Player Matchup

Ymir
Ymir
Big_PappyJr_1403
Ymir
Level 28
God Stats
44W - 55L
1,447 SR
Queue Stats
55W - 70L
1,344 Elo+
Party 3
Achilles
Achilles
Ike_RdL
Achilles
Level 76
God Stats
20W - 11L
1,668 SR
Queue Stats
92W - 105L
1,483 Elo+
Party 3
Set
Set
JezuzPro11
Set
Level 84
God Stats
6W - 8L
1,411 SR
Queue Stats
150W - 169L
1,499 Elo+
Party 3
Chernobog
Chernobog
PANDYGAMER26
Chernobog
Level 49
God Stats
7W - 18L
1,358 SR
Queue Stats
142W - 160L
1,450 Elo+
Party 3
Bacchus
Bacchus
TadeoMasaki
Bacchus
Level 86
God Stats
10W - 12L
1,534 SR
Queue Stats
184W - 205L
1,517 Elo+
Party 3
Team Averages
Level 65
1,484 SR
1,458 Elo+

VS

Team Averages
Level 85
1,504 SR
1,500 Elo+
Hades
Hades
CapiGrone
Hades
Level 122
God Stats
3W - 0L
1,500 SR
Queue Stats
408W - 358L
1,519 Elo+
Party 2
Bellona
Bellona
Selphie4LYFE
Bellona
Level 38
God Stats
10W - 11L
1,554 SR
Queue Stats
94W - 82L
1,544 Elo+
Party 1
Ymir
Ymir
Th3FallingSt4r
Ymir
Level 96
God Stats
37W - 32L
1,599 SR
Queue Stats
73W - 71L
1,465 Elo+
Party 1
Nemesis
Nemesis
Th3LostProdigy
Nemesis
Level 121
God Stats
4W - 3L
1,367 SR
Queue Stats
131W - 135L
1,467 Elo+
Party 1
Anhur
Anhur
metalcristian
Anhur
Level 49
God Stats
4W - 3L
1,500 SR
Queue Stats
154W - 159L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 1
4,820
371
340
2,979
1,465
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
Ike_RdL
Achilles
11
2 / 6 / 1
6,609
508
4,557
15,998
11,403
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 4 / 2
6,422
494
5,577
8,853
3,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
PANDYGAMER26
Chernobog
12
1 / 2 / 0
6,753
519
1,628
6,123
1,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
TadeoMasaki
Bacchus
11
2 / 5 / 0
6,262
482
2,754
9,656
7,957
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
CapiGrone
Hades
13
3 / 2 / 6
7,709
593
4,988
5,735
2,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
Selphie4LYFE
Bellona
14
6 / 2 / 3
8,067
621
11,963
11,258
8,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
3 / 0 / 7
7,485
576
4,228
6,117
3,995
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
4 / 2 / 5
7,388
568
4,539
8,711
3,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 0 / 0
7,530
579
3,083
4,911
1,456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
6
Kills
18
18
Deaths
6
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Hades
CapiGrone
Hades
3
2
6
3
L
Achilles
Ike_RdL
Achilles
2
6
1
0.42
L
1
4
2
0.5
L
Chernobog
PANDYGAMER26
Chernobog
1
2
0
0.5
W
Bellona
Selphie4LYFE
Bellona
6
2
3
3.75
L
Bacchus
TadeoMasaki
Bacchus
2
5
0
0.4
W
3
0
7
6.5
W
4
2
5
3.25
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,856
Damage
28,801
43,609
Taken
36,732
25,730
Mitigated
20,305
10,028
Healing
12,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
340
0
0
187
2,979
1,465
0
501
2,478
9,509
0
W
Hades
CapiGrone
Hades
4,988
910
352
2,210
5,735
2,381
800
2,420
3,315
36,481
0
L
Achilles
Ike_RdL
Achilles
4,557
1,220
0
3,287
15,998
11,403
0
1,526
14,472
0
30,249
L
5,577
2,203
0
2,928
8,853
3,398
0
1,490
7,257
0
34,846
L
Chernobog
PANDYGAMER26
Chernobog
1,628
550
0
1,706
6,123
1,507
0
125
5,998
0
43,130
W
Bellona
Selphie4LYFE
Bellona
11,963
7,178
0
4,458
11,258
8,999
0
73
11,185
0
48,719
L
Bacchus
TadeoMasaki
Bacchus
2,754
183
0
1,920
9,656
7,957
0
5,083
4,188
23,584
0
W
4,228
893
0
830
6,117
3,995
34
601
5,516
26,660
0
W
4,539
2,677
0
2,820
8,711
3,474
67
0
8,711
0
39,853
W
3,083
1,166
0
2,100
4,911
1,456
19
0
4,911
0
43,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,866
Gold Earned
38,179
303
Minions Killed
380
0
Camps Cleared
0
1,150,980
Distance Traveled
1,240,216
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,820
371
20
2
0
163,776
1
W
Hades
7,709
593
89
7
0
231,927
2
L
Achilles
6,609
508
67
5
0
242,943
1
L
Set
6,422
494
69
5
0
262,982
5
L
Chernobog
6,753
519
98
8
0
229,931
1
W
Bellona
8,067
621
95
7
0
227,469
0
L
Bacchus
6,262
482
49
4
0
251,348
0
W
Ymir
7,485
576
32
2
0
258,297
0
W
Nemesis
7,388
568
72
6
0
293,657
3
W
Anhur
7,530
579
92
7
0
228,866
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role