Player Matchup

Discordia
Discordia
Jousei
Discordia
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
ParOrca79577544
Gilgamesh
Level 31
God Stats
11W - 10L
1,516 SR
Queue Stats
170W - 188L
1,426 Elo+
Solo
Tsukuyomi
Tsukuyomi
SélenaGómez
Tsukuyomi
Level 27
God Stats
5W - 2L
1,279 SR
Queue Stats
199W - 113L
1,599 Elo+
Solo
Ymir
Ymir
XTrueBerserkerX
Ymir
Level 29
God Stats
4W - 5L
1,432 SR
Queue Stats
143W - 109L
1,566 Elo+
Solo
Anhur
Anhur
Xz_Vico_Loko_zX
Anhur
Level 25
God Stats
6W - 6L
1,550 SR
Queue Stats
44W - 47L
1,475 Elo+
Solo
Team Averages
Level 28
1,455 SR
1,513 Elo+

VS

Team Averages
Level 29
1,457 SR
1,532 Elo+
Mulan
Mulan
Calyel
Mulan
Level 21
God Stats
1W - 1L
1,438 SR
Queue Stats
1W - 1L
1,662 Elo+
Party 1
Izanami
Izanami
Natztak
Izanami
Level 26
God Stats
0W - 1L
1,518 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Serqet
Serqet
Poccensir
Serqet
Level 29
God Stats
0W - 1L
1,633 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Raiking8581
Kukulkan
Level 16
God Stats
0W - 1L
1,523 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
jack2jackill
Kumbhakarna
Level 53
God Stats
0W - 1L
1,172 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Jousei
Discordia
17
4 / 2 / 4
10,434
614
8,366
8,572
2,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
ParOrca79577544
Gilgamesh
16
5 / 2 / 3
10,443
614
10,398
11,930
7,259
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tsukuyomi
SélenaGómez
Tsukuyomi
18
8 / 2 / 7
10,833
637
13,487
10,622
3,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
6 / 0 / 7
9,498
559
6,929
8,546
5,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
6 / 2 / 2
10,611
624
7,644
9,339
3,418
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Calyel
Mulan
13
1 / 7 / 4
7,868
463
7,520
12,742
10,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
Natztak
Izanami
11
1 / 5 / 0
6,715
395
2,602
7,394
1,684
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
Poccensir
Serqet
13
4 / 7 / 1
8,671
510
10,412
15,488
7,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Raiking8581
Kukulkan
12
1 / 7 / 1
7,096
417
4,146
9,055
3,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
jack2jackill
Kumbhakarna
10
1 / 4 / 1
7,113
418
3,745
13,377
10,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
15
29
Kills
8
8
Deaths
30
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Mulan
Calyel
Mulan
1
7
4
0.43
W
Discordia
Jousei
Discordia
4
2
4
3
L
Izanami
Natztak
Izanami
1
5
0
0.2
W
Gilgamesh
ParOrca79577544
Gilgamesh
5
2
3
3.25
L
Serqet
Poccensir
Serqet
4
7
1
0.64
L
Kukulkan
Raiking8581
Kukulkan
1
7
1
0.21
W
Tsukuyomi
SélenaGómez
Tsukuyomi
8
2
7
5.75
W
6
0
7
9.5
W
6
2
2
3.5
L
Kumbhakarna
jack2jackill
Kumbhakarna
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,824
Damage
28,425
49,009
Taken
58,056
22,948
Mitigated
32,909
15,226
Healing
5,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Calyel
Mulan
7,520
1,385
0
1,221
12,742
10,946
0
1,315
11,403
0
32,238
W
Discordia
Jousei
Discordia
8,366
431
0
2,850
8,572
2,881
268
2,785
5,355
67,890
0
L
Izanami
Natztak
Izanami
2,602
1,627
0
0
7,394
1,684
110
1,679
5,715
0
24,030
W
Gilgamesh
ParOrca79577544
Gilgamesh
10,398
3,052
0
3,209
11,930
7,259
0
293
10,418
0
53,165
L
Serqet
Poccensir
Serqet
10,412
2,490
0
3,404
15,488
7,006
0
1,494
13,926
0
47,363
L
Kukulkan
Raiking8581
Kukulkan
4,146
179
0
0
9,055
3,169
0
5,823
2,848
26,297
0
W
Tsukuyomi
SélenaGómez
Tsukuyomi
13,487
3,658
0
3,928
10,622
3,712
0
1,174
8,490
0
86,257
W
6,929
2,079
0
1,911
8,546
5,678
0
1,220
7,120
33,462
0
W
7,644
6,007
0
3,328
9,339
3,418
2,927
2,121
7,218
0
74,315
L
Kumbhakarna
jack2jackill
Kumbhakarna
3,745
796
0
753
13,377
10,104
58
4,414
8,869
24,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,819
Gold Earned
37,463
574
Minions Killed
272
0
Camps Cleared
0
1,654,576
Distance Traveled
1,644,842
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,868
463
57
3
0
330,819
6
W
Discordia
10,434
614
136
8
0
326,016
1
L
Izanami
6,715
395
38
2
0
312,420
0
W
Gilgamesh
10,443
614
113
7
0
349,905
0
L
Serqet
8,671
510
87
5
0
338,224
3
L
Kukulkan
7,096
417
50
3
0
312,739
0
W
Tsukuyomi
10,833
637
152
9
0
384,559
1
W
Ymir
9,498
559
40
2
0
321,498
12
W
Anhur
10,611
624
133
8
0
272,598
3
L
Kumbhakarna
7,113
418
40
2
0
350,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role