Player Matchup

Thanatos
Thanatos
ColdestKiller23
Thanatos
Level 64
God Stats
2W - 17L
1,206 SR
Queue Stats
69W - 95L
1,427 Elo+
Party 2
Achilles
Achilles
Freshkingpin
Achilles
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 140L
1,432 Elo+
Party 2
Cupid
Cupid
Tisdasix
Cupid
Level 68
God Stats
4W - 3L
1,556 SR
Queue Stats
28W - 32L
1,478 Elo+
Party 2
Sobek
Sobek
WARHEAD10100
Sobek
Level 89
God Stats
3W - 1L
1,900 SR
Queue Stats
131W - 143L
1,526 Elo+
Party 2
Scylla
Scylla
killshot0123
Scylla
Level 64
God Stats
28W - 34L
1,499 SR
Queue Stats
77W - 80L
1,530 Elo+
Party 2
Team Averages
Level 74
1,532 SR
1,479 Elo+

VS

Team Averages
Level 124
1,492 SR
1,523 Elo+
Nu Wa
Nu Wa
GenocideJill66
Nu Wa
Level 119
God Stats
2W - 1L
1,471 SR
Queue Stats
11W - 11L
1,514 Elo+
Party 1
Chang'e
Chang'e
IRulyy
Chang'e
Level 137
God Stats
1W - 0L
1,187 SR
Queue Stats
37W - 32L
1,501 Elo+
Party 1
Neith
Neith
NverDieEz
Neith
Level 97
God Stats
12W - 6L
1,621 SR
Queue Stats
48W - 39L
1,499 Elo+
Party 1
Vulcan
Vulcan
Olamy123
Vulcan
Level 125
God Stats
190W - 184L
1,536 SR
Queue Stats
319W - 306L
1,500 Elo+
Solo
Horus
Horus
xBLINDxBUDDHAx
Horus
Level 144
God Stats
3W - 3L
1,644 SR
Queue Stats
75W - 69L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
17
0 / 11 / 7
10,269
856
5,183
18,597
6,033
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Achilles
Freshkingpin
Achilles
17
1 / 6 / 6
10,507
876
5,250
17,382
13,762
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
Tisdasix
Cupid
17
1 / 7 / 5
10,758
897
15,101
17,893
5,608
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
0 / 7 / 4
10,586
882
7,763
19,171
21,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
17
6 / 3 / 1
12,281
1,023
10,120
16,597
5,997
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

45

VS

Team 2 Tickets

223

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 20
11,791
983
13,891
6,352
2,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
IRulyy
Chang'e
20
12 / 0 / 20
13,077
1,090
20,189
6,484
3,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
NverDieEz
Neith
20
10 / 4 / 22
13,151
1,096
20,838
14,587
7,636
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
Olamy123
Vulcan
19
5 / 1 / 20
11,870
989
15,871
4,137
1,932
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
4 / 2 / 18
11,423
952
10,353
15,283
14,765
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
134
8
Kills
34
34
Deaths
8
23
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Thanatos
0
11
7
0.32
L
Achilles
Freshkingpin
Achilles
1
6
6
0.67
W
3
1
20
13
W
Chang'e
IRulyy
Chang'e
12
0
20
22
W
Neith
NverDieEz
Neith
10
4
22
5.25
W
Vulcan
Olamy123
Vulcan
5
1
20
15
L
Cupid
Tisdasix
Cupid
1
7
5
0.5
L
0
7
4
0.29
L
Scylla
6
3
1
2.17
W
4
2
18
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,417
Damage
81,142
89,640
Taken
46,843
52,686
Mitigated
29,996
6,430
Healing
22,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
5,183
1,025
0
2,120
18,597
6,033
0
10,179
7,952
0
18,047
L
Achilles
Freshkingpin
Achilles
5,250
740
0
226
17,382
13,762
0
8,422
8,483
0
21,743
W
13,891
1,777
709
970
6,352
2,554
0
3,732
2,620
31,842
0
W
Chang'e
IRulyy
Chang'e
20,189
1,541
5,145
3,372
6,484
3,109
0
2,900
3,584
27,752
0
W
Neith
NverDieEz
Neith
20,838
10,494
0
2,230
14,587
7,636
0
5,451
9,136
0
48,543
W
Vulcan
Olamy123
Vulcan
15,871
7,269
0
0
4,137
1,932
0
1,795
2,342
49,360
0
L
Cupid
Tisdasix
Cupid
15,101
5,862
858
692
17,893
5,608
0
10,156
7,308
0
68,237
L
7,763
169
0
1,847
19,171
21,286
0
10,456
8,060
17,937
0
L
Scylla
10,120
163
480
207
16,597
5,997
0
8,379
7,886
37,190
0
W
10,353
5,738
4,778
5,196
15,283
14,765
0
4,005
11,278
0
13,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,401
Gold Earned
61,312
243
Minions Killed
237
3
Camps Cleared
6
1,031,591
Distance Traveled
1,017,980
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,269
856
28
2
1
219,082
0
L
Achilles
10,507
876
33
3
1
179,208
0
W
Nu Wa
11,791
983
48
4
2
176,153
1
W
Chang'e
13,077
1,090
25
2
2
213,773
2
W
Neith
13,151
1,096
70
6
0
161,293
0
W
Vulcan
11,870
989
86
7
2
234,560
0
L
Cupid
10,758
897
101
8
0
204,894
0
L
Sobek
10,586
882
22
2
1
199,767
0
L
Scylla
12,281
1,023
59
5
0
228,640
0
W
Horus
11,423
952
8
1
0
232,201
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role