Player Matchup

Khepri
Khepri
ActualNun
Khepri
Level 81
God Stats
9W - 6L
1,565 SR
Queue Stats
133W - 138L
1,469 Elo+
Party 1
Thanatos
Thanatos
Yukikunon
Thanatos
Level 141
God Stats
9W - 11L
1,452 SR
Queue Stats
200W - 195L
1,523 Elo+
Party 3
Rama
Rama
biggysed
Rama
Level 120
God Stats
14W - 11L
1,744 SR
Queue Stats
850W - 840L
1,502 Elo+
Party 1
Sun Wukong
Sun Wukong
shootingstxr
Sun Wukong
Level 82
God Stats
36W - 29L
1,628 SR
Queue Stats
166W - 159L
1,525 Elo+
Party 3
Chang'e
Chang'e
silva3jy
Chang'e
Level 129
God Stats
14W - 16L
1,564 SR
Queue Stats
777W - 762L
1,481 Elo+
Party 1
Team Averages
Level 111
1,591 SR
1,500 Elo+

VS

Team Averages
Level 96
1,554 SR
1,619 Elo+
Serqet
Serqet
D3f3ctive
Serqet
Level 44
God Stats
13W - 3L
1,851 SR
Queue Stats
115W - 29L
1,868 Elo+
Solo
Gilgamesh
Gilgamesh
Dallas2233
Gilgamesh
Level 124
God Stats
3W - 1L
1,636 SR
Queue Stats
49W - 42L
1,604 Elo+
Party 2
Zeus
Zeus
ExtraThicc69x420
Zeus
Level 160
God Stats
1W - 0L
1,281 SR
Queue Stats
59W - 40L
1,645 Elo+
Party 2
Fafnir
Fafnir
Moondog22
Fafnir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
NerfThorns
Ah Muzen Cab
Level 4
God Stats
4W - 0L
1,500 SR
Queue Stats
21W - 17L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
ActualNun
Khepri
11
0 / 8 / 3
7,518
396
4,526
18,581
16,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
Yukikunon
Thanatos
15
4 / 7 / 3
9,905
521
11,596
18,840
7,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Rama
14
2 / 4 / 1
9,113
480
4,015
10,478
3,647
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
shootingstxr
Sun Wukong
14
0 / 4 / 0
8,382
441
2,837
12,382
6,676
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
silva3jy
Chang'e
14
1 / 8 / 3
8,736
460
9,065
15,404
5,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
D3f3ctive
Serqet
19
10 / 1 / 8
12,652
666
13,118
13,434
5,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
Dallas2233
Gilgamesh
18
3 / 0 / 4
12,181
641
8,501
9,240
9,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
8 / 4 / 10
11,641
613
12,687
11,508
4,315
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fafnir
Moondog22
Fafnir
15
2 / 0 / 19
10,922
575
8,001
14,661
17,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
NerfThorns
Ah Muzen Cab
17
8 / 2 / 12
11,012
580
15,834
14,613
5,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
84
7
Kills
31
31
Deaths
7
10
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Khepri
ActualNun
Khepri
0
8
3
0.19
W
Serqet
D3f3ctive
Serqet
10
1
8
14
W
Gilgamesh
Dallas2233
Gilgamesh
3
0
4
5
W
8
4
10
3.25
W
Fafnir
Moondog22
Fafnir
2
0
19
11.5
W
Ah Muzen Cab
NerfThorns
Ah Muzen Cab
8
2
12
7
L
Thanatos
Yukikunon
Thanatos
4
7
3
0.79
L
Rama
2
4
1
0.63
L
Sun Wukong
shootingstxr
Sun Wukong
0
4
0
0
L
Chang'e
silva3jy
Chang'e
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,039
Damage
58,141
75,685
Taken
63,456
40,342
Mitigated
41,590
22,659
Healing
26,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
ActualNun
Khepri
4,526
208
294
2,077
18,581
16,908
0
6,965
11,382
23,939
0
W
Serqet
D3f3ctive
Serqet
13,118
4,622
0
4,814
13,434
5,246
0
2,427
11,007
0
87,253
W
Gilgamesh
Dallas2233
Gilgamesh
8,501
2,997
0
2,110
9,240
9,247
3,629
696
8,544
0
73,337
W
12,687
2,020
0
4,566
11,508
4,315
1,725
4,383
7,125
69,152
0
W
Fafnir
Moondog22
Fafnir
8,001
2,041
0
5,940
14,661
17,409
847
2,997
11,664
29,768
0
W
Ah Muzen Cab
NerfThorns
Ah Muzen Cab
15,834
10,167
0
9,324
14,613
5,373
2,701
3,088
11,525
0
73,016
L
Thanatos
Yukikunon
Thanatos
11,596
4,548
0
9,998
18,840
7,605
0
6,035
12,448
0
67,136
L
Rama
4,015
3,586
0
3,240
10,478
3,647
814
2,844
7,425
0
61,048
L
Sun Wukong
shootingstxr
Sun Wukong
2,837
140
0
2,682
12,382
6,676
531
327
12,055
0
45,222
L
Chang'e
silva3jy
Chang'e
9,065
294
1,046
3,322
15,404
5,506
0
4,517
10,218
51,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,654
Gold Earned
58,408
483
Minions Killed
575
0
Camps Cleared
0
1,599,784
Distance Traveled
1,803,091
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,518
396
44
2
0
312,668
3
W
Serqet
12,652
666
143
8
0
425,724
6
W
Gilgamesh
12,181
641
156
8
0
352,560
0
W
Zeus
11,641
613
145
8
0
312,278
0
W
Fafnir
10,922
575
25
1
0
356,297
4
W
Ah Muzen Cab
11,012
580
106
6
0
356,232
0
L
Thanatos
9,905
521
110
6
0
339,662
3
L
Rama
9,113
480
129
7
0
327,858
7
L
Sun Wukong
8,382
441
94
5
0
311,783
2
L
Chang'e
8,736
460
106
6
0
307,813
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role