Player Matchup

Chang'e
Chang'e
SpaceViking743
Chang'e
Level 87
God Stats
5W - 3L
1,983 SR
Queue Stats
265W - 259L
1,593 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ThisIsTopSecret
Cu Chulainn
Level 73
God Stats
66W - 69L
1,592 SR
Queue Stats
610W - 589L
1,619 Elo+
Solo
Khepri
Khepri
VanDeezle
Khepri
Level 123
God Stats
10W - 5L
1,637 SR
Queue Stats
300W - 293L
1,556 Elo+
Party 1
Apollo
Apollo
kingnothing144
Apollo
Level 158
God Stats
5W - 4L
1,614 SR
Queue Stats
496W - 440L
1,603 Elo+
Party 1
Da Ji
Da Ji
xHesy
Da Ji
Level 128
God Stats
2W - 5L
1,500 SR
Queue Stats
110W - 135L
1,515 Elo+
Solo
Team Averages
Level 114
1,665 SR
1,577 Elo+

VS

Team Averages
Level 104
1,591 SR
1,552 Elo+
Terra
Terra
Javianus
Terra
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
245W - 253L
1,505 Elo+
Party 2
Mercury
Mercury
PoilPocheCouille
Mercury
Level 74
God Stats
4W - 3L
1,697 SR
Queue Stats
205W - 197L
1,592 Elo+
Party 2
Medusa
Medusa
duguay0
Medusa
Level 69
God Stats
7W - 6L
1,624 SR
Queue Stats
146W - 164L
1,520 Elo+
Party 2
Persephone
Persephone
jayjR341
Persephone
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
273W - 274L
1,527 Elo+
Party 3
Athena
Athena
zaker31
Athena
Level 126
God Stats
10W - 10L
1,632 SR
Queue Stats
134W - 150L
1,616 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 5
12,865
613
8,065
11,760
4,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cu Chulainn
ThisIsTopSecret
Cu Chulainn
18
1 / 4 / 4
12,356
588
10,684
16,243
13,462
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Khepri
VanDeezle
Khepri
17
2 / 0 / 15
11,718
558
4,697
7,616
8,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
9 / 0 / 9
14,185
675
17,754
13,730
6,544
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Da Ji
xHesy
Da Ji
20
10 / 2 / 5
13,497
643
11,136
16,085
9,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Javianus
Terra
18
0 / 4 / 4
10,414
496
8,646
14,344
21,434
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
2 / 6 / 2
10,524
501
8,242
16,844
7,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
duguay0
Medusa
14
0 / 9 / 0
8,487
404
4,552
16,262
6,036
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
jayjR341
Persephone
16
3 / 6 / 1
10,254
488
9,669
13,494
5,580
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
zaker31
Athena
14
2 / 3 / 1
8,973
427
5,302
12,747
11,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
15
28
Kills
7
7
Deaths
28
38
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Terra
Javianus
Terra
0
4
4
0.5
L
2
6
2
0.5
W
6
1
5
8.5
W
Cu Chulainn
ThisIsTopSecret
Cu Chulainn
1
4
4
0.75
W
Khepri
VanDeezle
Khepri
2
0
15
9.5
L
Medusa
duguay0
Medusa
0
9
0
0
L
Persephone
jayjR341
Persephone
3
6
1
0.58
W
9
0
9
13.5
W
Da Ji
xHesy
Da Ji
10
2
5
6.25
L
Athena
zaker31
Athena
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,336
Damage
36,411
65,434
Taken
73,691
43,191
Mitigated
52,679
25,054
Healing
17,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Javianus
Terra
8,646
1,196
454
3,416
14,344
21,434
336
3,140
11,136
69,213
0
L
8,242
2,898
0
5,556
16,844
7,642
0
3,609
12,995
0
84,147
W
8,065
334
1,871
6,320
11,760
4,914
170
4,949
6,811
77,229
0
W
Cu Chulainn
ThisIsTopSecret
Cu Chulainn
10,684
2,099
0
1,465
16,243
13,462
1,528
8,611
7,632
5,638
78,208
W
Khepri
VanDeezle
Khepri
4,697
467
0
1,895
7,616
8,297
1,036
2,611
5,005
23,780
0
L
Medusa
duguay0
Medusa
4,552
2,321
0
2,194
16,262
6,036
0
2,276
13,942
0
58,008
L
Persephone
jayjR341
Persephone
9,669
805
0
3,042
13,494
5,580
702
2,369
11,053
61,307
0
W
17,754
10,349
0
9,589
13,730
6,544
5,061
3,740
9,990
0
126,015
W
Da Ji
xHesy
Da Ji
11,136
4,751
0
3,914
16,085
9,974
2,600
3,706
12,379
0
107,287
L
Athena
zaker31
Athena
5,302
1,326
0
2,407
12,747
11,987
376
2,401
10,282
26,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,621
Gold Earned
48,652
742
Minions Killed
575
0
Camps Cleared
0
2,108,050
Distance Traveled
1,954,814
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
10,414
496
166
8
0
369,435
4
L
Mercury
10,524
501
143
7
0
455,503
3
W
Chang'e
12,865
613
158
8
0
454,529
0
W
Cu Chulainn
12,356
588
180
9
0
378,588
3
W
Khepri
11,718
558
29
1
0
437,104
4
L
Medusa
8,487
404
112
5
0
335,679
4
L
Persephone
10,254
488
109
5
0
368,123
0
W
Apollo
14,185
675
226
11
0
389,569
0
W
Da Ji
13,497
643
149
7
0
448,260
6
L
Athena
8,973
427
45
2
0
426,074
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role