Player Matchup

Aphrodite
Aphrodite
Dookyhead
Aphrodite
Level 22
God Stats
8W - 4L
1,630 SR
Queue Stats
85W - 83L
1,379 Elo+
Solo
Tsukuyomi
Tsukuyomi
Edgar Xenoverse
Tsukuyomi
Level 29
God Stats
7W - 6L
1,543 SR
Queue Stats
61W - 61L
1,397 Elo+
Party 1
Scylla
Scylla
Pepitas3000
Scylla
Level 9
God Stats
1W - 1L
1,716 SR
Queue Stats
7W - 12L
1,270 Elo+
Party 1
Artemis
Artemis
Serchz
Artemis
Level 27
God Stats
0W - 2L
1,255 SR
Queue Stats
2W - 6L
1,192 Elo+
Solo
King Arthur
King Arthur
soldado dom
King Arthur
Level 69
God Stats
1W - 2L
1,258 SR
Queue Stats
58W - 74L
1,398 Elo+
Party 1
Team Averages
Level 31
1,480 SR
1,327 Elo+

VS

Team Averages
Level 25
1,461 SR
1,347 Elo+
Ra
Ra
AnimeForLife194
Ra
Level 28
God Stats
3W - 2L
1,463 SR
Queue Stats
124W - 118L
1,364 Elo+
Solo
Sun Wukong
Sun Wukong
Luzt lX
Sun Wukong
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 24L
1,355 Elo+
Solo
Susano
Susano
SheLikesPepe
Susano
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 25L
1,317 Elo+
Solo
Cerberus
Cerberus
Twiggzster
Cerberus
Level 26
God Stats
36W - 32L
1,426 SR
Queue Stats
123W - 116L
1,347 Elo+
Solo
Arachne
Arachne
jexial
Arachne
Level 29
God Stats
29W - 24L
1,418 SR
Queue Stats
162W - 148L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Dookyhead
Aphrodite
19
2 / 2 / 1
11,552
462
7,281
10,341
3,934
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Edgar Xenoverse
Tsukuyomi
16
4 / 13 / 4
11,066
443
11,438
24,732
9,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
11
1 / 10 / 0
8,104
324
1,735
9,635
2,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Serchz
Artemis
9
0 / 7 / 2
7,584
303
2,450
6,845
1,786
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
soldado dom
King Arthur
20
7 / 8 / 1
13,349
534
20,505
37,763
32,195
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 5 / 6
15,704
628
25,589
18,777
8,847
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
Luzt lX
Sun Wukong
19
5 / 2 / 5
13,231
529
12,454
19,254
18,727
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Susano
15
2 / 7 / 2
10,924
437
5,574
15,802
5,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Twiggzster
Cerberus
19
6 / 0 / 4
13,380
535
7,617
16,678
15,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
jexial
Arachne
20
10 / 2 / 6
14,586
583
19,498
19,363
10,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
63
14
Kills
40
40
Deaths
16
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
17
5
6
4
L
Aphrodite
Dookyhead
Aphrodite
2
2
1
1.25
L
Tsukuyomi
Edgar Xenoverse
Tsukuyomi
4
13
4
0.46
W
Sun Wukong
Luzt lX
Sun Wukong
5
2
5
3.75
L
Scylla
1
10
0
0.1
L
Artemis
Serchz
Artemis
0
7
2
0.14
W
Susano
2
7
2
0.43
W
Cerberus
Twiggzster
Cerberus
6
0
4
8
W
Arachne
jexial
Arachne
10
2
6
6.5
L
King Arthur
soldado dom
King Arthur
7
8
1
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,409
Damage
70,732
89,316
Taken
89,874
50,415
Mitigated
59,849
20,526
Healing
29,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,589
2,297
2,745
6,673
18,777
8,847
2,901
2,324
16,383
116,173
0
L
Aphrodite
Dookyhead
Aphrodite
7,281
1,248
80
6,584
10,341
3,934
0
5,222
5,059
77,306
0
L
Tsukuyomi
Edgar Xenoverse
Tsukuyomi
11,438
3,501
0
4,265
24,732
9,617
0
8,944
15,428
0
64,801
W
Sun Wukong
Luzt lX
Sun Wukong
12,454
3,911
506
3,278
19,254
18,727
4,014
940
18,314
0
63,808
L
Scylla
1,735
286
0
365
9,635
2,883
246
5,384
4,003
17,919
0
L
Artemis
Serchz
Artemis
2,450
1,354
0
506
6,845
1,786
63
3,758
3,013
0
13,126
W
Susano
5,574
1,219
0
1,283
15,802
5,696
797
3,415
12,387
0
47,360
W
Cerberus
Twiggzster
Cerberus
7,617
262
0
7,607
16,678
15,706
0
4,574
12,104
87,087
0
W
Arachne
jexial
Arachne
19,498
15,352
0
7,268
19,363
10,873
2,503
3,104
16,249
0
140,251
L
King Arthur
soldado dom
King Arthur
20,505
2,206
0
8,726
37,763
32,195
170
8,932
28,607
0
88,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,655
Gold Earned
67,825
448
Minions Killed
723
0
Camps Cleared
0
1,623,083
Distance Traveled
2,372,636
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
15,704
628
192
8
0
414,722
1
L
Aphrodite
11,552
462
148
6
0
405,141
1
L
Tsukuyomi
11,066
443
96
4
0
384,974
0
W
Sun Wukong
13,231
529
108
4
0
464,854
0
L
Scylla
8,104
324
27
1
0
219,841
4
L
Artemis
7,584
303
28
1
0
156,423
3
W
Susano
10,924
437
79
3
0
446,709
0
W
Cerberus
13,380
535
174
7
0
501,259
4
W
Arachne
14,586
583
170
7
0
545,092
4
L
King Arthur
13,349
534
149
6
0
456,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role