Player Matchup

Ares
Ares
Abu_nidal44
Ares
Level 71
God Stats
16W - 28L
1,367 SR
Queue Stats
355W - 375L
1,414 Elo+
Party 2
Apollo
Apollo
Meshari2v
Apollo
Level 107
God Stats
13W - 12L
1,643 SR
Queue Stats
590W - 543L
1,487 Elo+
Party 2
Thor
Thor
UnfixedFern797
Thor
Level 160
God Stats
10W - 6L
1,614 SR
Queue Stats
84W - 81L
1,472 Elo+
Party 1
Kuzenbo
Kuzenbo
a free couch
Kuzenbo
Level 159
God Stats
3W - 4L
1,419 SR
Queue Stats
23W - 29L
1,440 Elo+
Party 1
Ra
Ra
meshoHET
Ra
Level 69
God Stats
4W - 5L
1,500 SR
Queue Stats
282W - 278L
1,478 Elo+
Party 2
Team Averages
Level 113
1,509 SR
1,458 Elo+

VS

Team Averages
Level 94
1,451 SR
1,340 Elo+
Artio
Artio
AlphaLycanPup
Artio
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
122W - 159L
1,467 Elo+
Solo
Mercury
Mercury
Manuel jr 4
Mercury
Level 118
God Stats
5W - 10L
1,564 SR
Queue Stats
13W - 21L
1,285 Elo+
Party 3
Zeus
Zeus
NickNasty YT
Zeus
Level 64
God Stats
6W - 10L
1,399 SR
Queue Stats
8W - 14L
1,310 Elo+
Party 3
Chaac
Chaac
W0MBXT
Chaac
Level 69
God Stats
5W - 3L
1,515 SR
Queue Stats
9W - 15L
1,334 Elo+
Party 3
Scylla
Scylla
timbs2284
Scylla
Level 89
God Stats
0W - 1L
1,277 SR
Queue Stats
8W - 18L
1,305 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 8
7,735
516
5,480
12,513
7,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Apollo
Meshari2v
Apollo
14
5 / 3 / 1
8,795
586
7,388
11,813
3,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 1 / 2
7,548
503
4,081
9,698
3,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kuzenbo
a free couch
Kuzenbo
12
2 / 1 / 6
7,075
472
8,455
12,801
11,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

14
4 / 1 / 6
8,275
552
8,487
10,343
3,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 3
7,317
488
5,606
14,713
9,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mercury
Manuel jr 4
Mercury
12
0 / 4 / 2
7,108
474
6,063
11,173
3,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 2 / 4
7,872
525
15,590
6,418
2,101
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
W0MBXT
Chaac
12
0 / 2 / 1
6,589
439
5,465
10,427
5,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
timbs2284
Scylla
11
3 / 4 / 0
6,691
446
8,768
9,177
3,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
15
Kills
9
9
Deaths
16
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
3
8
2.33
L
3
4
3
1.13
L
Mercury
Manuel jr 4
Mercury
0
4
2
0.25
W
Apollo
Meshari2v
Apollo
5
3
1
1.83
L
3
2
4
2.5
W
1
1
2
2
L
Chaac
W0MBXT
Chaac
0
2
1
0.25
W
Kuzenbo
a free couch
Kuzenbo
2
1
6
5
W
4
1
6
7
L
Scylla
timbs2284
Scylla
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,891
Damage
41,492
57,168
Taken
51,908
29,567
Mitigated
24,398
19,284
Healing
15,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,480
222
789
2,220
12,513
7,017
0
8,887
3,570
19,607
0
L
5,606
242
560
5,201
14,713
9,366
0
5,836
8,787
19,497
0
L
Mercury
Manuel jr 4
Mercury
6,063
3,570
0
3,152
11,173
3,830
425
3,553
7,470
0
42,631
W
Apollo
Meshari2v
Apollo
7,388
4,056
0
3,912
11,813
3,794
71
7,458
4,307
0
58,641
L
15,590
748
0
1,856
6,418
2,101
0
1,214
5,204
55,259
0
W
4,081
683
0
3,431
9,698
3,056
0
3,187
6,339
0
51,289
L
Chaac
W0MBXT
Chaac
5,465
1,440
0
4,535
10,427
5,925
570
5,316
4,811
0
32,689
W
Kuzenbo
a free couch
Kuzenbo
8,455
1,771
0
3,696
12,801
11,795
904
4,166
8,085
30,647
0
W
8,487
672
584
4,652
10,343
3,905
0
5,771
4,313
47,619
0
L
Scylla
timbs2284
Scylla
8,768
1,177
0
588
9,177
3,176
180
5,843
3,214
32,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,428
Gold Earned
35,577
360
Minions Killed
322
0
Camps Cleared
0
1,411,590
Distance Traveled
1,451,229
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,735
516
30
2
0
286,132
1
L
Artio
7,317
488
31
2
0
292,504
3
L
Mercury
7,108
474
92
6
0
322,137
1
W
Apollo
8,795
586
104
7
0
261,345
0
L
Zeus
7,872
525
90
6
0
270,496
4
W
Thor
7,548
503
109
7
0
306,781
2
L
Chaac
6,589
439
49
3
0
279,002
0
W
Kuzenbo
7,075
472
31
2
0
252,338
4
W
Ra
8,275
552
86
6
0
304,994
3
L
Scylla
6,691
446
60
4
0
287,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role