Player Matchup

Nemesis
Nemesis
SLAUTERHOUSE34
Nemesis
Level 29
God Stats
25W - 12L
1,700 SR
Queue Stats
111W - 76L
1,629 Elo+
Party 3
Nike
Nike
Seanweezy285
Nike
Level 17
God Stats
4W - 1L
1,574 SR
Queue Stats
11W - 3L
1,607 Elo+
Party 2
Kukulkan
Kukulkan
StinkLV
Kukulkan
Level 45
God Stats
9W - 10L
1,439 SR
Queue Stats
168W - 160L
1,499 Elo+
Party 2
Khepri
Khepri
ToXiic x FL4M3
Khepri
Level 123
God Stats
33W - 25L
1,826 SR
Queue Stats
595W - 494L
1,674 Elo+
Party 3
Heimdallr
Heimdallr
getbodiednerd
Heimdallr
Level 99
God Stats
55W - 41L
1,572 SR
Queue Stats
743W - 652L
1,617 Elo+
Party 3
Team Averages
Level 63
1,622 SR
1,605 Elo+

VS

Team Averages
Level 94
1,555 SR
1,547 Elo+
Khepri
Khepri
Ziyuukun
Khepri
Level 138
God Stats
10W - 12L
1,620 SR
Queue Stats
250W - 206L
1,571 Elo+
Party 1
King Arthur
King Arthur
goma8
King Arthur
Level 20
God Stats
11W - 11L
1,600 SR
Queue Stats
96W - 60L
1,607 Elo+
Party 1
Kukulkan
Kukulkan
kermitzlui
Kukulkan
Level 48
God Stats
10W - 17L
1,509 SR
Queue Stats
362W - 323L
1,461 Elo+
Solo
Cernunnos
Cernunnos
tenjyo
Cernunnos
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
ラクダのどれいミミー
Hun Batz
Level 109
God Stats
2W - 4L
1,548 SR
Queue Stats
329W - 285L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 3
9,900
550
7,640
9,461
4,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
8 / 0 / 2
10,827
602
19,790
15,150
16,245
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
StinkLV
Kukulkan
15
5 / 4 / 1
9,577
532
10,586
10,450
4,350
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 0 / 6
9,045
503
5,524
8,774
5,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
getbodiednerd
Heimdallr
16
1 / 1 / 4
8,988
499
10,129
11,847
4,622
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Ziyuukun
Khepri
13
1 / 2 / 3
8,566
476
4,100
11,814
7,281
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
goma8
King Arthur
16
2 / 7 / 0
9,225
513
7,660
23,551
10,917
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kukulkan
kermitzlui
Kukulkan
15
1 / 5 / 2
9,128
507
6,728
9,318
3,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
tenjyo
Cernunnos
13
1 / 5 / 2
7,948
442
10,801
13,116
4,576
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
1 / 4 / 2
8,458
470
5,701
14,531
6,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
23
Kills
6
6
Deaths
23
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
8
1
3
9.5
W
8
0
2
9
W
Kukulkan
StinkLV
Kukulkan
5
4
1
1.38
W
1
0
6
4
L
Khepri
Ziyuukun
Khepri
1
2
3
1.25
W
Heimdallr
getbodiednerd
Heimdallr
1
1
4
3
L
King Arthur
goma8
King Arthur
2
7
0
0.29
L
Kukulkan
kermitzlui
Kukulkan
1
5
2
0.4
L
Cernunnos
tenjyo
Cernunnos
1
5
2
0.4
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,669
Damage
34,990
55,682
Taken
72,330
35,002
Mitigated
32,503
10,587
Healing
19,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,640
4,993
0
559
9,461
4,135
1,914
2,898
6,445
0
55,918
W
19,790
3,090
0
2,580
15,150
16,245
803
1,387
13,711
6,456
67,154
W
Kukulkan
StinkLV
Kukulkan
10,586
1,343
0
1,518
10,450
4,350
70
2,625
7,605
61,140
0
W
5,524
546
0
4,330
8,774
5,650
323
1,891
6,821
29,660
0
L
Khepri
Ziyuukun
Khepri
4,100
437
0
2,970
11,814
7,281
0
3,489
8,295
21,601
0
W
Heimdallr
getbodiednerd
Heimdallr
10,129
5,121
0
1,600
11,847
4,622
1,178
1,740
10,107
0
80,529
L
King Arthur
goma8
King Arthur
7,660
782
0
7,132
23,551
10,917
0
4,527
18,197
165
62,178
L
Kukulkan
kermitzlui
Kukulkan
6,728
481
0
1,630
9,318
3,621
0
3,152
6,076
58,797
0
L
Cernunnos
tenjyo
Cernunnos
10,801
4,219
0
2,611
13,116
4,576
148
3,600
9,516
0
53,134
L
5,701
1,199
0
4,896
14,531
6,108
0
3,298
11,006
0
63,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,337
Gold Earned
43,325
531
Minions Killed
503
0
Camps Cleared
0
1,724,649
Distance Traveled
1,715,895
15
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,900
550
98
5
0
371,714
2
W
Nike
10,827
602
125
7
0
358,670
4
W
Kukulkan
9,577
532
128
7
0
310,106
2
W
Khepri
9,045
503
54
3
0
377,851
0
L
Khepri
8,566
476
23
1
0
356,268
6
W
Heimdallr
8,988
499
126
7
0
306,308
7
L
King Arthur
9,225
513
122
7
0
322,949
4
L
Kukulkan
9,128
507
139
8
0
317,502
3
L
Cernunnos
7,948
442
108
6
0
350,413
9
L
Hun Batz
8,458
470
111
6
0
368,763
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role