Player Matchup

Cernunnos
Cernunnos
GingerNinji
Cernunnos
Level 102
God Stats
4W - 1L
1,688 SR
Queue Stats
9W - 5L
1,635 Elo+
Party 2
Sylvanus
Sylvanus
NovaAU
Sylvanus
Level 129
God Stats
1W - 0L
1,681 SR
Queue Stats
10W - 12L
1,583 Elo+
Party 2
Hercules
Hercules
Scaryglobe
Hercules
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
oAlienMNMo
Nox
Level 146
God Stats
1W - 1L
1,530 SR
Queue Stats
4W - 6L
1,517 Elo+
Party 2
Team Averages
Level 121
1,600 SR
1,559 Elo+

VS

Team Averages
Level 85
1,397 SR
1,554 Elo+
Tyr
Tyr
Manuel jr 4
Tyr
Level 118
God Stats
1W - 3L
1,207 SR
Queue Stats
7W - 8L
1,573 Elo+
Party 1
Zeus
Zeus
NickNasty YT
Zeus
Level 64
God Stats
3W - 4L
1,382 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Medusa
Medusa
W0MBXT
Medusa
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,573 Elo+
Party 1
Fafnir
Fafnir
timbs2284
Fafnir
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
GingerNinji
Cernunnos
20
5 / 1 / 7
12,701
847
15,984
18,068
8,838
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
NovaAU
Sylvanus
17
5 / 2 / 9
11,682
779
14,878
15,352
9,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hercules
Scaryglobe
Hercules
17
6 / 4 / 6
12,036
802
9,798
15,848
15,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
4 / 2 / 6
11,365
758
10,864
9,032
4,039
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 5
9,904
660
9,658
18,643
15,151
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
5 / 6 / 2
10,812
721
14,773
10,081
3,114
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
W0MBXT
Medusa
16
2 / 9 / 0
10,537
702
9,429
15,635
5,868
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fafnir
timbs2284
Fafnir
17
2 / 2 / 2
10,788
719
7,198
17,272
22,392
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
18
20
Kills
9
9
Deaths
20
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
GingerNinji
Cernunnos
5
1
7
8.5
L
0
3
5
0.83
L
5
6
2
1
W
Sylvanus
NovaAU
Sylvanus
5
2
9
4.75
W
Hercules
Scaryglobe
Hercules
6
4
6
2.25
L
Medusa
W0MBXT
Medusa
2
9
0
0.22
W
4
2
6
3.5
L
Fafnir
timbs2284
Fafnir
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,524
Damage
41,058
58,300
Taken
61,631
38,048
Mitigated
46,525
29,139
Healing
10,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
GingerNinji
Cernunnos
15,984
8,735
0
10,599
18,068
8,838
3,323
5,968
12,100
0
75,418
L
9,658
1,630
0
5,403
18,643
15,151
141
8,845
9,798
0
32,184
L
14,773
967
0
748
10,081
3,114
468
5,348
4,733
45,021
0
W
Sylvanus
NovaAU
Sylvanus
14,878
4,522
4,124
7,411
15,352
9,507
881
6,937
8,415
27,822
2,892
W
Hercules
Scaryglobe
Hercules
9,798
3,145
585
4,901
15,848
15,664
298
5,797
10,051
5,644
14,449
L
Medusa
W0MBXT
Medusa
9,429
3,413
0
597
15,635
5,868
1,091
6,342
9,293
0
37,726
W
10,864
498
0
1,519
9,032
4,039
788
3,897
5,135
39,317
0
L
Fafnir
timbs2284
Fafnir
7,198
2,061
402
3,040
17,272
22,392
133
7,442
9,830
25,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,784
Gold Earned
42,041
249
Minions Killed
229
11
Camps Cleared
11
1,086,539
Distance Traveled
1,039,724
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,701
847
130
9
4
258,553
4
L
Tyr
9,904
660
59
4
2
307,753
2
L
Zeus
10,812
721
56
4
4
217,577
1
W
Sylvanus
11,682
779
36
2
2
256,695
3
W
Hercules
12,036
802
23
2
3
276,823
0
L
Medusa
10,537
702
63
4
3
221,624
0
W
Nox
11,365
758
60
4
2
294,468
0
L
Fafnir
10,788
719
51
3
2
292,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role