Player Matchup

Rama
Rama
Argus Lasher
Rama
Level 108
God Stats
2W - 1L
1,464 SR
Queue Stats
187W - 244L
1,323 Elo+
Party 1
Thanatos
Thanatos
IM P4nther
Thanatos
Level 49
God Stats
24W - 29L
1,444 SR
Queue Stats
45W - 76L
1,338 Elo+
Party 1
Nu Wa
Nu Wa
YaBoiTrent777
Nu Wa
Level 107
God Stats
2W - 5L
1,477 SR
Queue Stats
112W - 156L
1,310 Elo+
Party 1
Cerberus
Cerberus
cesttt chiiiin
Cerberus
Level 48
God Stats
0W - 2L
1,080 SR
Queue Stats
54W - 63L
1,333 Elo+
Solo
Amaterasu
Amaterasu
super_staceman
Amaterasu
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 153L
1,312 Elo+
Solo
Team Averages
Level 72
1,393 SR
1,323 Elo+

VS

Team Averages
Level 89
1,454 SR
1,338 Elo+
Thor
Thor
 
Thor
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Definiteangel84
Anubis
Level 47
God Stats
5W - 10L
1,597 SR
Queue Stats
126W - 152L
1,339 Elo+
Solo
Athena
Athena
Lesyn
Athena
Level 105
God Stats
27W - 19L
1,547 SR
Queue Stats
172W - 263L
1,332 Elo+
Party 2
Danzaburou
Danzaburou
SithLordVaderVI
Danzaburou
Level 28
God Stats
6W - 13L
1,288 SR
Queue Stats
11W - 16L
1,257 Elo+
Party 2
Hercules
Hercules
VladBloodc
Hercules
Level 139
God Stats
62W - 84L
1,339 SR
Queue Stats
161W - 241L
1,261 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 4
7,880
493
7,952
13,092
3,907
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
IM P4nther
Thanatos
10
2 / 4 / 0
6,754
422
3,275
14,589
3,744
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
3 / 7 / 2
7,965
498
13,101
8,958
2,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
11
3 / 4 / 4
7,847
490
4,796
14,790
9,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amaterasu
super_staceman
Amaterasu
14
0 / 4 / 1
8,169
511
6,534
14,240
8,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
8 / 0 / 2
9,435
590
7,698
10,469
4,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
8 / 3 / 7
10,484
655
16,325
12,190
4,695
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
Lesyn
Athena
13
4 / 0 / 4
8,778
549
5,429
13,262
8,420
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
SithLordVaderVI
Danzaburou
12
0 / 7 / 2
7,859
491
3,232
8,924
2,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
VladBloodc
Hercules
15
3 / 1 / 1
8,998
562
8,239
13,644
8,074
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
39
11
Kills
23
23
Deaths
11
11
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
8
0
2
9
L
3
4
4
1.25
W
8
3
7
3.83
L
Thanatos
IM P4nther
Thanatos
2
4
0
0.5
W
Athena
Lesyn
Athena
4
0
4
6
W
Danzaburou
SithLordVaderVI
Danzaburou
0
7
2
0.14
W
Hercules
VladBloodc
Hercules
3
1
1
3.5
L
3
7
2
0.57
L
Cerberus
3
4
4
1.25
L
Amaterasu
super_staceman
Amaterasu
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,658
Damage
40,923
65,669
Taken
58,489
28,026
Mitigated
27,956
25,327
Healing
18,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
7,698
1,236
459
4,208
10,469
4,404
53
2,706
7,585
0
52,062
L
7,952
5,759
219
5,888
13,092
3,907
990
3,944
9,148
0
45,545
W
16,325
1,556
318
6,661
12,190
4,695
0
6,938
4,790
81,574
0
L
Thanatos
IM P4nther
Thanatos
3,275
736
0
8,160
14,589
3,744
0
6,549
8,040
0
24,941
W
Athena
Lesyn
Athena
5,429
1,287
0
2,799
13,262
8,420
0
3,623
9,341
23,309
0
W
Danzaburou
SithLordVaderVI
Danzaburou
3,232
1,665
0
60
8,924
2,363
2,672
2,666
6,162
0
37,218
W
Hercules
VladBloodc
Hercules
8,239
3,189
0
3,901
13,644
8,074
12
792
12,714
0
46,092
L
13,101
4,051
0
0
8,958
2,354
140
5,966
2,992
38,702
0
L
Cerberus
4,796
1,155
500
4,355
14,790
9,632
0
4,621
10,169
30,315
0
L
Amaterasu
super_staceman
Amaterasu
6,534
4,287
0
6,205
14,240
8,389
300
674
13,566
0
45,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,615
Gold Earned
45,554
321
Minions Killed
435
0
Camps Cleared
0
1,424,691
Distance Traveled
1,471,417
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,435
590
92
6
0
347,469
4
L
Rama
7,880
493
82
5
0
259,389
4
W
Anubis
10,484
655
159
10
0
251,025
0
L
Thanatos
6,754
422
54
3
0
310,632
0
W
Athena
8,778
549
37
2
0
338,726
5
W
Danzaburou
7,859
491
60
4
0
228,727
0
W
Hercules
8,998
562
87
5
0
305,470
2
L
Nu Wa
7,965
498
49
3
0
271,954
0
L
Cerberus
7,847
490
44
3
0
285,516
1
L
Amaterasu
8,169
511
92
6
0
297,200
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role