Player Matchup

Fenrir
Fenrir
AJMiloz
Fenrir
Level 134
God Stats
3W - 1L
1,713 SR
Queue Stats
99W - 94L
1,610 Elo+
Party 1
Mercury
Mercury
BootyManUKno
Mercury
Level 133
God Stats
6W - 3L
1,581 SR
Queue Stats
76W - 77L
1,363 Elo+
Party 1
Olorun
Olorun
MagicTurtle49
Olorun
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,403 Elo+
Party 1
Raijin
Raijin
RiotWyatt32
Raijin
Level 152
God Stats
1W - 0L
1,826 SR
Queue Stats
28W - 27L
1,355 Elo+
Party 1
Cthulhu
Cthulhu
ndhooligan
Cthulhu
Level 12
God Stats
1W - 1L
1,347 SR
Queue Stats
3W - 3L
1,468 Elo+
Party 1
Team Averages
Level 90
1,594 SR
1,440 Elo+

VS

Team Averages
Level 79
1,393 SR
1,598 Elo+
Susano
Susano
Harlequin77772
Susano
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,880 Elo+
Party 2
Hun Batz
Hun Batz
HentiaSlayer69
Hun Batz
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 147L
1,481 Elo+
Party 2
Hera
Hera
SkellyyLoki
Hera
Level 138
God Stats
1W - 1L
1,087 SR
Queue Stats
30W - 22L
1,585 Elo+
Party 2
Tsukuyomi
Tsukuyomi
littleman13
Tsukuyomi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,504 Elo+
Party 2
Pele
Pele
xraym8
Pele
Level 86
God Stats
0W - 1L
1,376 SR
Queue Stats
29W - 29L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AJMiloz
Fenrir
20
16 / 4 / 28
16,060
1,460
20,254
21,295
33,413
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mercury
BootyManUKno
Mercury
18
6 / 8 / 15
11,710
1,065
8,948
12,882
5,458
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
6 / 6 / 28
13,003
1,182
17,191
15,889
7,280
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Raijin
20
20 / 8 / 18
16,112
1,465
26,742
16,539
7,965
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
ndhooligan
Cthulhu
20
2 / 3 / 39
12,715
1,156
14,243
18,817
17,702
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

118

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 10 / 12
14,095
1,281
20,978
18,625
8,000
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hun Batz
18
2 / 13 / 13
11,291
1,026
7,671
21,285
9,733
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
7 / 3 / 14
13,707
1,246
14,288
8,054
3,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
littleman13
Tsukuyomi
19
5 / 15 / 14
12,474
1,134
16,018
23,946
9,921
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Pele
xraym8
Pele
19
5 / 9 / 21
13,193
1,199
19,367
22,564
9,154
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

178
Kill Participation
103
50
Kills
29
29
Deaths
50
128
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AJMiloz
Fenrir
16
4
28
7.5
W
Mercury
BootyManUKno
Mercury
6
8
15
1.69
L
10
10
12
1.6
L
Hun Batz
2
13
13
0.65
W
6
6
28
3.33
W
Raijin
20
8
18
3.63
L
7
3
14
4.67
L
Tsukuyomi
littleman13
Tsukuyomi
5
15
14
0.8
W
Cthulhu
ndhooligan
Cthulhu
2
3
39
7.17
L
Pele
xraym8
Pele
5
9
21
1.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,378
Damage
78,322
85,422
Taken
94,474
71,818
Mitigated
40,005
10,370
Healing
1,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AJMiloz
Fenrir
20,254
2,840
0
2,264
21,295
33,413
0
5,564
15,439
0
30,104
W
Mercury
BootyManUKno
Mercury
8,948
4,484
0
0
12,882
5,458
0
1,293
11,511
0
20,820
L
20,978
6,423
0
372
18,625
8,000
0
11,093
7,532
0
35,020
L
Hun Batz
7,671
1,831
0
0
21,285
9,733
0
13,737
7,007
0
28,503
W
17,191
9,290
591
3,563
15,889
7,280
0
2,031
13,716
42,300
0
W
Raijin
26,742
2,199
0
2,091
16,539
7,965
0
2,263
14,228
66,094
0
L
14,288
2,745
0
27
8,054
3,197
0
4,136
3,918
43,362
0
L
Tsukuyomi
littleman13
Tsukuyomi
16,018
3,109
0
92
23,946
9,921
0
15,611
8,335
0
27,177
W
Cthulhu
ndhooligan
Cthulhu
14,243
1,064
1,333
528
18,817
17,702
0
2,402
16,240
29,177
0
L
Pele
xraym8
Pele
19,367
3,567
0
555
22,564
9,154
0
13,599
8,965
0
40,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,600
Gold Earned
64,760
213
Minions Killed
202
4
Camps Cleared
7
1,023,029
Distance Traveled
1,137,691
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
16,060
1,460
25
2
1
219,183
0
W
Mercury
11,710
1,065
28
3
0
212,827
0
L
Susano
14,095
1,281
30
3
2
215,195
1
L
Hun Batz
11,291
1,026
39
4
1
213,115
3
W
Olorun
13,003
1,182
48
4
1
173,855
0
W
Raijin
16,112
1,465
84
8
2
198,935
0
L
Hera
13,707
1,246
62
6
3
244,821
0
L
Tsukuyomi
12,474
1,134
22
2
1
225,793
0
W
Cthulhu
12,715
1,156
28
3
0
218,229
0
L
Pele
13,193
1,199
49
4
0
238,767
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role