Player Matchup

Nemesis
Nemesis
Borotzky
Nemesis
Level 29
God Stats
0W - 2L
1,289 SR
Queue Stats
80W - 53L
1,549 Elo+
Solo
Tsukuyomi
Tsukuyomi
ItsJumbly
Tsukuyomi
Level 16
God Stats
17W - 5L
1,700 SR
Queue Stats
39W - 30L
1,528 Elo+
Party 3
Sylvanus
Sylvanus
TheCrimsonKinggg
Sylvanus
Level 27
God Stats
38W - 32L
1,560 SR
Queue Stats
78W - 94L
1,469 Elo+
Party 4
Neith
Neith
YungFrost
Neith
Level 27
God Stats
35W - 22L
1,562 SR
Queue Stats
66W - 58L
1,500 Elo+
Party 4
Medusa
Medusa
itsTrance
Medusa
Level 29
God Stats
12W - 6L
1,622 SR
Queue Stats
79W - 68L
1,556 Elo+
Party 3
Team Averages
Level 26
1,547 SR
1,520 Elo+

VS

Team Averages
Level 36
1,549 SR
1,532 Elo+
Da Ji
Da Ji
Kibera7
Da Ji
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,483 Elo+
Party 2
Cthulhu
Cthulhu
LiquidCrysis
Cthulhu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,666 Elo+
Party 1
Chang'e
Chang'e
Providence7
Chang'e
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
ThunderDogPlays
Ares
Level 108
God Stats
2W - 0L
1,594 SR
Queue Stats
27W - 21L
1,582 Elo+
Party 1
Anhur
Anhur
Xoriiio
Anhur
Level 17
God Stats
3W - 1L
1,650 SR
Queue Stats
46W - 53L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Borotzky
Nemesis
16
4 / 4 / 4
9,727
512
10,923
13,876
6,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
ItsJumbly
Tsukuyomi
15
3 / 6 / 5
9,394
494
8,172
11,907
4,959
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 9 / 4
9,612
506
9,854
17,348
13,702
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Neith
YungFrost
Neith
16
6 / 4 / 6
10,312
543
14,047
13,414
5,439
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
itsTrance
Medusa
17
4 / 2 / 2
10,282
541
6,163
11,868
4,555
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Kibera7
Da Ji
16
4 / 5 / 7
9,994
526
10,234
15,666
5,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
LiquidCrysis
Cthulhu
16
4 / 2 / 5
9,904
521
7,944
15,966
8,406
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
Providence7
Chang'e
15
6 / 3 / 5
10,131
533
13,052
14,589
4,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
8 / 2 / 6
11,035
581
13,463
13,803
11,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Anhur
Xoriiio
Anhur
16
2 / 7 / 3
9,676
509
3,245
12,706
3,624
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
50
19
Kills
24
25
Deaths
19
21
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Borotzky
Nemesis
4
4
4
1.5
L
Tsukuyomi
ItsJumbly
Tsukuyomi
3
6
5
0.92
W
Da Ji
Kibera7
Da Ji
4
5
7
1.5
W
Cthulhu
LiquidCrysis
Cthulhu
4
2
5
3.25
W
Chang'e
Providence7
Chang'e
6
3
5
2.83
L
2
9
4
0.44
W
8
2
6
5.5
W
Anhur
Xoriiio
Anhur
2
7
3
0.5
L
Neith
YungFrost
Neith
6
4
6
2.25
L
Medusa
itsTrance
Medusa
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,159
Damage
47,938
68,413
Taken
72,730
35,316
Mitigated
33,703
17,490
Healing
20,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Borotzky
Nemesis
10,923
5,226
0
2,504
13,876
6,661
0
5,490
8,230
0
71,546
L
Tsukuyomi
ItsJumbly
Tsukuyomi
8,172
910
0
562
11,907
4,959
495
3,879
7,908
0
51,461
W
Da Ji
Kibera7
Da Ji
10,234
2,389
0
5,463
15,666
5,958
0
1,114
14,552
0
57,397
W
Cthulhu
LiquidCrysis
Cthulhu
7,944
880
179
2,787
15,966
8,406
62
3,153
12,446
44,379
0
W
Chang'e
Providence7
Chang'e
13,052
1,251
2,727
5,518
14,589
4,551
429
1,959
12,630
56,118
0
L
9,854
1,145
1,922
3,583
17,348
13,702
507
12,274
4,938
30,084
0
W
13,463
646
0
1,892
13,803
11,164
94
2,397
11,406
40,021
0
W
Anhur
Xoriiio
Anhur
3,245
1,144
0
2,268
12,706
3,624
3,299
864
11,842
0
51,865
L
Neith
YungFrost
Neith
14,047
6,439
710
4,739
13,414
5,439
2,188
6,481
6,669
0
59,655
L
Medusa
itsTrance
Medusa
6,163
3,101
0
3,470
11,868
4,555
1,562
5,579
6,209
0
55,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,327
Gold Earned
50,740
428
Minions Killed
459
0
Camps Cleared
0
1,763,127
Distance Traveled
1,799,309
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,727
512
116
6
0
402,383
3
L
Tsukuyomi
9,394
494
78
4
0
362,027
6
W
Da Ji
9,994
526
108
6
0
361,548
3
W
Cthulhu
9,904
521
81
4
0
397,537
3
W
Chang'e
10,131
533
108
6
0
365,845
1
L
Sylvanus
9,612
506
36
2
0
327,556
3
W
Ares
11,035
581
66
3
0
393,091
0
W
Anhur
9,676
509
96
5
0
281,288
0
L
Neith
10,312
543
111
6
0
326,499
2
L
Medusa
10,282
541
87
5
0
344,662
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role