Player Matchup

Tsukuyomi
Tsukuyomi
An0moynes
Tsukuyomi
Level 2
God Stats
4W - 3L
1,500 SR
Queue Stats
22W - 26L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
MadWorld209
Jormungandr
Level 7
God Stats
13W - 11L
1,111 SR
Queue Stats
44W - 41L
1,190 Elo+
Party 2
Baron Samedi
Baron Samedi
anthonie801g
Baron Samedi
Level 7
God Stats
3W - 7L
1,500 SR
Queue Stats
43W - 35L
1,316 Elo+
Party 2
Hel
Hel
bowzo0427
Hel
Level 3
God Stats
2W - 4L
1,340 SR
Queue Stats
2W - 6L
1,256 Elo+
Party 1
Persephone
Persephone
mexraul360
Persephone
Level 22
God Stats
2W - 1L
1,322 SR
Queue Stats
3W - 7L
1,331 Elo+
Party 1
Team Averages
Level 8
1,355 SR
1,318 Elo+

VS

Team Averages
Level 9
1,452 SR
1,347 Elo+
Geb
Geb
Cole_Lazar
Geb
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 4
Ra
Ra
Hartbreaker74
Ra
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 9L
1,052 Elo+
Solo
Tsukuyomi
Tsukuyomi
SlingingHippo
Tsukuyomi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,415 Elo+
Party 4
King Arthur
King Arthur
jovibezx
King Arthur
Level 7
God Stats
1W - 6L
1,262 SR
Queue Stats
4W - 13L
1,270 Elo+
Party 3
Thor
Thor
spicerbomber9
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
An0moynes
Tsukuyomi
19
2 / 7 / 22
11,872
989
15,398
15,485
6,510
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
MadWorld209
Jormungandr
20
14 / 2 / 21
13,525
1,127
13,976
16,526
18,992
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Baron Samedi
anthonie801g
Baron Samedi
20
10 / 5 / 23
13,652
1,138
13,803
17,263
10,866
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
8 / 4 / 25
13,178
1,098
10,842
11,497
7,026
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Persephone
mexraul360
Persephone
20
13 / 2 / 27
15,279
1,273
29,877
15,376
6,658
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

152

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 10 / 10
12,791
1,066
16,699
24,310
30,453
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
0 / 1 / 7
10,873
906
8,165
10,848
4,351
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
SlingingHippo
Tsukuyomi
19
15 / 11 / 3
15,716
1,310
30,090
24,464
10,553
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
jovibezx
King Arthur
17
2 / 11 / 5
11,374
948
10,361
19,174
15,237
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

18
0 / 14 / 7
11,141
928
4,906
19,390
7,563
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

165
Kill Participation
52
47
Kills
20
20
Deaths
47
118
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
An0moynes
Tsukuyomi
2
7
22
1.86
L
3
10
10
0.8
L
0
1
7
3.5
W
Jormungandr
MadWorld209
Jormungandr
14
2
21
12.25
L
Tsukuyomi
SlingingHippo
Tsukuyomi
15
11
3
1.5
W
Baron Samedi
anthonie801g
Baron Samedi
10
5
23
4.3
W
8
4
25
5.13
L
King Arthur
jovibezx
King Arthur
2
11
5
0.41
W
Persephone
mexraul360
Persephone
13
2
27
13.25
L
0
14
7
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,896
Damage
70,221
76,147
Taken
98,186
50,052
Mitigated
68,157
22,178
Healing
3,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
An0moynes
Tsukuyomi
15,398
5,676
0
280
15,485
6,510
0
5,671
9,814
0
25,700
L
16,699
2,161
0
0
24,310
30,453
0
16,958
7,352
37,030
0
L
8,165
235
1,897
1,021
10,848
4,351
0
6,514
4,334
39,218
0
W
Jormungandr
MadWorld209
Jormungandr
13,976
4,872
586
1,492
16,526
18,992
0
7,612
8,666
40,344
0
L
Tsukuyomi
SlingingHippo
Tsukuyomi
30,090
11,626
0
194
24,464
10,553
0
18,480
5,984
0
49,159
W
Baron Samedi
anthonie801g
Baron Samedi
13,803
2,804
3,160
4,164
17,263
10,866
0
4,347
12,916
28,429
0
W
10,842
3,791
4,330
2,652
11,497
7,026
0
3,209
8,288
21,251
0
L
King Arthur
jovibezx
King Arthur
10,361
2,032
0
0
19,174
15,237
0
11,676
7,498
0
31,783
W
Persephone
mexraul360
Persephone
29,877
1,602
1,501
4,013
15,376
6,658
0
4,024
11,326
62,020
0
L
4,906
1,556
0
0
19,390
7,563
0
14,870
4,520
0
14,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,506
Gold Earned
61,895
209
Minions Killed
203
3
Camps Cleared
9
972,354
Distance Traveled
980,078
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,872
989
28
2
0
198,746
0
L
Geb
12,791
1,066
34
3
0
221,027
0
L
Ra
10,873
906
71
6
1
225,379
4
W
Jormungandr
13,525
1,127
46
4
0
176,245
3
L
Tsukuyomi
15,716
1,310
44
4
1
222,327
0
W
Baron Samedi
13,652
1,138
26
2
1
181,674
1
W
Hel
13,178
1,098
28
2
2
193,863
0
L
King Arthur
11,374
948
42
4
6
149,926
2
W
Persephone
15,279
1,273
81
7
0
221,826
1
L
Thor
11,141
928
12
1
1
161,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role