Player Matchup

Pele
Pele
Anamonder
Pele
Level 43
God Stats
7W - 4L
1,500 SR
Queue Stats
82W - 59L
1,500 Elo+
Party 1
King Arthur
King Arthur
BunnyBoiNom
King Arthur
Level 3
God Stats
4W - 3L
1,500 SR
Queue Stats
22W - 12L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
InimitableGod
Xbalanque
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
60W - 34L
1,500 Elo+
Party 1
Hades
Hades
Miss Heretic94
Hades
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,099 Elo+
Solo
Chang'e
Chang'e
Nataweenie
Chang'e
Level 3
God Stats
11W - 3L
1,500 SR
Queue Stats
65W - 39L
1,500 Elo+
Party 1
Team Averages
Level 14
1,500 SR
1,420 Elo+

VS

Team Averages
Level 26
1,409 SR
1,285 Elo+
Ymir
Ymir
Eluwynn
Ymir
Level 8
God Stats
0W - 1L
1,335 SR
Queue Stats
2W - 4L
1,345 Elo+
Party 2
Bakasura
Bakasura
Mochis041005
Bakasura
Level 28
God Stats
30W - 52L
1,427 SR
Queue Stats
102W - 166L
1,296 Elo+
Solo
Olorun
Olorun
SIRwaxalott
Olorun
Level 7
God Stats
0W - 2L
1,267 SR
Queue Stats
1W - 6L
1,139 Elo+
Solo
Hades
Hades
The_BlaCkouT09
Hades
Level 24
God Stats
32W - 28L
1,493 SR
Queue Stats
85W - 100L
1,376 Elo+
Solo
Tiamat
Tiamat
ZzHypnotoadzZ
Tiamat
Level 65
God Stats
0W - 1L
1,524 SR
Queue Stats
2W - 7L
1,270 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
17
13 / 1 / 12
11,977
570
17,145
13,531
5,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
BunnyBoiNom
King Arthur
17
4 / 1 / 4
10,980
523
8,224
14,484
11,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Xbalanque
InimitableGod
Xbalanque
19
14 / 1 / 12
12,537
597
16,548
9,886
4,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
11 / 3 / 10
11,981
571
15,634
13,190
8,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
Nataweenie
Chang'e
16
4 / 3 / 27
11,561
551
11,646
14,750
7,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Eluwynn
Ymir
13
1 / 10 / 3
8,567
408
3,235
19,074
14,054
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
Mochis041005
Bakasura
16
2 / 8 / 1
9,596
457
10,103
18,805
8,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
10
0 / 14 / 1
7,355
350
2,320
20,937
6,402
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
4 / 5 / 0
10,556
503
14,632
15,302
8,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
0 / 10 / 4
8,638
411
7,785
17,964
9,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
16
46
Kills
7
9
Deaths
47
65
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Pele
13
1
12
19
W
King Arthur
BunnyBoiNom
King Arthur
4
1
4
6
L
Ymir
Eluwynn
Ymir
1
10
3
0.25
W
Xbalanque
InimitableGod
Xbalanque
14
1
12
20
W
11
3
10
5.33
L
Bakasura
Mochis041005
Bakasura
2
8
1
0.31
W
Chang'e
Nataweenie
Chang'e
4
3
27
5.83
L
Olorun
0
14
1
0.04
L
4
5
0
0.8
L
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,197
Damage
38,075
65,841
Taken
92,082
36,436
Mitigated
46,786
32,491
Healing
12,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
17,145
6,660
0
3,324
13,531
5,264
2,974
4,406
8,608
0
68,689
W
King Arthur
BunnyBoiNom
King Arthur
8,224
1,062
0
5,671
14,484
11,100
497
6,836
7,481
0
47,635
L
Ymir
Eluwynn
Ymir
3,235
605
0
1,950
19,074
14,054
306
5,270
13,664
29,479
0
W
Xbalanque
InimitableGod
Xbalanque
16,548
11,336
0
3,043
9,886
4,158
6,117
3,866
5,758
0
77,114
W
15,634
568
258
3,807
13,190
8,253
2,136
3,428
9,202
56,185
0
L
Bakasura
Mochis041005
Bakasura
10,103
9,038
0
728
18,805
8,330
776
3,193
15,273
0
72,131
W
Chang'e
Nataweenie
Chang'e
11,646
2,469
7,380
9,008
14,750
7,661
1,356
8,186
5,755
29,521
0
L
Olorun
2,320
874
152
1,667
20,937
6,402
953
8,383
12,205
24,262
0
L
14,632
986
200
4,889
15,302
8,273
1,136
2,943
11,984
66,501
0
L
7,785
131
0
2,957
17,964
9,727
323
6,616
10,954
51,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,036
Gold Earned
44,712
467
Minions Killed
416
0
Camps Cleared
0
1,982,816
Distance Traveled
1,633,779
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,977
570
91
4
0
426,930
0
W
King Arthur
10,980
523
101
5
0
435,350
1
L
Ymir
8,567
408
58
3
0
331,346
1
W
Xbalanque
12,537
597
133
6
0
351,047
5
W
Hades
11,981
571
114
5
0
384,395
0
L
Bakasura
9,596
457
102
5
0
343,901
0
W
Chang'e
11,561
551
28
1
0
385,094
5
L
Olorun
7,355
350
42
2
0
313,983
0
L
Hades
10,556
503
107
5
0
324,424
0
L
Tiamat
8,638
411
107
5
0
320,125
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role