Player Matchup

Amaterasu
Amaterasu
JoeyOrii
Amaterasu
Level 24
God Stats
48W - 34L
1,536 SR
Queue Stats
91W - 92L
1,431 Elo+
Party 3
Danzaburou
Danzaburou
Mystik0719
Danzaburou
Level 16
God Stats
13W - 10L
1,213 SR
Queue Stats
52W - 50L
1,317 Elo+
Party 3
Ra
Ra
PrinceSypher
Ra
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 5L
1,381 Elo+
Party 1
Loki
Loki
Syfinn1
Loki
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,372 Elo+
Party 1
Yemoja
Yemoja
ranronrob
Yemoja
Level 11
God Stats
1W - 0L
1,191 SR
Queue Stats
7W - 8L
1,347 Elo+
Party 1
Team Averages
Level 15
1,388 SR
1,370 Elo+

VS

Team Averages
Level 16
1,431 SR
1,325 Elo+
Freya
Freya
Bela_pinho
Freya
Level 32
God Stats
0W - 2L
1,342 SR
Queue Stats
157W - 161L
1,431 Elo+
Party 2
Gilgamesh
Gilgamesh
RekonXi
Gilgamesh
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 31L
1,224 Elo+
Party 4
Nemesis
Nemesis
Sarmentoox
Nemesis
Level 18
God Stats
42W - 50L
1,450 SR
Queue Stats
246W - 241L
1,410 Elo+
Party 2
King Arthur
King Arthur
XNightstriderX3
King Arthur
Level 5
God Stats
0W - 3L
1,229 SR
Queue Stats
18W - 22L
1,213 Elo+
Party 4
Neith
Neith
arianajayxo
Neith
Level 7
God Stats
2W - 2L
1,636 SR
Queue Stats
3W - 6L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
JoeyOrii
Amaterasu
16
3 / 2 / 6
10,566
961
5,419
8,966
5,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
Mystik0719
Danzaburou
17
3 / 0 / 7
10,915
992
10,453
4,927
2,096
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
7 / 2 / 6
12,287
1,117
20,990
6,739
2,867
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
Syfinn1
Loki
16
3 / 3 / 6
10,126
921
10,222
8,411
3,255
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Yemoja
ranronrob
Yemoja
17
1 / 2 / 10
11,324
1,029
6,388
8,497
10,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

272

VS

Team 2 Tickets

173

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
16
1 / 4 / 6
10,202
927
4,946
15,732
6,634
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
RekonXi
Gilgamesh
16
3 / 5 / 4
10,534
958
11,678
14,860
8,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Sarmentoox
Nemesis
18
5 / 4 / 4
11,830
1,075
10,829
14,922
6,388
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

King Arthur
XNightstriderX3
King Arthur
16
0 / 3 / 6
9,571
870
5,895
16,144
10,292
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 1 / 0
8,453
768
728
866
240
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
29
17
Kills
9
9
Deaths
17
35
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Freya
1
4
6
1
W
Amaterasu
JoeyOrii
Amaterasu
3
2
6
3
W
Danzaburou
Mystik0719
Danzaburou
3
0
7
6.5
W
7
2
6
5
L
Gilgamesh
RekonXi
Gilgamesh
3
5
4
1
L
Nemesis
Sarmentoox
Nemesis
5
4
4
1.75
W
Loki
Syfinn1
Loki
3
3
6
2
L
King Arthur
XNightstriderX3
King Arthur
0
3
6
1
L
0
1
0
0
W
Yemoja
ranronrob
Yemoja
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,472
Damage
34,076
37,540
Taken
62,524
24,953
Mitigated
32,225
9,616
Healing
7,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
4,946
1,475
0
2,406
15,732
6,634
0
6,782
8,950
24,593
0
W
Amaterasu
JoeyOrii
Amaterasu
5,419
3,557
0
2,180
8,966
5,871
0
1,282
7,684
0
8,381
W
Danzaburou
Mystik0719
Danzaburou
10,453
5,734
0
275
4,927
2,096
0
607
4,320
0
29,631
W
20,990
1,090
1,601
655
6,739
2,867
0
667
6,072
54,873
0
L
Gilgamesh
RekonXi
Gilgamesh
11,678
3,791
0
1,075
14,860
8,671
0
7,699
7,161
360
26,754
L
Nemesis
Sarmentoox
Nemesis
10,829
5,695
0
1,395
14,922
6,388
0
7,205
7,717
0
41,368
W
Loki
Syfinn1
Loki
10,222
3,840
0
108
8,411
3,255
0
1,932
6,479
0
19,698
L
King Arthur
XNightstriderX3
King Arthur
5,895
1,982
0
2,815
16,144
10,292
0
5,692
10,452
0
12,519
L
728
357
0
14
866
240
0
0
866
0
1,868
W
Yemoja
ranronrob
Yemoja
6,388
1,072
3,346
1,451
8,497
10,864
0
773
7,724
13,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,218
Gold Earned
50,590
172
Minions Killed
158
7
Camps Cleared
7
947,982
Distance Traveled
906,701
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
10,202
927
57
5
0
205,595
0
W
Amaterasu
10,566
961
4
0
3
168,927
0
W
Danzaburou
10,915
992
41
4
2
183,750
0
W
Ra
12,287
1,117
87
8
2
234,988
1
L
Gilgamesh
10,534
958
26
2
3
199,303
2
L
Nemesis
11,830
1,075
62
6
2
254,113
2
W
Loki
10,126
921
20
2
0
183,093
0
L
King Arthur
9,571
870
10
1
1
216,450
1
L
Neith
8,453
768
3
0
1
31,240
1
W
Yemoja
11,324
1,029
20
2
0
177,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role