Player Matchup

Janus
Janus
Diamond I
Araite
Janus
Diamond I
Level 159
God Stats
15W - 11L
1,804 SR
Queue Stats
293W - 270L
2,430 MMR
Party 3
Heimdallr
Heimdallr
Diamond III
Khastik
Heimdallr
Diamond III
Level 160
God Stats
239W - 258L
1,673 SR
Queue Stats
1,598W - 1,625L
2,217 MMR
Party 1
Ymir
Ymir
Diamond II
TwinCeed
Ymir
Diamond II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Diamond I
oblanki
Ne Zha
Diamond I
Level 105
God Stats
4W - 4L
1,624 SR
Queue Stats
518W - 483L
2,332 MMR
Party 1
Achilles
Achilles
Diamond IV
stupidguy100
Achilles
Diamond IV
Level 100
God Stats
3W - 9L
1,262 SR
Queue Stats
146W - 129L
2,183 MMR
Party 3
Team Averages
Diamond II
Diamond II
Average Tier
Level 136
1,572 SR
2,132 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 144
1,726 SR
2,295 MMR
Artio
Artio
Platinum I
Metaphoric
Artio
Platinum I
Level 145
God Stats
3W - 1L
1,823 SR
Queue Stats
146W - 110L
2,340 MMR
Party 2
Fenrir
Fenrir
Diamond II
Ryow
Fenrir
Diamond II
Level 160
God Stats
17W - 11L
1,677 SR
Queue Stats
471W - 447L
2,239 MMR
Solo
Merlin
Merlin
Diamond II
Shootable
Merlin
Diamond II
Level 157
God Stats
12W - 13L
1,464 SR
Queue Stats
637W - 599L
2,277 MMR
Solo
Cupid
Cupid
Diamond V
Tyłer
Cupid
Diamond V
Level 129
God Stats
15W - 6L
1,901 SR
Queue Stats
42W - 27L
2,374 MMR
Party 2
King Arthur
King Arthur
Diamond III
raviolibalogna
King Arthur
Diamond III
Level 128
God Stats
31W - 25L
1,764 SR
Queue Stats
770W - 774L
2,245 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Araite
Janus
20
3 / 3 / 5
13,987
500
30,503
15,833
6,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heimdallr
Khastik
Heimdallr
20
3 / 6 / 6
15,833
565
20,682
27,180
14,034
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
19
2 / 8 / 9
13,820
494
8,050
31,459
30,442
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
oblanki
Ne Zha
19
3 / 8 / 6
12,488
446
15,244
25,374
18,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Achilles
stupidguy100
Achilles
20
5 / 3 / 2
14,812
529
17,730
24,925
27,378
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bans
SetAthenaTsukuyomiTiamatGilgamesh

VS

Bans
SobekAresScyllaGuan YuRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
20
5 / 3 / 16
17,091
610
10,460
28,573
34,098
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fenrir
Ryow
Fenrir
20
7 / 4 / 13
17,253
616
16,124
27,431
23,767
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
Shootable
Merlin
20
7 / 1 / 9
17,453
623
27,572
14,129
8,357
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cupid
Tyłer
Cupid
20
7 / 5 / 8
17,692
632
25,861
26,675
12,118
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
raviolibalogna
King Arthur
20
2 / 4 / 12
15,352
548
18,364
39,237
35,701
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
86
16
Kills
28
28
Deaths
17
28
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Janus
Araite
Janus
3
3
5
1.83
L
Heimdallr
Khastik
Heimdallr
3
6
6
1
W
Artio
5
3
16
4.33
W
Fenrir
Ryow
Fenrir
7
4
13
3.38
W
Merlin
Shootable
Merlin
7
1
9
11.5
L
Ymir
2
8
9
0.81
W
Cupid
Tyłer
Cupid
7
5
8
2.2
L
Ne Zha
oblanki
Ne Zha
3
8
6
0.75
W
King Arthur
raviolibalogna
King Arthur
2
4
12
2
L
Achilles
stupidguy100
Achilles
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,209
Damage
98,381
124,771
Taken
136,045
97,248
Mitigated
114,041
31,779
Healing
52,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Araite
Janus
30,503
1,715
444
3,458
15,833
6,411
0
5,402
10,431
130,240
0
L
Heimdallr
Khastik
Heimdallr
20,682
16,460
0
10,934
27,180
14,034
4,228
5,396
21,784
0
143,891
W
Artio
10,460
751
4,192
9,969
28,573
34,098
331
11,098
17,475
40,238
0
W
Fenrir
Ryow
Fenrir
16,124
7,026
0
7,528
27,431
23,767
863
10,645
16,786
0
139,971
W
Merlin
Shootable
Merlin
27,572
797
0
3,651
14,129
8,357
3,714
4,460
9,669
164,655
0
L
Ymir
8,050
1,324
0
740
31,459
30,442
0
14,097
17,362
42,341
0
W
Cupid
Tyłer
Cupid
25,861
20,441
1,588
12,877
26,675
12,118
7,990
7,318
19,353
0
151,893
L
Ne Zha
oblanki
Ne Zha
15,244
5,361
0
7,372
25,374
18,983
0
6,773
18,601
0
96,793
W
King Arthur
raviolibalogna
King Arthur
18,364
3,395
0
12,250
39,237
35,701
23
8,425
28,805
0
103,030
L
Achilles
stupidguy100
Achilles
17,730
6,759
0
8,831
24,925
27,378
328
6,364
18,561
0
98,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,940
Gold Earned
84,841
861
Minions Killed
834
0
Camps Cleared
0
2,604,678
Distance Traveled
2,815,284
39
Wards Purchased
50
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
13,987
500
246
9
0
574,579
8
L
Heimdallr
15,833
565
230
8
0
455,504
4
W
Artio
17,091
610
55
2
0
632,008
12
W
Fenrir
17,253
616
191
7
0
586,139
5
W
Merlin
17,453
623
231
8
0
542,478
9
L
Ymir
13,820
494
59
2
0
517,157
15
W
Cupid
17,692
632
179
6
0
509,647
11
L
Ne Zha
12,488
446
137
5
0
513,176
7
W
King Arthur
15,352
548
178
6
0
545,012
13
L
Achilles
14,812
529
189
7
0
544,262
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role