Player Matchup

Arachne
Arachne
KaptonKronic
Arachne
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 21L
1,517 Elo+
Party 2
Janus
Janus
MixedVeggies
Janus
Level 129
God Stats
7W - 15L
1,490 SR
Queue Stats
70W - 82L
1,466 Elo+
Party 2
Danzaburou
Danzaburou
PorkU
Danzaburou
Level 127
God Stats
1W - 4L
1,328 SR
Queue Stats
58W - 64L
1,451 Elo+
Party 2
Erlang Shen
Erlang Shen
ZoeCas159
Erlang Shen
Level 121
God Stats
9W - 30L
1,199 SR
Queue Stats
402W - 459L
1,463 Elo+
Solo
Aphrodite
Aphrodite
room6
Aphrodite
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 96L
1,452 Elo+
Party 2
Team Averages
Level 123
1,404 SR
1,470 Elo+

VS

Team Averages
Level 93
1,528 SR
1,416 Elo+
Athena
Athena
Eclipsious
Athena
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
FastfoodDrone
Anubis
Level 78
God Stats
1W - 1L
1,318 SR
Queue Stats
361W - 412L
1,385 Elo+
Party 1
Chaac
Chaac
RebornHD
Chaac
Level 86
God Stats
2W - 2L
1,500 SR
Queue Stats
95W - 133L
1,380 Elo+
Party 3
Hades
Hades
beksjje
Hades
Level 84
God Stats
31W - 42L
1,469 SR
Queue Stats
202W - 300L
1,370 Elo+
Party 3
Fenrir
Fenrir
bobafrett
Fenrir
Level 116
God Stats
6W - 4L
1,855 SR
Queue Stats
589W - 603L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
KaptonKronic
Arachne
15
5 / 6 / 1
8,996
529
7,886
15,822
6,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
2 / 7 / 3
7,718
454
8,920
12,318
3,395
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
PorkU
Danzaburou
12
1 / 6 / 1
7,580
446
10,350
14,503
4,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
ZoeCas159
Erlang Shen
16
1 / 4 / 2
9,448
556
8,159
12,295
9,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
room6
Aphrodite
13
2 / 4 / 4
7,999
471
8,012
10,622
4,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Eclipsious
Athena
13
1 / 1 / 11
8,326
490
7,083
15,838
9,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
4 / 4 / 3
9,299
547
6,895
7,454
3,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
RebornHD
Chaac
16
2 / 2 / 4
8,919
525
8,652
13,608
12,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
beksjje
Hades
17
11 / 1 / 1
10,027
590
14,513
17,896
9,496
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
bobafrett
Fenrir
16
9 / 4 / 1
9,986
587
9,690
13,196
7,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
47
11
Kills
27
27
Deaths
12
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Athena
Eclipsious
Athena
1
1
11
6.5
W
4
4
3
1.38
L
Arachne
KaptonKronic
Arachne
5
6
1
0.92
L
2
7
3
0.5
L
Danzaburou
PorkU
Danzaburou
1
6
1
0.25
W
Chaac
RebornHD
Chaac
2
2
4
2
L
Erlang Shen
ZoeCas159
Erlang Shen
1
4
2
0.5
W
Hades
beksjje
Hades
11
1
1
11.5
W
Fenrir
bobafrett
Fenrir
9
4
1
2.38
L
Aphrodite
room6
Aphrodite
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,327
Damage
46,833
65,560
Taken
67,992
28,731
Mitigated
43,015
22,142
Healing
26,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Eclipsious
Athena
7,083
2,163
0
1,898
15,838
9,754
68
5,454
10,384
18,167
0
W
6,895
87
0
1,997
7,454
3,361
0
2,863
4,591
48,637
0
L
Arachne
KaptonKronic
Arachne
7,886
5,094
0
4,796
15,822
6,396
0
4,334
11,148
0
53,983
L
8,920
1,057
54
1,989
12,318
3,395
42
5,091
7,123
41,559
0
L
Danzaburou
PorkU
Danzaburou
10,350
6,054
0
3,417
14,503
4,683
24
11,466
3,011
0
49,406
W
Chaac
RebornHD
Chaac
8,652
1,605
0
5,440
13,608
12,594
0
2,085
11,523
0
48,954
L
Erlang Shen
ZoeCas159
Erlang Shen
8,159
3,887
0
3,769
12,295
9,411
0
0
11,773
0
61,805
W
Hades
beksjje
Hades
14,513
1,670
1,539
11,731
17,896
9,496
2,988
3,744
14,152
64,999
0
W
Fenrir
bobafrett
Fenrir
9,690
1,413
0
3,622
13,196
7,810
200
2,786
10,410
0
65,906
L
Aphrodite
room6
Aphrodite
8,012
2,494
3,669
4,448
10,622
4,846
50
7,134
3,372
32,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,741
Gold Earned
46,557
412
Minions Killed
455
0
Camps Cleared
0
1,428,258
Distance Traveled
1,628,075
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,326
490
16
1
0
376,823
4
W
Anubis
9,299
547
121
7
0
307,350
3
L
Arachne
8,996
529
92
5
0
312,732
5
L
Janus
7,718
454
73
4
0
306,094
6
L
Danzaburou
7,580
446
72
4
0
238,591
2
W
Chaac
8,919
525
93
5
0
314,927
0
L
Erlang Shen
9,448
556
132
8
0
308,232
3
W
Hades
10,027
590
124
7
0
304,842
2
W
Fenrir
9,986
587
101
6
0
324,133
2
L
Aphrodite
7,999
471
43
3
0
262,609
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role