Player Matchup

Sun Wukong
Sun Wukong
AnakinMAF
Sun Wukong
Level 36
God Stats
4W - 4L
1,624 SR
Queue Stats
319W - 308L
1,486 Elo+
Party 3
Merlin
Merlin
DarkPegasus01
Merlin
Level 27
God Stats
3W - 2L
1,271 SR
Queue Stats
44W - 45L
1,448 Elo+
Party 1
Serqet
Serqet
MarekManda
Serqet
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 166L
1,389 Elo+
Party 3
Izanami
Izanami
TylerR42
Izanami
Level 28
God Stats
21W - 16L
1,714 SR
Queue Stats
134W - 157L
1,487 Elo+
Party 3
Athena
Athena
ozymandias1216
Athena
Level 22
God Stats
13W - 10L
1,571 SR
Queue Stats
40W - 43L
1,427 Elo+
Party 1
Team Averages
Level 28
1,536 SR
1,447 Elo+

VS

Team Averages
Level 7
1,550 SR
1,568 Elo+
Tiamat
Tiamat
Daedra1
Tiamat
Level 26
God Stats
6W - 6L
1,548 SR
Queue Stats
23W - 30L
1,354 Elo+
Solo
Chiron
Chiron
InductedMist930
Chiron
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,500 Elo+
Party 2
Thor
Thor
LilB178
Thor
Level 3
God Stats
1W - 1L
1,703 SR
Queue Stats
7W - 17L
1,662 Elo+
Party 2
Ares
Ares
MxnPapiSmoke
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,662 Elo+
Party 2
Sylvanus
Sylvanus
TheCubanMissile
Sylvanus
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 23L
1,662 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AnakinMAF
Sun Wukong
15
10 / 2 / 7
10,323
607
13,424
13,201
9,100
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
7 / 3 / 4
9,935
584
11,371
9,381
3,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
MarekManda
Serqet
16
4 / 3 / 3
9,682
570
4,893
11,666
4,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
TylerR42
Izanami
17
18 / 1 / 3
11,910
701
17,878
15,765
6,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
3 / 0 / 22
9,989
588
6,502
13,440
10,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Daedra1
Tiamat
11
1 / 3 / 2
6,635
390
9,731
11,676
6,621
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 12 / 0
5,484
323
4,013
12,332
2,803
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Thor
LilB178
Thor
10
1 / 9 / 1
6,748
397
2,526
12,659
4,136
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 10 / 4
6,805
400
2,500
15,643
8,146
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sylvanus
11
1 / 8 / 3
6,921
407
6,566
13,981
9,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
14
42
Kills
4
9
Deaths
42
39
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AnakinMAF
Sun Wukong
10
2
7
6.75
L
Tiamat
Daedra1
Tiamat
1
3
2
0.67
W
7
3
4
3
L
0
12
0
0
L
Thor
LilB178
Thor
1
9
1
0.17
W
Serqet
MarekManda
Serqet
4
3
3
1.83
L
1
10
4
0.3
L
Sylvanus
1
8
3
0.31
W
Izanami
TylerR42
Izanami
18
1
3
19.5
W
3
0
22
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,068
Damage
25,336
63,453
Taken
66,291
34,035
Mitigated
31,040
23,537
Healing
9,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AnakinMAF
Sun Wukong
13,424
3,695
0
2,879
13,201
9,100
3,089
4,688
8,513
0
60,553
L
Tiamat
Daedra1
Tiamat
9,731
1,348
0
1,851
11,676
6,621
0
3,618
7,434
32,940
0
W
11,371
1,503
466
3,228
9,381
3,583
747
2,444
6,937
52,202
0
L
4,013
1,762
220
1,365
12,332
2,803
0
3,644
8,564
0
16,233
L
Thor
LilB178
Thor
2,526
1,105
0
1,926
12,659
4,136
0
1,819
10,788
0
25,545
W
Serqet
MarekManda
Serqet
4,893
1,022
309
4,474
11,666
4,520
1,549
1,105
10,561
0
56,931
L
2,500
691
0
550
15,643
8,146
0
4,869
10,237
10,836
0
L
Sylvanus
6,566
2,656
1,602
1,659
13,981
9,334
78
3,177
10,352
18,708
2,864
W
Izanami
TylerR42
Izanami
17,878
13,586
0
8,405
15,765
6,358
5,408
4,946
10,819
0
96,808
W
6,502
1,334
0
3,776
13,440
10,474
247
5,040
8,400
18,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,839
Gold Earned
32,593
509
Minions Killed
167
0
Camps Cleared
0
1,650,934
Distance Traveled
1,441,562
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,323
607
115
7
0
316,116
3
L
Tiamat
6,635
390
41
2
0
310,225
2
W
Merlin
9,935
584
99
6
0
291,154
2
L
Chiron
5,484
323
26
2
0
299,580
1
L
Thor
6,748
397
58
3
0
261,642
1
W
Serqet
9,682
570
100
6
0
355,057
1
L
Ares
6,805
400
20
1
0
243,009
0
L
Sylvanus
6,921
407
22
1
0
327,106
1
W
Izanami
11,910
701
166
10
0
312,848
0
W
Athena
9,989
588
29
2
0
375,759
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role