
0
9,803
3,622
0
847
8,956
43,570
0
W
Nemesis
CUM-RITO
Nemesis
12,498
3,179
919
2,330
10,141
3,943
0
3,400
6,569
0
26,360
L
Neith
6,872
3,395
0
517
19,398
8,151
0
9,823
9,575
0
29,006
L
8,160
946
0
2,592
25,240
22,535
0
13,071
12,169
17,487
0
W
Odin
20,358
4,387
0
0
15,778
11,815
0
6,755
8,695
0
37,956
L
Tsukuyomi
SenpaiSlayer417
Tsukuyomi
14,772
3,061
0
810
22,513
8,862
0
7,696
14,817
0
36,979
W
Merlin
TheZaiKing
Merlin
25,404
1,388
0
0
6,258
2,494
0
2,553
3,493
77,103
0
W
Kukulkan
12,702
3,405
0
857
13,240
5,187
0
5,163
7,838
25,026
0
L
4,284
600
2,169
1,901
15,905
17,332
0
6,669
9,236
0
19,074
W
16,236
10,709
0
3,719
13,687
4,712
0
6,945
6,308
0
34,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,195
Gold Earned
65,618
203
Minions Killed
260
7
Camps Cleared
6
1,056,100
Distance Traveled
1,129,157
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,542
962
66
6
3
224,836
1
W
Nemesis
12,930
1,078
34
3
1
253,692
6
L
Neith
10,728
894
47
4
2
171,334
1
L
Sobek
11,312
943
21
2
1
206,357
0
W
Odin
13,810
1,151
32
3
2
261,265
0
L
Tsukuyomi
11,620
968
42
4
1
219,285
3
W
Merlin
13,667
1,139
121
10
2
231,752
0
W
Kukulkan
12,261
1,022
37
3
1
177,677
1
L
Guan Yu
10,993
916
27
2
0
234,288
0
W
Neith
12,950
1,079
36
3
0
204,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role