Player Matchup

Athena
Athena
BoldChipmunk622
Athena
Level 65
God Stats
0W - 2L
1,671 SR
Queue Stats
30W - 44L
1,446 Elo+
Party 2
Sol
Sol
Drako_Bluewolf
Sol
Level 66
God Stats
0W - 3L
1,341 SR
Queue Stats
8W - 16L
1,157 Elo+
Solo
Izanami
Izanami
NRG_TheBomb
Izanami
Level 28
God Stats
5W - 5L
1,718 SR
Queue Stats
11W - 13L
1,316 Elo+
Party 2
Team Averages
Level 53
1,577 SR
1,306 Elo+

VS

Team Averages
Level 50
1,537 SR
1,337 Elo+
Chaac
Chaac
AmericanJester6
Chaac
Level 89
God Stats
8W - 3L
1,582 SR
Queue Stats
29W - 18L
1,504 Elo+
Party 1
Gilgamesh
Gilgamesh
DragonMaster3317
Gilgamesh
Level 17
God Stats
2W - 0L
1,389 SR
Queue Stats
7W - 8L
1,190 Elo+
Party 1
Sol
Sol
KONY L CONEJITO
Sol
Level 45
God Stats
14W - 10L
1,640 SR
Queue Stats
36W - 42L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 4 / 3
8,827
679
8,010
16,785
12,207
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
2 / 5 / 4
8,720
671
7,142
12,516
4,420
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
NRG_TheBomb
Izanami
10
1 / 7 / 3
7,783
599
4,429
11,316
3,960
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 2 / 6
10,628
818
8,289
7,432
5,703
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gilgamesh
11
1 / 4 / 10
8,482
652
3,842
9,119
6,871
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
6 / 1 / 7
9,733
749
22,720
12,519
4,644
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
7
Kills
16
16
Deaths
7
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
9
2
6
6
L
4
4
3
1.38
W
Gilgamesh
1
4
10
1.5
L
2
5
4
0.8
W
6
1
7
9.5
L
Izanami
NRG_TheBomb
Izanami
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,581
Damage
34,851
40,617
Taken
29,070
20,587
Mitigated
17,218
4,793
Healing
10,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,289
1,157
0
957
7,432
5,703
0
3,784
3,648
0
46,103
L
8,010
1,290
439
1,081
16,785
12,207
0
9,854
6,931
12,080
0
W
Gilgamesh
3,842
510
381
450
9,119
6,871
110
4,668
4,451
0
14,280
L
7,142
1,428
0
1,700
12,516
4,420
0
6,936
5,580
27,133
0
W
22,720
9,330
696
7,868
12,519
4,644
1,971
6,820
5,699
61,215
0
L
Izanami
NRG_TheBomb
Izanami
4,429
3,276
318
1,255
11,316
3,960
239
5,950
5,366
0
27,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,330
Gold Earned
28,843
97
Minions Killed
141
0
Camps Cleared
0
610,153
Distance Traveled
684,472
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,628
818
58
4
0
246,252
2
L
Athena
8,827
679
9
1
0
237,116
2
W
Gilgamesh
8,482
652
12
1
0
209,620
0
L
Sol
8,720
671
42
3
0
214,935
1
W
Sol
9,733
749
71
5
0
228,600
0
L
Izanami
7,783
599
46
4
0
158,102
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role