Player Matchup

Bakasura
Bakasura
Masters
Degeneratee
Bakasura
Masters
Level 160
God Stats
22W - 20L
1,603 SR
Queue Stats
63W - 83L
2,725 MMR
Solo
Chiron
Chiron
Diamond III
MildlyVerbal
Chiron
Diamond III
Level 147
God Stats
3W - 3L
1,500 SR
Queue Stats
81W - 88L
2,409 MMR
Solo
Xing Tian
Xing Tian
Diamond I
RAMADAN911
Xing Tian
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cu Chulainn
Cu Chulainn
Diamond II
TheChowMaster
Cu Chulainn
Diamond II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Diamond IV
lllkenkawalll
Vulcan
Diamond IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 155
1,521 SR
1,927 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 133
1,755 SR
2,332 MMR
Pele
Pele
Grandmaster
GuzmanOfTheDead
Pele
Grandmaster
Level 86
God Stats
4W - 3L
1,912 SR
Queue Stats
239W - 210L
2,999 MMR
Party 2
Ne Zha
Ne Zha
Diamond IV
LGΝD
Ne Zha
Diamond IV
Level 155
God Stats
2W - 1L
1,954 SR
Queue Stats
204W - 190L
2,036 MMR
Solo
Neith
Neith
Diamond III
Ru3ditas
Neith
Diamond III
Level 159
God Stats
2W - 2L
1,620 SR
Queue Stats
290W - 278L
2,219 MMR
Solo
Gilgamesh
Gilgamesh
Diamond II
Vizzente
Gilgamesh
Diamond II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Masters
chinesemidlane
Chang'e
Masters
Level 108
God Stats
6W - 1L
1,789 SR
Queue Stats
262W - 199L
2,906 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Degeneratee
Bakasura
11
2 / 5 / 0
6,814
487
4,764
9,424
3,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
12
1 / 6 / 2
7,220
516
5,050
11,100
2,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xing Tian
RAMADAN911
Xing Tian
10
1 / 3 / 0
6,400
457
3,702
12,812
6,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cu Chulainn
TheChowMaster
Cu Chulainn
12
0 / 4 / 0
6,927
495
4,577
13,744
6,582
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
0 / 7 / 1
5,941
424
3,574
6,317
1,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bans
SetTiamatAthenaJanusAnhur

VS

Bans
SobekCerberusApolloSun WukongHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 0 / 5
9,314
665
11,318
7,842
2,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ne Zha
LGΝD
Ne Zha
11
1 / 1 / 5
6,702
479
4,534
9,198
4,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
Ru3ditas
Neith
15
3 / 2 / 4
8,576
613
6,757
7,819
2,634
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
Vizzente
Gilgamesh
15
4 / 0 / 3
9,091
649
9,126
10,237
6,946
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Short Bow

Short Bow

+15%
Attack Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
6 / 1 / 4
9,482
677
6,886
8,507
3,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
46
4
Kills
25
25
Deaths
4
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Degeneratee
Bakasura
2
5
0
0.4
W
11
0
5
13.5
W
Ne Zha
LGΝD
Ne Zha
1
1
5
3.5
L
Chiron
1
6
2
0.33
L
Xing Tian
RAMADAN911
Xing Tian
1
3
0
0.33
W
Neith
Ru3ditas
Neith
3
2
4
2.5
L
Cu Chulainn
TheChowMaster
Cu Chulainn
0
4
0
0
W
Gilgamesh
Vizzente
Gilgamesh
4
0
3
5.5
W
6
1
4
8
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,667
Damage
38,621
53,397
Taken
43,603
20,493
Mitigated
19,418
14,370
Healing
13,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Degeneratee
Bakasura
4,764
2,947
0
1,953
9,424
3,075
0
696
8,664
0
32,063
W
11,318
3,146
0
2,013
7,842
2,687
0
1,007
6,380
0
60,991
W
Ne Zha
LGΝD
Ne Zha
4,534
1,356
0
1,464
9,198
4,007
0
1,464
7,258
0
31,697
L
Chiron
5,050
1,903
258
3,714
11,100
2,661
0
0
11,094
0
36,343
L
Xing Tian
RAMADAN911
Xing Tian
3,702
253
0
3,748
12,812
6,533
0
3,261
9,389
15,952
0
W
Neith
Ru3ditas
Neith
6,757
2,850
0
1,668
7,819
2,634
0
207
7,612
0
61,788
L
Cu Chulainn
TheChowMaster
Cu Chulainn
4,577
1,352
0
4,468
13,744
6,582
0
494
13,250
0
45,201
W
Gilgamesh
Vizzente
Gilgamesh
9,126
2,335
0
3,218
10,237
6,946
488
448
9,329
4,139
55,383
W
6,886
919
397
4,798
8,507
3,144
118
3,826
4,563
71,496
0
L
3,574
1,076
0
229
6,317
1,642
0
2,709
3,452
31,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,302
Gold Earned
43,165
371
Minions Killed
573
0
Camps Cleared
0
1,280,608
Distance Traveled
1,409,317
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,814
487
95
7
0
211,506
1
W
Pele
9,314
665
103
7
0
309,957
3
W
Ne Zha
6,702
479
37
3
0
300,577
5
L
Chiron
7,220
516
70
5
0
223,302
6
L
Xing Tian
6,400
457
13
1
0
301,413
4
W
Neith
8,576
613
130
9
0
239,030
4
L
Cu Chulainn
6,927
495
113
8
0
280,100
4
W
Gilgamesh
9,091
649
139
10
0
294,565
3
W
Chang'e
9,482
677
164
12
0
265,188
4
L
Vulcan
5,941
424
80
6
0
264,287
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role