Player Matchup

Ne Zha
Ne Zha
DivineForcez
Ne Zha
Level 122
God Stats
3W - 4L
1,533 SR
Queue Stats
15W - 18L
1,553 Elo+
Solo
Hercules
Hercules
FineeTing
Hercules
Level 65
God Stats
1W - 6L
1,730 SR
Queue Stats
48W - 47L
1,578 Elo+
Solo
Izanami
Izanami
FlamingHobo
Izanami
Level 127
God Stats
13W - 9L
1,651 SR
Queue Stats
118W - 121L
1,566 Elo+
Party 2
Olorun
Olorun
dinocatpie
Olorun
Level 123
God Stats
10W - 8L
1,741 SR
Queue Stats
125W - 126L
1,549 Elo+
Party 2
Awilix
Awilix
tanquefelino
Awilix
Level 138
God Stats
5W - 7L
1,523 SR
Queue Stats
163W - 173L
1,563 Elo+
Solo
Team Averages
Level 115
1,636 SR
1,562 Elo+

VS

Team Averages
Level 150
1,702 SR
1,582 Elo+
Bacchus
Bacchus
Fooly Kuraa
Bacchus
Level 141
God Stats
9W - 17L
1,384 SR
Queue Stats
589W - 571L
1,531 Elo+
Solo
Loki
Loki
LumenVita
Loki
Level 133
God Stats
8W - 5L
1,850 SR
Queue Stats
168W - 148L
1,634 Elo+
Party 1
Hel
Hel
TaterDarks
Hel
Level 160
God Stats
11W - 4L
2,026 SR
Queue Stats
543W - 488L
1,607 Elo+
Party 1
Aphrodite
Aphrodite
myjetskii
Aphrodite
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
phoenixdarkwatr
Vamana
Level 158
God Stats
10W - 5L
1,751 SR
Queue Stats
222W - 196L
1,636 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
14
1 / 7 / 6
8,977
598
14,337
13,432
5,923
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Hercules
FineeTing
Hercules
16
2 / 8 / 5
9,704
647
10,241
16,191
8,245
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Izanami
FlamingHobo
Izanami
19
3 / 1 / 1
11,462
764
13,464
10,517
4,236
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
dinocatpie
Olorun
16
3 / 7 / 1
10,014
668
8,326
13,106
5,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Awilix
15
1 / 4 / 3
8,934
596
8,098
13,375
5,418
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Fooly Kuraa
Bacchus
18
4 / 1 / 14
10,979
732
10,833
11,338
12,535
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
19
7 / 3 / 14
12,550
837
13,507
12,385
5,244
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
3 / 3 / 16
10,720
715
8,563
13,029
5,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Aphrodite
myjetskii
Aphrodite
17
3 / 1 / 17
10,714
714
8,842
15,050
9,260
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
10 / 2 / 13
12,768
851
19,827
22,325
27,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
101
10
Kills
27
27
Deaths
10
16
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
1
7
6
0.57
L
Hercules
FineeTing
Hercules
2
8
5
0.56
L
Izanami
FlamingHobo
Izanami
3
1
1
3.5
W
Bacchus
Fooly Kuraa
Bacchus
4
1
14
11
W
Loki
7
3
14
4.67
W
3
3
16
3.67
L
Olorun
dinocatpie
Olorun
3
7
1
0.5
W
Aphrodite
myjetskii
Aphrodite
3
1
17
11.5
W
10
2
13
8.25
L
Awilix
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,466
Damage
61,572
66,621
Taken
74,127
28,952
Mitigated
59,189
8,333
Healing
39,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
14,337
1,022
0
1,386
13,432
5,923
0
4,477
8,832
0
29,956
L
Hercules
FineeTing
Hercules
10,241
2,577
0
1,897
16,191
8,245
0
8,162
7,871
0
20,635
L
Izanami
FlamingHobo
Izanami
13,464
9,757
0
2,496
10,517
4,236
697
4,859
5,485
0
53,616
W
Bacchus
Fooly Kuraa
Bacchus
10,833
1,238
0
1,911
11,338
12,535
1,096
1,768
9,570
39,313
0
W
Loki
13,507
3,776
0
250
12,385
5,244
1,407
1,042
11,343
0
47,298
W
8,563
123
9,825
6,080
13,029
5,012
1,068
1,543
11,486
27,014
0
L
Olorun
dinocatpie
Olorun
8,326
3,953
201
2,353
13,106
5,130
1
5,055
7,889
34,791
0
W
Aphrodite
myjetskii
Aphrodite
8,842
2,198
6,516
8,485
15,050
9,260
722
1,772
13,278
28,088
0
W
19,827
9,922
0
6,767
22,325
27,138
1,889
2,620
19,705
0
51,913
L
Awilix
8,098
2,621
0
0
13,375
5,418
0
5,166
8,174
0
25,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,091
Gold Earned
57,731
286
Minions Killed
343
5
Camps Cleared
11
1,261,064
Distance Traveled
1,476,191
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,977
598
32
2
0
242,757
2
L
Hercules
9,704
647
34
2
0
250,887
1
L
Izanami
11,462
764
113
8
2
272,540
2
W
Bacchus
10,979
732
71
5
1
293,978
1
W
Loki
12,550
837
67
4
6
286,761
3
W
Hel
10,720
715
55
4
1
288,445
2
L
Olorun
10,014
668
69
5
2
221,753
0
W
Aphrodite
10,714
714
60
4
1
289,150
0
W
Vamana
12,768
851
90
6
2
317,857
2
L
Awilix
8,934
596
38
3
1
273,127
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role