Player Matchup

Medusa
Medusa
AsapPoisoned
Medusa
Level 46
God Stats
1W - 6L
1,212 SR
Queue Stats
45W - 43L
1,460 Elo+
Solo
Apollo
Apollo
XxProdigy80xX
Apollo
Level 103
God Stats
5W - 2L
1,775 SR
Queue Stats
143W - 161L
1,397 Elo+
Party 1
Chaac
Chaac
biqit
Chaac
Level 12
God Stats
7W - 5L
1,454 SR
Queue Stats
12W - 9L
1,344 Elo+
Party 1
Scylla
Scylla
iNF4M0US BRUHxX
Scylla
Level 82
God Stats
1W - 2L
1,189 SR
Queue Stats
77W - 75L
1,414 Elo+
Party 1
Cthulhu
Cthulhu
pWmAxBIGPUMA
Cthulhu
Level 112
God Stats
4W - 4L
1,582 SR
Queue Stats
200W - 212L
1,436 Elo+
Party 1
Team Averages
Level 71
1,442 SR
1,410 Elo+

VS

Team Averages
Level 48
1,518 SR
1,451 Elo+
Aphrodite
Aphrodite
AlexiaaJordan
Aphrodite
Level 40
God Stats
179W - 155L
1,581 SR
Queue Stats
391W - 365L
1,485 Elo+
Party 3
Susano
Susano
Eternal_X_ikki
Susano
Level 40
God Stats
13W - 18L
1,303 SR
Queue Stats
269W - 293L
1,430 Elo+
Party 2
Chaac
Chaac
Shehatejaah
Chaac
Level 48
God Stats
42W - 29L
1,501 SR
Queue Stats
348W - 341L
1,452 Elo+
Party 2
Tiamat
Tiamat
pop_a_perky_bro
Tiamat
Level 72
God Stats
5W - 8L
1,497 SR
Queue Stats
299W - 282L
1,389 Elo+
Party 2
Izanami
Izanami
tender37
Izanami
Level 41
God Stats
20W - 10L
1,711 SR
Queue Stats
370W - 339L
1,498 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
3 / 4 / 3
9,797
392
11,931
17,188
9,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 6 / 3
10,389
416
13,414
21,452
9,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
biqit
Chaac
16
0 / 1 / 4
10,179
407
12,949
19,168
19,091
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
3 / 7 / 3
10,608
424
11,927
11,620
3,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
pWmAxBIGPUMA
Cthulhu
16
3 / 4 / 4
10,618
425
18,616
25,973
25,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AlexiaaJordan
Aphrodite
18
5 / 2 / 8
12,132
485
9,704
14,578
6,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
5 / 3 / 9
11,519
461
12,351
16,395
9,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

18
5 / 2 / 9
12,119
485
17,684
28,188
28,160
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
7 / 2 / 7
13,128
525
16,240
18,062
14,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
tender37
Izanami
19
0 / 4 / 11
12,641
506
13,871
22,433
9,134
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
66
12
Kills
22
22
Deaths
13
17
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
AlexiaaJordan
Aphrodite
5
2
8
4.5
L
Medusa
3
4
3
1.13
W
5
3
9
3.17
W
5
2
9
4.75
L
3
6
3
0.75
L
Chaac
biqit
Chaac
0
1
4
2
L
3
7
3
0.64
L
Cthulhu
pWmAxBIGPUMA
Cthulhu
3
4
4
1.25
W
7
2
7
5.25
W
Izanami
tender37
Izanami
0
4
11
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,837
Damage
69,850
95,401
Taken
99,656
67,053
Mitigated
66,905
13,435
Healing
56,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
AlexiaaJordan
Aphrodite
9,704
2,100
12,368
11,037
14,578
6,572
1,707
5,192
8,976
50,108
0
L
Medusa
11,931
4,740
0
630
17,188
9,090
883
3,672
13,370
0
61,378
W
12,351
1,361
0
4,768
16,395
9,028
232
4,654
11,423
0
55,310
W
17,684
4,130
0
11,356
28,188
28,160
1,416
10,742
16,415
0
61,650
L
13,414
7,304
0
3,271
21,452
9,545
0
6,145
15,069
0
79,240
L
Chaac
biqit
Chaac
12,949
700
0
3,623
19,168
19,091
808
6,204
12,766
433
65,552
L
11,927
892
0
823
11,620
3,982
0
2,240
9,164
53,640
0
L
Cthulhu
pWmAxBIGPUMA
Cthulhu
18,616
550
228
4,860
25,973
25,345
0
6,693
19,088
69,829
0
W
16,240
1,241
185
7,863
18,062
14,011
208
6,834
10,867
87,180
0
W
Izanami
tender37
Izanami
13,871
9,954
0
8,803
22,433
9,134
6,481
5,107
16,991
0
108,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,591
Gold Earned
61,539
549
Minions Killed
599
0
Camps Cleared
0
2,258,947
Distance Traveled
2,314,376
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,132
485
102
4
0
454,916
4
L
Medusa
9,797
392
97
4
0
424,149
0
W
Susano
11,519
461
83
3
0
503,402
6
W
Chaac
12,119
485
107
4
0
444,457
3
L
Apollo
10,389
416
129
5
0
475,092
2
L
Chaac
10,179
407
116
5
0
504,876
0
L
Scylla
10,608
424
92
4
0
405,966
7
L
Cthulhu
10,618
425
115
5
0
448,864
0
W
Tiamat
13,128
525
137
5
0
491,661
5
W
Izanami
12,641
506
170
7
0
419,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role