Player Matchup

Bacchus
Bacchus
Gold IV
NoSoulGinger189
Bacchus
Gold IV
Level 56
God Stats
3W - 7L
1,687 SR
Queue Stats
19W - 20L
1,595 MMR
Solo
Artio
Artio
Bronze III
PapuVenture
Artio
Bronze III
Level 157
God Stats
1W - 1L
1,881 SR
Queue Stats
1W - 1L
1,541 MMR
Solo
Neith
Neith
Bronze III
isbi06
Neith
Bronze III
Level 86
God Stats
0W - 1L
1,617 SR
Queue Stats
2W - 5L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Gold IV
leobiagioni
Zhong Kui
Gold IV
Level 99
God Stats
2W - 2L
1,690 SR
Queue Stats
97W - 98L
1,579 MMR
Solo
Ratatoskr
Ratatoskr
Gold I
xfirefrog_
Ratatoskr
Gold I
Level 124
God Stats
0W - 2L
1,286 SR
Queue Stats
408W - 405L
1,573 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 104
1,632 SR
1,558 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 122
1,546 SR
1,557 MMR
Apollo
Apollo
Gold III
AllezLesBleus91
Apollo
Gold III
Level 154
God Stats
1W - 0L
1,752 SR
Queue Stats
80W - 67L
1,477 MMR
Solo
Bakasura
Bakasura
Gold III
CronosMcGregor
Bakasura
Gold III
Level 101
God Stats
7W - 7L
1,500 SR
Queue Stats
374W - 364L
1,509 MMR
Solo
Erlang Shen
Erlang Shen
Gold II
FourLevel
Erlang Shen
Gold II
Level 84
God Stats
10W - 4L
1,564 SR
Queue Stats
323W - 318L
1,607 MMR
Solo
Eset
Eset
Gold IV
Gwerk27
Eset
Gold IV
Level 160
God Stats
2W - 0L
1,413 SR
Queue Stats
25W - 15L
1,606 MMR
Solo
Chaac
Chaac
Gold III
TZR xHeAdHuNtEr
Chaac
Gold III
Level 113
God Stats
5W - 0L
1,500 SR
Queue Stats
398W - 399L
1,587 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 0
7,926
396
5,833
17,752
15,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
1 / 6 / 1
9,246
462
12,893
24,219
25,553
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
isbi06
Neith
14
0 / 4 / 1
8,286
414
5,874
7,188
2,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
leobiagioni
Zhong Kui
13
0 / 5 / 2
8,422
421
5,098
12,686
7,718
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
xfirefrog_
Ratatoskr
13
3 / 9 / 1
8,554
428
6,946
15,818
5,489
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
GilgameshTsukuyomiAthenaTiamatAnhur

VS

Bans
Cu ChulainnDanzaburouAphroditeSetKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 0 / 11
12,226
611
14,105
14,460
5,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
18
6 / 3 / 15
11,865
593
11,699
16,483
7,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
FourLevel
Erlang Shen
17
5 / 1 / 15
11,744
587
7,897
15,535
14,435
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Eset
Gwerk27
Eset
18
4 / 0 / 14
11,534
577
11,684
7,770
2,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 1 / 6
12,750
638
15,384
20,542
20,688
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
92
5
Kills
31
31
Deaths
5
5
Assists
61
Player
Kills
Deaths
Assists
KDA
W
11
0
11
16.5
W
Bakasura
6
3
15
4.5
W
Erlang Shen
FourLevel
Erlang Shen
5
1
15
12.5
W
Eset
Gwerk27
Eset
4
0
14
11
L
1
7
0
0.14
L
1
6
1
0.25
W
5
1
6
8
L
Neith
isbi06
Neith
0
4
1
0.13
L
Zhong Kui
leobiagioni
Zhong Kui
0
5
2
0.2
L
Ratatoskr
xfirefrog_
Ratatoskr
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,644
Damage
60,769
77,663
Taken
74,790
56,585
Mitigated
51,141
20,337
Healing
41,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,105
9,846
0
9,688
14,460
5,762
2,401
5,235
9,225
0
85,237
W
Bakasura
11,699
8,141
0
8,555
16,483
7,353
1,225
3,628
12,855
0
64,423
W
Erlang Shen
FourLevel
Erlang Shen
7,897
3,229
0
5,603
15,535
14,435
1,468
3,097
12,438
0
41,741
W
Eset
Gwerk27
Eset
11,684
820
2,139
3,880
7,770
2,903
1,247
3,111
4,659
86,219
0
L
5,833
325
0
3,888
17,752
15,042
0
4,391
13,338
22,842
0
L
12,893
2,298
143
8,862
24,219
25,553
0
781
23,197
61,303
0
W
15,384
3,988
0
11,850
20,542
20,688
223
10,861
9,681
0
90,740
L
Neith
isbi06
Neith
5,874
2,314
0
1,288
7,188
2,783
0
869
6,319
0
55,177
L
Zhong Kui
leobiagioni
Zhong Kui
5,098
23
0
4,848
12,686
7,718
0
2,406
9,866
55,514
0
L
Ratatoskr
xfirefrog_
Ratatoskr
6,946
2,063
0
1,308
15,818
5,489
0
3,237
12,124
0
49,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,434
Gold Earned
60,119
467
Minions Killed
687
0
Camps Cleared
0
1,734,289
Distance Traveled
1,994,096
29
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,226
611
144
7
0
368,178
4
W
Bakasura
11,865
593
131
7
0
441,978
2
W
Erlang Shen
11,744
587
59
3
0
413,434
4
W
Eset
11,534
577
153
8
0
403,080
5
L
Bacchus
7,926
396
31
2
0
355,113
8
L
Artio
9,246
462
129
6
0
319,959
7
W
Chaac
12,750
638
200
10
0
367,426
8
L
Neith
8,286
414
115
6
0
364,594
6
L
Zhong Kui
8,422
421
104
5
0
343,888
7
L
Ratatoskr
8,554
428
88
4
0
350,735
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role