Player Matchup

Chronos
Chronos
Drty JerzE
Chronos
Level 158
God Stats
19W - 20L
1,530 SR
Queue Stats
692W - 559L
1,586 Elo+
Party 2
Merlin
Merlin
Kryptonite008
Merlin
Level 104
God Stats
20W - 13L
1,502 SR
Queue Stats
777W - 690L
1,603 Elo+
Party 2
Chernobog
Chernobog
TutteARG
Chernobog
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,459 Elo+
Solo
Khepri
Khepri
hiperay
Khepri
Level 125
God Stats
5W - 3L
1,876 SR
Queue Stats
460W - 375L
1,577 Elo+
Party 2
Chiron
Chiron
o Domski o
Chiron
Level 99
God Stats
0W - 1L
1,708 SR
Queue Stats
162W - 151L
1,526 Elo+
Party 2
Team Averages
Level 102
1,623 SR
1,550 Elo+

VS

Team Averages
Level 78
1,510 SR
1,530 Elo+
Chaac
Chaac
BlitzNitro
Chaac
Level 124
God Stats
17W - 6L
1,563 SR
Queue Stats
324W - 271L
1,511 Elo+
Party 1
Kumbhakarna
Kumbhakarna
MechaKrab
Kumbhakarna
Level 38
God Stats
1W - 3L
1,163 SR
Queue Stats
235W - 181L
1,499 Elo+
Party 1
Thor
Thor
MuggyMoo
Thor
Level 42
God Stats
2W - 0L
1,679 SR
Queue Stats
284W - 256L
1,553 Elo+
Party 1
Kukulkan
Kukulkan
TMarked
Kukulkan
Level 81
God Stats
10W - 4L
1,661 SR
Queue Stats
257W - 197L
1,583 Elo+
Party 1
Hercules
Hercules
TheTamilKings
Hercules
Level 107
God Stats
1W - 0L
1,482 SR
Queue Stats
72W - 56L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Drty JerzE
Chronos
17
3 / 2 / 3
9,606
801
7,616
9,691
4,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 3 / 4
8,612
718
15,567
8,495
3,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
TutteARG
Chernobog
11
1 / 6 / 3
7,331
611
2,008
9,355
4,191
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Khepri
hiperay
Khepri
14
1 / 4 / 6
8,447
704
4,120
12,924
14,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chiron
o Domski o
Chiron
14
3 / 6 / 3
8,973
748
13,575
13,098
5,112
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
4 / 1 / 14
9,929
827
16,479
13,828
12,671
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kumbhakarna
MechaKrab
Kumbhakarna
14
2 / 3 / 7
8,602
717
2,521
16,058
9,883
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thor
16
6 / 2 / 3
9,571
798
4,303
8,475
4,686
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
TMarked
Kukulkan
17
7 / 2 / 9
10,311
859
21,445
6,073
2,430
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
TheTamilKings
Hercules
16
2 / 3 / 8
9,227
769
5,961
13,459
8,663
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
62
11
Kills
21
21
Deaths
11
19
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Chaac
4
1
14
11
L
Chronos
Drty JerzE
Chronos
3
2
3
2.25
L
3
3
4
1.67
W
Kumbhakarna
MechaKrab
Kumbhakarna
2
3
7
1.83
W
Thor
6
2
3
3.75
W
Kukulkan
TMarked
Kukulkan
7
2
9
5.75
W
Hercules
TheTamilKings
Hercules
2
3
8
2
L
Chernobog
TutteARG
Chernobog
1
6
3
0.42
L
Khepri
hiperay
Khepri
1
4
6
1
L
Chiron
o Domski o
Chiron
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,886
Damage
50,709
53,563
Taken
57,893
31,533
Mitigated
38,333
15,488
Healing
28,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
16,479
1,835
1,384
6,757
13,828
12,671
420
6,775
7,053
1,394
27,040
L
Chronos
Drty JerzE
Chronos
7,616
1,427
2,158
1,990
9,691
4,352
679
3,112
6,339
23,174
0
L
15,567
315
1,106
1,664
8,495
3,545
0
4,163
4,182
28,573
0
W
Kumbhakarna
MechaKrab
Kumbhakarna
2,521
116
1,299
5,420
16,058
9,883
52
7,504
8,554
5,967
0
W
Thor
4,303
376
1,846
1,370
8,475
4,686
2,119
3,012
5,463
0
17,943
W
Kukulkan
TMarked
Kukulkan
21,445
477
3,892
1,363
6,073
2,430
782
2,534
3,539
31,745
0
W
Hercules
TheTamilKings
Hercules
5,961
1,548
1,637
3,252
13,459
8,663
1,417
7,478
5,981
0
15,641
L
Chernobog
TutteARG
Chernobog
2,008
1,065
0
412
9,355
4,191
0
5,444
3,854
0
8,791
L
Khepri
hiperay
Khepri
4,120
66
495
1,325
12,924
14,333
0
4,815
7,929
6,215
0
L
Chiron
o Domski o
Chiron
13,575
3,791
2,714
3,624
13,098
5,112
0
7,082
5,642
0
25,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,969
Gold Earned
47,640
115
Minions Killed
101
0
Camps Cleared
0
931,495
Distance Traveled
1,133,077
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,929
827
19
2
0
234,296
0
L
Chronos
9,606
801
36
3
0
181,244
0
L
Merlin
8,612
718
29
2
0
199,118
1
W
Kumbhakarna
8,602
717
4
0
0
200,537
0
W
Thor
9,571
798
31
3
0
204,196
0
W
Kukulkan
10,311
859
26
2
0
248,701
0
W
Hercules
9,227
769
21
2
0
245,347
0
L
Chernobog
7,331
611
12
1
0
157,611
0
L
Khepri
8,447
704
8
1
0
200,715
0
L
Chiron
8,973
748
30
3
0
192,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role