Player Matchup

Thanatos
Thanatos
Crimson_Korbra
Thanatos
Level 16
God Stats
5W - 2L
1,796 SR
Queue Stats
100W - 83L
1,590 Elo+
Solo
Chiron
Chiron
HeyyItsProf
Chiron
Level 28
God Stats
6W - 10L
1,477 SR
Queue Stats
46W - 37L
1,591 Elo+
Solo
Hera
Hera
MrCamper2468
Hera
Level 25
God Stats
1W - 7L
1,453 SR
Queue Stats
63W - 69L
1,566 Elo+
Solo
Tyr
Tyr
Twaht
Tyr
Level 27
God Stats
24W - 26L
1,514 SR
Queue Stats
74W - 72L
1,510 Elo+
Solo
Guan Yu
Guan Yu
carlomagno027
Guan Yu
Level 20
God Stats
0W - 1L
1,752 SR
Queue Stats
10W - 7L
1,700 Elo+
Solo
Team Averages
Level 23
1,598 SR
1,591 Elo+

VS

Team Averages
Level 36
1,591 SR
1,639 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Danosfist
Sylvanus
Level 11
God Stats
22W - 8L
1,741 SR
Queue Stats
33W - 16L
1,724 Elo+
Party 1
Poseidon
Poseidon
Darth_Archaios
Poseidon
Level 27
God Stats
8W - 4L
1,585 SR
Queue Stats
86W - 68L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
ItsMeWiz97
Ratatoskr
Level 17
God Stats
1W - 1L
1,285 SR
Queue Stats
55W - 32L
1,673 Elo+
Party 1
Neith
Neith
TyTheTrueBossHD
Neith
Level 17
God Stats
8W - 2L
1,845 SR
Queue Stats
34W - 15L
1,797 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
13
2 / 8 / 2
8,306
437
8,296
14,129
5,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chiron
19
10 / 2 / 1
11,839
623
13,299
12,020
4,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 8 / 0
9,138
481
10,475
13,375
3,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
Twaht
Tyr
15
0 / 5 / 6
9,043
476
10,314
17,106
12,044
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Guan Yu
1
0 / 0 / 0
3,622
191
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
15
1 / 2 / 7
9,850
518
6,062
16,540
15,596
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sylvanus
Danosfist
Sylvanus
15
2 / 2 / 10
10,210
537
4,475
13,683
13,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
17
5 / 3 / 8
10,832
570
8,398
11,114
4,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
ItsMeWiz97
Ratatoskr
20
13 / 0 / 5
12,878
678
14,491
14,980
7,825
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 7 / 2
9,901
521
7,579
9,375
2,151
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
55
14
Kills
23
23
Deaths
14
9
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
1
2
7
2.25
L
Thanatos
2
8
2
0.38
W
Sylvanus
Danosfist
Sylvanus
2
2
10
3.5
W
Poseidon
5
3
8
3
L
Chiron
10
2
1
5.25
W
Ratatoskr
ItsMeWiz97
Ratatoskr
13
0
5
15.5
L
2
8
0
0.25
L
Tyr
Twaht
Tyr
0
5
6
0.6
W
2
7
2
0.43
L
Guan Yu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,384
Damage
41,005
56,630
Taken
65,692
25,441
Mitigated
42,843
21,346
Healing
19,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
6,062
1,820
840
6,478
16,540
15,596
432
1,950
14,534
80
45,183
L
Thanatos
8,296
1,000
0
7,125
14,129
5,586
71
3,704
10,425
0
41,641
W
Sylvanus
Danosfist
Sylvanus
4,475
990
3,068
3,498
13,683
13,240
519
1,731
11,892
27,333
0
W
Poseidon
8,398
1,560
243
2,741
11,114
4,031
1,535
4,063
6,827
65,359
0
L
Chiron
13,299
7,183
315
6,419
12,020
4,012
936
1,980
10,040
0
92,974
W
Ratatoskr
ItsMeWiz97
Ratatoskr
14,491
3,356
0
726
14,980
7,825
1,820
2,251
12,589
0
105,723
L
10,475
1,828
123
2,087
13,375
3,799
67
4,118
9,257
69,425
0
L
Tyr
Twaht
Tyr
10,314
3,036
0
5,277
17,106
12,044
166
3,151
13,955
0
54,209
W
7,579
3,232
0
1,545
9,375
2,151
3,032
0
9,375
0
52,615
L
Guan Yu
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,948
Gold Earned
53,671
468
Minions Killed
521
0
Camps Cleared
0
1,328,618
Distance Traveled
1,696,249
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,850
518
90
5
0
361,511
7
L
Thanatos
8,306
437
81
4
0
349,730
1
W
Sylvanus
10,210
537
48
3
0
310,341
6
W
Poseidon
10,832
570
117
6
0
333,904
2
L
Chiron
11,839
623
154
8
0
333,894
2
W
Ratatoskr
12,878
678
176
9
0
415,334
3
L
Hera
9,138
481
125
7
0
317,970
6
L
Tyr
9,043
476
108
6
0
327,024
3
W
Neith
9,901
521
90
5
0
275,159
0
L
Guan Yu
3,622
191
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role