Player Matchup

Gilgamesh
Gilgamesh
Baloo66
Gilgamesh
Level 101
God Stats
17W - 16L
1,805 SR
Queue Stats
175W - 138L
1,624 Elo+
Party 2
Ganesha
Ganesha
HVN CENT
Ganesha
Level 127
God Stats
1W - 1L
1,719 SR
Queue Stats
8W - 4L
1,711 Elo+
Party 1
Zhong Kui
Zhong Kui
SaintMykull
Zhong Kui
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 51L
1,762 Elo+
Party 1
Achilles
Achilles
Vxtior
Achilles
Level 86
God Stats
6W - 6L
1,647 SR
Queue Stats
199W - 152L
1,621 Elo+
Party 2
Tsukuyomi
Tsukuyomi
texasjuicegod
Tsukuyomi
Level 69
God Stats
14W - 15L
1,603 SR
Queue Stats
108W - 87L
1,703 Elo+
Party 1
Team Averages
Level 107
1,655 SR
1,684 Elo+

VS

Team Averages
Level 149
1,491 SR
1,535 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
DestroyDaPuss
Ah Puch
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 24L
1,512 Elo+
Party 3
Rama
Rama
ManUtd Jackson
Rama
Level 144
God Stats
2W - 1L
1,278 SR
Queue Stats
51W - 43L
1,551 Elo+
Party 3
Baron Samedi
Baron Samedi
SpecialSammy
Baron Samedi
Level 152
God Stats
4W - 2L
1,688 SR
Queue Stats
52W - 44L
1,553 Elo+
Party 3
Gilgamesh
Gilgamesh
graingerjd
Gilgamesh
Level 142
God Stats
14W - 6L
1,487 SR
Queue Stats
51W - 41L
1,560 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Baloo66
Gilgamesh
19
6 / 4 / 2
11,886
495
13,077
21,669
14,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ganesha
HVN CENT
Ganesha
16
0 / 5 / 5
10,204
425
4,912
20,517
24,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zhong Kui
SaintMykull
Zhong Kui
17
2 / 10 / 3
11,159
465
15,427
25,726
19,611
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Achilles
Vxtior
Achilles
18
1 / 6 / 0
11,449
477
11,317
23,140
28,607
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tsukuyomi
texasjuicegod
Tsukuyomi
18
2 / 6 / 3
11,507
479
12,198
18,908
9,881
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
20
0 / 2 / 10
14,286
595
10,517
17,079
16,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ah Puch
19
1 / 6 / 13
12,830
535
14,575
15,532
5,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
8 / 2 / 8
15,747
656
21,346
17,425
6,987
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
SpecialSammy
Baron Samedi
19
8 / 1 / 15
14,546
606
17,594
17,127
15,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
graingerjd
Gilgamesh
20
14 / 0 / 8
15,738
656
19,296
22,980
13,341
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
85
11
Kills
31
31
Deaths
11
13
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
2
10
2.5
L
Gilgamesh
Baloo66
Gilgamesh
6
4
2
1.75
W
Ah Puch
1
6
13
1.25
L
Ganesha
HVN CENT
Ganesha
0
5
5
0.5
W
8
2
8
6
L
Zhong Kui
SaintMykull
Zhong Kui
2
10
3
0.35
W
Baron Samedi
SpecialSammy
Baron Samedi
8
1
15
15.5
L
Achilles
Vxtior
Achilles
1
6
0
0.17
W
Gilgamesh
graingerjd
Gilgamesh
14
0
8
18
L
Tsukuyomi
texasjuicegod
Tsukuyomi
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,931
Damage
83,328
109,960
Taken
90,143
97,435
Mitigated
57,077
20,066
Healing
50,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
10,517
1,797
3,946
9,087
17,079
16,092
4,881
2,931
14,148
80,281
10,601
L
Gilgamesh
Baloo66
Gilgamesh
13,077
3,669
0
988
21,669
14,384
0
7,463
14,126
0
102,373
W
Ah Puch
14,575
198
0
5,168
15,532
5,575
859
5,933
9,599
81,620
0
L
Ganesha
HVN CENT
Ganesha
4,912
34
0
2,110
20,517
24,952
90
8,585
11,932
30,290
0
W
21,346
18,351
0
9,441
17,425
6,987
5,161
2,511
14,914
0
146,282
L
Zhong Kui
SaintMykull
Zhong Kui
15,427
1,853
0
7,548
25,726
19,611
0
14,161
11,565
78,332
0
W
Baron Samedi
SpecialSammy
Baron Samedi
17,594
1,440
3,749
8,514
17,127
15,082
1,664
6,964
10,163
58,138
0
L
Achilles
Vxtior
Achilles
11,317
2,771
62
4,256
23,140
28,607
498
8,613
14,447
0
71,898
W
Gilgamesh
graingerjd
Gilgamesh
19,296
5,215
0
11,012
22,980
13,341
1,743
3,633
19,347
0
119,690
L
Tsukuyomi
texasjuicegod
Tsukuyomi
12,198
2,394
0
5,102
18,908
9,881
2,946
3,596
15,312
0
98,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,205
Gold Earned
73,147
689
Minions Killed
721
0
Camps Cleared
0
2,164,326
Distance Traveled
2,158,961
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
14,286
595
171
7
0
382,336
3
L
Gilgamesh
11,886
495
145
6
0
509,002
4
W
Ah Puch
12,830
535
130
5
0
404,237
2
L
Ganesha
10,204
425
8
0
0
440,877
2
W
Rama
15,747
656
194
8
0
378,785
6
L
Zhong Kui
11,159
465
175
7
0
345,493
1
W
Baron Samedi
14,546
606
68
3
0
455,910
5
L
Achilles
11,449
477
173
7
0
416,090
0
W
Gilgamesh
15,738
656
158
7
0
537,693
1
L
Tsukuyomi
11,507
479
188
8
0
452,864
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role