Player Matchup

Ymir
Ymir
AimlessBalance
Ymir
Level 123
God Stats
27W - 27L
1,589 SR
Queue Stats
603W - 626L
1,471 Elo+
Party 2
Chang'e
Chang'e
Esez
Chang'e
Level 144
God Stats
0W - 2L
1,191 SR
Queue Stats
242W - 138L
1,645 Elo+
Party 2
Medusa
Medusa
NemiReaps
Medusa
Level 144
God Stats
7W - 5L
1,236 SR
Queue Stats
87W - 82L
1,509 Elo+
Party 2
Team Averages
Level 137
1,339 SR
1,542 Elo+

VS

Team Averages
Level 55
2,014 SR
1,922 Elo+
Vamana
Vamana
Hisru
Vamana
Level 9
God Stats
33W - 0L
2,147 SR
Queue Stats
132W - 4L
2,052 Elo+
Party 1
The Morrigan
The Morrigan
SoloLaner
The Morrigan
Level 153
God Stats
39W - 0L
2,180 SR
Queue Stats
176W - 19L
2,007 Elo+
Party 1
Ganesha
Ganesha
WaitStepdad
Ganesha
Level 3
God Stats
11W - 0L
1,715 SR
Queue Stats
11W - 0L
1,707 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 5
7,722
594
4,550
12,301
10,466
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
Esez
Chang'e
14
7 / 3 / 2
9,649
742
9,989
11,888
3,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
NemiReaps
Medusa
11
0 / 5 / 8
8,125
625
6,627
10,930
3,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Hisru
Vamana
15
10 / 0 / 3
11,339
872
14,649
12,310
12,501
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

The Morrigan
SoloLaner
The Morrigan
12
3 / 5 / 9
9,078
698
7,947
7,380
3,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
WaitStepdad
Ganesha
11
0 / 4 / 12
9,283
714
6,205
11,026
9,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
37
8
Kills
13
13
Deaths
9
15
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
5
5
0.7
L
Chang'e
Esez
Chang'e
7
3
2
2.67
W
Vamana
Hisru
Vamana
10
0
3
11.5
L
Medusa
NemiReaps
Medusa
0
5
8
0.8
W
The Morrigan
SoloLaner
The Morrigan
3
5
9
1.5
W
Ganesha
WaitStepdad
Ganesha
0
4
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,166
Damage
28,801
35,119
Taken
30,716
18,026
Mitigated
25,402
12,650
Healing
7,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,550
788
666
2,594
12,301
10,466
232
6,424
5,877
15,217
0
L
Chang'e
Esez
Chang'e
9,989
280
1,933
6,024
11,888
3,948
550
4,105
7,783
41,397
0
W
Vamana
Hisru
Vamana
14,649
8,793
0
3,252
12,310
12,501
1,037
3,326
8,984
0
44,894
L
Medusa
NemiReaps
Medusa
6,627
3,047
0
1,433
10,930
3,612
785
3,666
7,264
0
31,087
W
The Morrigan
SoloLaner
The Morrigan
7,947
1,116
0
1,172
7,380
3,142
1,045
5,348
1,903
45,505
0
W
Ganesha
WaitStepdad
Ganesha
6,205
1,240
0
3,147
11,026
9,759
366
5,809
5,217
15,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,496
Gold Earned
29,700
145
Minions Killed
145
0
Camps Cleared
0
669,062
Distance Traveled
689,964
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,722
594
22
2
0
212,801
0
L
Chang'e
9,649
742
64
5
0
235,479
3
W
Vamana
11,339
872
62
5
0
262,241
3
L
Medusa
8,125
625
59
5
0
220,782
3
W
The Morrigan
9,078
698
83
6
0
209,227
0
W
Ganesha
9,283
714
0
0
0
218,496
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role