Player Matchup

Gilgamesh
Gilgamesh
Dallas2233
Gilgamesh
Level 124
God Stats
22W - 4L
1,600 SR
Queue Stats
116W - 51L
1,574 Elo+
Party 1
Geb
Geb
Moondog22
Geb
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
NerfThorns
Ra
Level 4
God Stats
17W - 5L
1,809 SR
Queue Stats
143W - 53L
1,500 Elo+
Party 1
Team Averages
Level 92
1,636 SR
1,525 Elo+

VS

Team Averages
Level 58
1,431 SR
1,499 Elo+
Chaac
Chaac
Daft Micro Wolf
Chaac
Level 59
God Stats
10W - 10L
1,266 SR
Queue Stats
244W - 237L
1,476 Elo+
Party 2
Medusa
Medusa
elite741
Medusa
Level 102
God Stats
12W - 9L
1,528 SR
Queue Stats
427W - 433L
1,467 Elo+
Party 2
Ra
Ra
ivancurtis
Ra
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dallas2233
Gilgamesh
11
5 / 1 / 4
8,483
848
6,707
8,422
5,390
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

10
1 / 1 / 9
6,853
685
3,838
8,851
5,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
5 / 0 / 5
7,683
768
7,991
4,526
1,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 1
6,582
658
7,601
9,981
5,820
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Medusa
elite741
Medusa
9
1 / 4 / 1
6,469
647
4,339
6,794
2,257
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

11
0 / 4 / 1
6,901
690
3,654
6,325
2,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
11
Kills
2
2
Deaths
11
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Gilgamesh
Dallas2233
Gilgamesh
5
1
4
7
W
1
1
9
5.5
W
5
0
5
7.5
L
Medusa
elite741
Medusa
1
4
1
0.38
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,536
Damage
15,594
21,799
Taken
23,100
13,072
Mitigated
10,394
5,390
Healing
8,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,601
977
0
4,444
9,981
5,820
0
5,818
3,983
0
14,570
W
Gilgamesh
Dallas2233
Gilgamesh
6,707
1,947
0
352
8,422
5,390
451
968
7,334
0
18,701
W
3,838
208
139
718
8,851
5,781
30
1,698
6,763
16,213
0
W
7,991
2,351
1,946
2,235
4,526
1,901
18
1,011
3,455
25,575
817
L
Medusa
elite741
Medusa
4,339
1,871
0
900
6,794
2,257
50
3,354
3,230
0
22,655
L
3,654
283
1,229
1,773
6,325
2,317
220
1,779
4,396
38,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,019
Gold Earned
19,952
99
Minions Killed
120
0
Camps Cleared
0
555,549
Distance Traveled
527,896
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,582
658
11
1
0
185,303
3
W
Gilgamesh
8,483
848
26
3
0
193,495
0
W
Geb
6,853
685
16
2
0
192,394
0
W
Ra
7,683
768
57
6
0
169,660
2
L
Medusa
6,469
647
36
4
0
180,429
0
L
Ra
6,901
690
73
7
0
162,164
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role