Player Matchup

Mercury
Mercury
G3TM3RKDS0N
Mercury
Level 25
God Stats
6W - 4L
1,851 SR
Queue Stats
131W - 178L
1,375 Elo+
Solo
Merlin
Merlin
Savage4Lyfe11
Merlin
Level 29
God Stats
6W - 1L
1,779 SR
Queue Stats
182W - 215L
1,293 Elo+
Solo
Izanami
Izanami
Timbuk204
Izanami
Level 25
God Stats
40W - 37L
1,521 SR
Queue Stats
333W - 289L
1,513 Elo+
Party 1
Ymir
Ymir
smut-nut
Ymir
Level 14
God Stats
46W - 34L
1,566 SR
Queue Stats
120W - 117L
1,512 Elo+
Party 1
Cu Chulainn
Cu Chulainn
smut-rag
Cu Chulainn
Level 83
God Stats
11W - 7L
1,491 SR
Queue Stats
712W - 602L
1,533 Elo+
Party 1
Team Averages
Level 35
1,642 SR
1,445 Elo+

VS

Team Averages
Level 13
1,414 SR
1,262 Elo+
Pele
Pele
CanarioPreto
Pele
Level 20
God Stats
12W - 6L
1,680 SR
Queue Stats
15W - 13L
1,396 Elo+
Party 3
Skadi
Skadi
ItsAtlanticus
Skadi
Level 22
God Stats
6W - 4L
1,814 SR
Queue Stats
17W - 19L
1,334 Elo+
Party 3
King Arthur
King Arthur
Numggets
King Arthur
Level 11
God Stats
0W - 3L
1,124 SR
Queue Stats
9W - 23L
1,223 Elo+
Solo
Bellona
Bellona
c6carac
Bellona
Level 3
God Stats
0W - 5L
1,172 SR
Queue Stats
2W - 7L
1,107 Elo+
Party 2
Kukulkan
Kukulkan
luciopro56
Kukulkan
Level 11
God Stats
20W - 19L
1,278 SR
Queue Stats
26W - 34L
1,253 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
G3TM3RKDS0N
Mercury
8
2 / 4 / 4
5,680
516
2,566
6,858
1,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
2 / 2 / 5
6,383
580
3,332
3,320
965
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Timbuk204
Izanami
11
4 / 0 / 1
7,068
643
2,783
3,935
1,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
10
3 / 1 / 5
6,829
621
1,869
6,716
3,533
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
smut-rag
Cu Chulainn
13
3 / 0 / 0
7,151
650
7,024
6,645
3,466
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 0
6,250
568
3,633
7,034
1,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 2 / 1
5,210
474
3,909
4,712
1,453
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
Numggets
King Arthur
8
0 / 1 / 1
4,572
416
1,912
6,087
3,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bellona
c6carac
Bellona
7
0 / 8 / 3
4,703
428
1,275
7,023
3,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

Kukulkan
luciopro56
Kukulkan
7
2 / 4 / 0
4,885
444
1,646
3,727
888
Shoes

Shoes

+6%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
14
Kills
6
7
Deaths
16
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
1
0
3
W
Mercury
G3TM3RKDS0N
Mercury
2
4
4
1
L
1
2
1
0.75
L
King Arthur
Numggets
King Arthur
0
1
1
0.5
W
2
2
5
2.25
W
Izanami
Timbuk204
Izanami
4
0
1
4.5
L
Bellona
c6carac
Bellona
0
8
3
0.19
L
Kukulkan
luciopro56
Kukulkan
2
4
0
0.5
W
Ymir
3
1
5
5.5
W
Cu Chulainn
smut-rag
Cu Chulainn
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,574
Damage
12,375
27,474
Taken
28,583
10,887
Mitigated
11,747
8,559
Healing
4,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,633
1,120
0
2,848
7,034
1,918
0
751
6,283
0
32,913
W
Mercury
G3TM3RKDS0N
Mercury
2,566
1,299
0
2,454
6,858
1,796
0
66
6,762
0
19,654
L
3,909
1,708
0
548
4,712
1,453
0
1,306
3,406
0
23,476
L
King Arthur
Numggets
King Arthur
1,912
203
0
669
6,087
3,722
0
976
5,111
0
13,188
W
3,332
365
0
314
3,320
965
448
0
3,320
31,412
0
W
Izanami
Timbuk204
Izanami
2,783
2,329
0
2,498
3,935
1,127
2,103
260
3,675
0
45,436
L
Bellona
c6carac
Bellona
1,275
397
0
45
7,023
3,766
43
2,122
4,901
0
8,941
L
Kukulkan
luciopro56
Kukulkan
1,646
191
0
0
3,727
888
70
615
3,112
13,367
0
W
Ymir
1,869
498
0
840
6,716
3,533
130
838
5,878
14,943
0
W
Cu Chulainn
smut-rag
Cu Chulainn
7,024
1,247
0
2,453
6,645
3,466
0
482
5,855
3,605
43,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,111
Gold Earned
25,620
319
Minions Killed
183
0
Camps Cleared
0
1,048,344
Distance Traveled
1,107,219
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,250
568
73
7
0
256,172
0
W
Mercury
5,680
516
44
4
0
231,783
0
L
Skadi
5,210
474
41
4
0
191,818
0
L
King Arthur
4,572
416
23
2
0
243,323
3
W
Merlin
6,383
580
57
5
0
214,994
0
W
Izanami
7,068
643
89
8
0
186,850
0
L
Bellona
4,703
428
18
2
0
210,151
0
L
Kukulkan
4,885
444
28
3
0
205,755
0
W
Ymir
6,829
621
30
3
0
221,263
0
W
Cu Chulainn
7,151
650
99
9
0
193,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role