Player Matchup

Xbalanque
Xbalanque
Floydrick
Xbalanque
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 17L
1,656 Elo+
Party 1
Agni
Agni
bazingahhh
Agni
Level 44
God Stats
5W - 3L
1,738 SR
Queue Stats
145W - 72L
1,737 Elo+
Party 1
Kuzenbo
Kuzenbo
chianoways
Kuzenbo
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 72L
1,476 Elo+
Solo
Guan Yu
Guan Yu
xCaiozZ
Guan Yu
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 22L
1,491 Elo+
Solo
Zeus
Zeus
x_PaNthER_x
Zeus
Level 146
God Stats
57W - 44L
1,673 SR
Queue Stats
565W - 529L
1,527 Elo+
Solo
Team Averages
Level 79
1,582 SR
1,577 Elo+

VS

Team Averages
Level 69
1,584 SR
1,648 Elo+
Camazotz
Camazotz
EmilioLujano
Camazotz
Level 40
God Stats
1W - 1L
1,283 SR
Queue Stats
20W - 13L
1,654 Elo+
Solo
Anubis
Anubis
ImSaltyRunItBack
Anubis
Level 122
God Stats
9W - 4L
1,733 SR
Queue Stats
1,076W - 828L
1,664 Elo+
Party 2
Ymir
Ymir
Ole_Jave
Ymir
Level 48
God Stats
11W - 11L
1,601 SR
Queue Stats
251W - 231L
1,496 Elo+
Solo
Ullr
Ullr
RaptureKyng93
Ullr
Level 15
God Stats
55W - 19L
1,779 SR
Queue Stats
430W - 226L
1,739 Elo+
Party 2
Izanami
Izanami
SavPap
Izanami
Level 122
God Stats
21W - 12L
1,527 SR
Queue Stats
633W - 493L
1,687 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Floydrick
Xbalanque
11
1 / 1 / 0
6,715
560
4,759
5,562
1,508
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
6 / 0 / 1
8,720
727
6,476
6,601
2,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
chianoways
Kuzenbo
10
0 / 1 / 3
5,734
478
5,450
7,245
3,965
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Guan Yu
xCaiozZ
Guan Yu
10
1 / 4 / 0
5,985
499
4,057
9,401
7,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 6 / 4
6,066
506
6,317
7,465
1,451
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
EmilioLujano
Camazotz
9
2 / 2 / 1
5,746
479
4,575
8,865
3,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

14
4 / 2 / 3
7,641
637
6,702
8,459
4,502
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
10
0 / 1 / 1
6,063
505
1,366
7,472
3,053
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
4 / 3 / 1
6,974
581
4,578
8,932
3,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
SavPap
Izanami
11
2 / 0 / 0
6,673
556
5,462
6,561
2,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
18
8
Kills
12
12
Deaths
8
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Camazotz
EmilioLujano
Camazotz
2
2
1
1.25
W
Xbalanque
Floydrick
Xbalanque
1
1
0
1
L
4
2
3
2.75
L
Ymir
0
1
1
0.5
L
4
3
1
1.5
L
Izanami
SavPap
Izanami
2
0
0
2
W
6
0
1
6.5
W
Kuzenbo
chianoways
Kuzenbo
0
1
3
1.5
W
Guan Yu
xCaiozZ
Guan Yu
1
4
0
0.25
W
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,059
Damage
22,683
36,274
Taken
40,289
16,493
Mitigated
15,967
9,898
Healing
17,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
EmilioLujano
Camazotz
4,575
1,930
0
5,205
8,865
3,246
542
975
7,350
0
24,555
W
Xbalanque
Floydrick
Xbalanque
4,759
1,266
0
2,001
5,562
1,508
0
523
5,039
0
41,727
L
6,702
629
0
4,698
8,459
4,502
0
5,437
2,992
54,470
0
L
Ymir
1,366
550
0
1,200
7,472
3,053
0
2,918
4,554
17,875
0
L
4,578
2,343
0
3,376
8,932
3,147
0
5,583
3,349
0
38,872
L
Izanami
SavPap
Izanami
5,462
3,347
0
2,621
6,561
2,019
25
3,132
3,429
0
51,618
W
6,476
1,279
0
2,035
6,601
2,385
474
1,039
5,532
59,846
5,047
W
Kuzenbo
chianoways
Kuzenbo
5,450
1,871
0
2,740
7,245
3,965
254
948
6,297
16,977
0
W
Guan Yu
xCaiozZ
Guan Yu
4,057
1,948
0
1,864
9,401
7,184
542
1,157
7,794
0
26,672
W
6,317
750
0
1,258
7,465
1,451
0
4,401
3,064
28,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,220
Gold Earned
33,097
340
Minions Killed
399
0
Camps Cleared
0
1,206,456
Distance Traveled
1,057,356
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
5,746
479
50
4
0
151,693
1
W
Xbalanque
6,715
560
80
7
0
247,574
2
L
Anubis
7,641
637
115
10
0
210,838
2
L
Ymir
6,063
505
38
3
0
242,491
2
L
Ullr
6,974
581
91
8
0
234,346
4
L
Izanami
6,673
556
105
9
0
217,988
5
W
Agni
8,720
727
136
11
0
241,175
2
W
Kuzenbo
5,734
478
24
2
0
270,551
2
W
Guan Yu
5,985
499
53
4
0
239,512
0
W
Zeus
6,066
506
47
4
0
207,644
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role