Player Matchup

Izanami
Izanami
Artscrub
Izanami
Level 108
God Stats
2W - 3L
1,475 SR
Queue Stats
25W - 24L
1,597 Elo+
Party 1
Odin
Odin
MildlyMediocre
Odin
Level 124
God Stats
2W - 2L
1,619 SR
Queue Stats
56W - 45L
1,580 Elo+
Party 1
Anubis
Anubis
SaintCocacola
Anubis
Level 119
God Stats
1W - 0L
1,739 SR
Queue Stats
10W - 18L
1,415 Elo+
Party 1
Team Averages
Level 117
1,611 SR
1,531 Elo+

VS

Team Averages
Level 79
1,539 SR
1,461 Elo+
Osiris
Osiris
ChicagoAce
Osiris
Level 17
God Stats
2W - 2L
1,605 SR
Queue Stats
30W - 32L
1,467 Elo+
Party 2
Baron Samedi
Baron Samedi
Winging73
Baron Samedi
Level 101
God Stats
8W - 4L
1,756 SR
Queue Stats
31W - 36L
1,456 Elo+
Party 2
Set
Set
WinterWisper
Set
Level 120
God Stats
0W - 1L
1,257 SR
Queue Stats
30W - 35L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Artscrub
Izanami
14
6 / 2 / 7
11,104
740
10,930
9,450
3,915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

13
2 / 4 / 12
10,546
703
9,530
14,513
10,601
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
8 / 1 / 8
11,541
769
11,069
9,478
5,265
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
ChicagoAce
Osiris
13
3 / 6 / 2
9,915
661
7,018
14,500
12,968
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
Winging73
Baron Samedi
13
2 / 4 / 5
10,063
671
11,207
12,738
5,209
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
2 / 6 / 4
9,617
641
6,920
12,850
4,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
18
16
Kills
7
7
Deaths
16
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Izanami
Artscrub
Izanami
6
2
7
4.75
L
Osiris
ChicagoAce
Osiris
3
6
2
0.67
W
2
4
12
2
W
8
1
8
12
L
Baron Samedi
Winging73
Baron Samedi
2
4
5
1.13
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,529
Damage
25,145
33,441
Taken
40,088
19,781
Mitigated
23,003
7,605
Healing
6,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Artscrub
Izanami
10,930
7,941
0
1,745
9,450
3,915
2,123
3,689
5,761
0
57,302
L
Osiris
ChicagoAce
Osiris
7,018
1,391
0
0
14,500
12,968
135
3,508
10,992
0
16,793
W
9,530
3,113
0
1,358
14,513
10,601
372
4,871
9,642
0
33,690
W
11,069
249
909
3,593
9,478
5,265
684
3,009
6,469
59,160
0
L
Baron Samedi
Winging73
Baron Samedi
11,207
550
2,896
2,935
12,738
5,209
196
3,809
8,929
51,838
0
L
6,920
3,343
0
747
12,850
4,826
0
3,764
9,086
0
35,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,191
Gold Earned
29,595
199
Minions Killed
155
0
Camps Cleared
0
828,988
Distance Traveled
718,906
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,104
740
85
6
0
273,923
5
L
Osiris
9,915
661
30
2
0
234,907
5
W
Odin
10,546
703
36
2
0
287,341
2
W
Anubis
11,541
769
78
5
0
267,724
0
L
Baron Samedi
10,063
671
71
5
0
226,746
0
L
Set
9,617
641
54
4
0
257,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role