Player Matchup

Chaac
Chaac
Bryan01
Chaac
Level 37
God Stats
6W - 4L
1,588 SR
Queue Stats
111W - 91L
1,511 Elo+
Party 1
Loki
Loki
DemonBully
Loki
Level 66
God Stats
14W - 13L
1,655 SR
Queue Stats
81W - 102L
1,469 Elo+
Party 2
Rama
Rama
Exequiel2021
Rama
Level 41
God Stats
32W - 27L
1,543 SR
Queue Stats
107W - 102L
1,462 Elo+
Party 1
Anubis
Anubis
EzequielRoldan
Anubis
Level 43
God Stats
50W - 33L
1,636 SR
Queue Stats
182W - 228L
1,478 Elo+
Party 2
Sylvanus
Sylvanus
TheLionGate
Sylvanus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 62
1,584 SR
1,484 Elo+

VS

Team Averages
Level 55
1,485 SR
1,495 Elo+
Fenrir
Fenrir
Heyfeat
Fenrir
Level 65
God Stats
4W - 2L
1,693 SR
Queue Stats
55W - 43L
1,547 Elo+
Party 3
Vulcan
Vulcan
Muteussouza
Vulcan
Level 40
God Stats
1W - 1L
1,234 SR
Queue Stats
7W - 7L
1,370 Elo+
Solo
Mulan
Mulan
Sh1dw
Mulan
Level 35
God Stats
2W - 3L
1,500 SR
Queue Stats
64W - 55L
1,519 Elo+
Party 3
Cernunnos
Cernunnos
przMMM
Cernunnos
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 65L
1,511 Elo+
Party 3
Ganesha
Ganesha
zaath
Ganesha
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 71L
1,528 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bryan01
Chaac
9
0 / 4 / 0
6,156
385
3,246
10,153
6,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
3 / 10 / 1
7,498
469
4,705
12,541
3,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 2 / 3
6,198
387
2,923
3,971
861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

13
4 / 7 / 1
8,012
501
14,191
12,884
5,286
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
TheLionGate
Sylvanus
11
2 / 3 / 3
7,580
474
8,589
13,374
8,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Heyfeat
Fenrir
16
11 / 3 / 6
10,520
658
10,619
10,862
4,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Vulcan
14
1 / 4 / 10
8,718
545
4,396
7,057
2,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
Sh1dw
Mulan
18
10 / 0 / 2
11,234
702
17,701
14,852
9,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
przMMM
Cernunnos
17
4 / 1 / 2
10,568
661
6,090
8,239
2,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
zaath
Ganesha
12
0 / 1 / 14
8,212
513
3,787
12,425
7,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
60
9
Kills
26
26
Deaths
9
8
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Chaac
Bryan01
Chaac
0
4
0
0
L
3
10
1
0.35
L
0
2
3
0.75
L
4
7
1
0.64
W
Fenrir
Heyfeat
Fenrir
11
3
6
4.67
W
Vulcan
1
4
10
1.5
W
Mulan
Sh1dw
Mulan
10
0
2
11
L
Sylvanus
TheLionGate
Sylvanus
2
3
3
1.17
W
Cernunnos
przMMM
Cernunnos
4
1
2
5
W
Ganesha
zaath
Ganesha
0
1
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,654
Damage
42,593
52,923
Taken
53,435
24,436
Mitigated
26,855
15,313
Healing
16,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Bryan01
Chaac
3,246
924
0
3,163
10,153
6,402
0
0
9,703
0
21,808
L
4,705
1,451
122
1,744
12,541
3,103
0
1,612
10,677
0
33,144
L
2,923
2,548
0
1,113
3,971
861
0
653
3,318
0
21,654
L
14,191
475
0
4,105
12,884
5,286
333
3,369
9,313
52,303
0
W
Fenrir
Heyfeat
Fenrir
10,619
3,751
0
848
10,862
4,249
1,467
4,991
5,871
0
64,159
W
Vulcan
4,396
548
0
738
7,057
2,282
515
4,338
2,719
33,381
0
W
Mulan
Sh1dw
Mulan
17,701
5,023
0
8,360
14,852
9,613
1,727
5,753
8,619
0
66,153
L
Sylvanus
TheLionGate
Sylvanus
8,589
2,053
556
4,510
13,374
8,784
71
2,237
10,910
24,334
0
W
Cernunnos
przMMM
Cernunnos
6,090
3,845
0
4,841
8,239
2,898
3,504
1,523
6,716
0
68,465
W
Ganesha
zaath
Ganesha
3,787
259
0
1,798
12,425
7,813
0
6,175
6,250
16,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,444
Gold Earned
49,252
275
Minions Killed
461
0
Camps Cleared
0
1,112,176
Distance Traveled
1,530,342
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,156
385
45
3
0
177,378
1
L
Loki
7,498
469
72
5
0
290,241
3
L
Rama
6,198
387
43
3
0
166,679
0
L
Anubis
8,012
501
87
5
0
216,416
1
W
Fenrir
10,520
658
107
7
0
304,133
1
W
Vulcan
8,718
545
84
5
0
293,265
6
W
Mulan
11,234
702
132
8
0
305,423
3
L
Sylvanus
7,580
474
28
2
0
261,462
1
W
Cernunnos
10,568
661
133
8
0
299,375
2
W
Ganesha
8,212
513
5
0
0
328,146
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role