Player Matchup

Awilix
Awilix
Diamond III
 
Awilix
Diamond III
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Diamond IV
NaRiEl-90-NaRiEl
Raijin
Diamond IV
Level 156
God Stats
2W - 5L
1,313 SR
Queue Stats
281W - 252L
2,103 MMR
Solo
Guan Yu
Guan Yu
Diamond I
Pѕyсho
Guan Yu
Diamond I
Level 82
God Stats
7W - 2L
1,814 SR
Queue Stats
250W - 134L
2,469 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Masters
Thermyz
Ah Muzen Cab
Masters
Level 160
God Stats
128W - 94L
1,714 SR
Queue Stats
391W - 375L
2,480 MMR
Solo
Kuzenbo
Kuzenbo
Diamond I
W0rldddd
Kuzenbo
Diamond I
Level 160
God Stats
8W - 6L
1,809 SR
Queue Stats
246W - 235L
2,377 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 131
1,630 SR
2,186 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 103
1,665 SR
2,124 MMR
Neith
Neith
Diamond I
 
Neith
Diamond I
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Masters
Egg baguette
Tiamat
Masters
Level 45
God Stats
6W - 5L
1,775 SR
Queue Stats
114W - 76L
2,686 MMR
Solo
Cabrakan
Cabrakan
Masters
Kazukσ
Cabrakan
Masters
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 41L
2,468 MMR
Solo
Geb
Geb
Platinum II
M8AH
Geb
Platinum II
Level 144
God Stats
2W - 3L
1,613 SR
Queue Stats
304W - 304L
1,882 MMR
Party 1
Hachiman
Hachiman
Diamond IV
QW1K
Hachiman
Diamond IV
Level 160
God Stats
1W - 3L
1,939 SR
Queue Stats
579W - 563L
2,085 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
20
9 / 5 / 7
14,259
648
17,121
19,909
9,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
2 / 4 / 15
12,494
568
14,392
11,729
4,457
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
Pѕyсho
Guan Yu
19
1 / 1 / 12
13,766
626
16,400
28,923
33,164
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Muzen Cab
Thermyz
Ah Muzen Cab
20
11 / 1 / 2
14,513
660
21,956
26,018
11,925
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kuzenbo
W0rldddd
Kuzenbo
16
1 / 2 / 12
11,799
536
5,228
20,607
22,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bans
TsukuyomiNemesisSetAthena

VS

Bans
GilgameshTyrKhepriChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
6 / 5 / 2
11,282
513
14,899
18,242
7,928
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
18
2 / 4 / 4
10,936
497
14,118
17,639
18,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
Kazukσ
Cabrakan
18
5 / 5 / 4
11,608
528
11,712
19,895
13,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Geb
M8AH
Geb
13
0 / 7 / 8
8,929
406
8,784
21,660
18,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
QW1K
Hachiman
17
0 / 3 / 3
10,650
484
8,859
16,016
6,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
34
24
Kills
13
13
Deaths
24
48
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
9
5
7
2.5
L
Neith
 
Neith
6
5
2
1.4
L
Tiamat
2
4
4
1
L
Cabrakan
Kazukσ
Cabrakan
5
5
4
1.4
L
Geb
M8AH
Geb
0
7
8
0.57
W
2
4
15
2.38
W
Guan Yu
Pѕyсho
Guan Yu
1
1
12
7
L
Hachiman
QW1K
Hachiman
0
3
3
0.5
W
Ah Muzen Cab
Thermyz
Ah Muzen Cab
11
1
2
12
W
Kuzenbo
W0rldddd
Kuzenbo
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,097
Damage
58,372
107,186
Taken
93,452
82,088
Mitigated
64,767
53,431
Healing
21,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
17,121
9,974
0
1,758
19,909
9,544
1,959
6,821
13,008
0
105,148
L
Neith
 
Neith
14,899
5,559
0
2,495
18,242
7,928
0
2,913
15,329
0
85,751
L
Tiamat
14,118
1,824
0
6,414
17,639
18,932
193
2,175
15,464
71,574
0
L
Cabrakan
Kazukσ
Cabrakan
11,712
1,082
0
6,668
19,895
13,217
0
5,552
14,343
74,125
0
L
Geb
M8AH
Geb
8,784
1,317
0
1,910
21,660
18,251
0
5,761
15,899
29,072
0
W
14,392
955
0
3,548
11,729
4,457
2,682
5,765
5,742
81,303
0
W
Guan Yu
Pѕyсho
Guan Yu
16,400
4,238
2,810
17,823
28,923
33,164
898
8,607
19,791
0
90,487
L
Hachiman
QW1K
Hachiman
8,859
5,299
0
4,343
16,016
6,439
0
3,712
12,304
0
82,981
W
Ah Muzen Cab
Thermyz
Ah Muzen Cab
21,956
12,442
0
20,741
26,018
11,925
10,442
8,264
17,682
0
151,345
W
Kuzenbo
W0rldddd
Kuzenbo
5,228
1,523
0
6,751
20,607
22,998
520
6,751
13,723
27,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,831
Gold Earned
53,405
659
Minions Killed
668
0
Camps Cleared
0
2,154,546
Distance Traveled
1,982,830
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
14,259
648
121
6
0
464,816
0
L
Neith
11,282
513
192
9
0
386,477
5
L
Tiamat
10,936
497
151
7
0
402,324
1
L
Cabrakan
11,608
528
123
6
0
418,430
4
L
Geb
8,929
406
34
2
0
384,754
5
W
Raijin
12,494
568
128
6
0
407,872
1
W
Guan Yu
13,766
626
183
8
0
500,660
8
L
Hachiman
10,650
484
168
8
0
390,845
4
W
Ah Muzen Cab
14,513
660
188
9
0
358,685
1
W
Kuzenbo
11,799
536
39
2
0
422,513
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role