Player Matchup

Medusa
Medusa
Eratles
Medusa
Level 152
God Stats
11W - 11L
1,500 SR
Queue Stats
265W - 255L
1,519 Elo+
Party 1
Chaac
Chaac
Kelssier
Chaac
Level 57
God Stats
19W - 26L
1,411 SR
Queue Stats
265W - 278L
1,513 Elo+
Party 1
Discordia
Discordia
xXPSICOLOGYXx
Discordia
Level 82
God Stats
14W - 16L
1,735 SR
Queue Stats
479W - 465L
1,586 Elo+
Party 1
Team Averages
Level 97
1,549 SR
1,539 Elo+

VS

Team Averages
Level 62
1,642 SR
1,550 Elo+
Xbalanque
Xbalanque
ArtekBuiscuitts
Xbalanque
Level 18
God Stats
1W - 1L
1,566 SR
Queue Stats
15W - 24L
1,436 Elo+
Party 2
Gilgamesh
Gilgamesh
LILJP04
Gilgamesh
Level 65
God Stats
18W - 8L
1,777 SR
Queue Stats
322W - 250L
1,557 Elo+
Party 2
Merlin
Merlin
kaelen202
Merlin
Level 104
God Stats
15W - 14L
1,584 SR
Queue Stats
66W - 51L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Eratles
Medusa
16
8 / 9 / 5
16,806
600
14,200
20,159
8,332
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Chaac
Kelssier
Chaac
20
1 / 4 / 12
15,869
567
14,016
47,981
56,897
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Discordia
xXPSICOLOGYXx
Discordia
20
10 / 3 / 5
18,593
664
40,254
23,971
11,467
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ArtekBuiscuitts
Xbalanque
18
4 / 12 / 6
16,359
584
17,363
26,468
10,505
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
LILJP04
Gilgamesh
20
10 / 3 / 6
18,105
647
31,565
36,801
35,454
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
kaelen202
Merlin
19
2 / 4 / 5
15,958
570
25,193
16,442
6,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
33
19
Kills
16
16
Deaths
19
22
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
ArtekBuiscuitts
Xbalanque
4
12
6
0.58
L
Medusa
Eratles
Medusa
8
9
5
1.17
L
Chaac
Kelssier
Chaac
1
4
12
1.75
W
Gilgamesh
LILJP04
Gilgamesh
10
3
6
4.33
W
Merlin
kaelen202
Merlin
2
4
5
1.13
L
Discordia
xXPSICOLOGYXx
Discordia
10
3
5
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,470
Damage
74,121
92,111
Taken
79,711
76,696
Mitigated
52,027
38,460
Healing
10,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
ArtekBuiscuitts
Xbalanque
17,363
8,804
0
4,656
26,468
10,505
839
11,247
15,221
0
78,274
L
Medusa
Eratles
Medusa
14,200
6,923
0
2,346
20,159
8,332
1,980
3,053
16,894
0
83,475
L
Chaac
Kelssier
Chaac
14,016
1,866
947
25,521
47,981
56,897
317
12,709
34,683
0
61,714
W
Gilgamesh
LILJP04
Gilgamesh
31,565
8,665
0
2,386
36,801
35,454
948
18,806
17,995
0
82,829
W
Merlin
kaelen202
Merlin
25,193
54
542
2,839
16,442
6,068
1,351
10,793
5,649
120,799
0
L
Discordia
xXPSICOLOGYXx
Discordia
40,254
1,347
1,085
8,561
23,971
11,467
1,396
8,681
14,922
133,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,268
Gold Earned
50,422
309
Minions Killed
269
0
Camps Cleared
0
1,268,340
Distance Traveled
1,393,693
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
16,359
584
92
3
0
423,469
10
L
Medusa
16,806
600
100
4
0
276,436
4
L
Chaac
15,869
567
66
2
0
484,600
1
W
Gilgamesh
18,105
647
66
2
0
548,621
2
W
Merlin
15,958
570
111
4
0
421,603
1
L
Discordia
18,593
664
143
5
0
507,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role