Player Matchup

Izanami
Izanami
Itsgenobih
Izanami
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Nemesis
Nemesis
XenoDeo
Nemesis
Level 26
God Stats
5W - 15L
1,213 SR
Queue Stats
63W - 61L
1,298 Elo+
Party 1
Merlin
Merlin
Xeno_Lex
Merlin
Level 27
God Stats
1W - 2L
1,565 SR
Queue Stats
59W - 60L
1,306 Elo+
Party 1
Cthulhu
Cthulhu
jerryfm_21
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
lucasmarquesvale
Tsukuyomi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Team Averages
Level 12
1,456 SR
1,421 Elo+

VS

Team Averages
Level 19
1,527 SR
1,387 Elo+
Izanami
Izanami
AloneDarkframe
Izanami
Level 7
God Stats
3W - 6L
1,302 SR
Queue Stats
5W - 11L
1,196 Elo+
Party 2
Bakasura
Bakasura
Ceo of Animx
Bakasura
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Dookyhead
Discordia
Level 22
God Stats
11W - 8L
1,863 SR
Queue Stats
85W - 83L
1,375 Elo+
Solo
Gilgamesh
Gilgamesh
justapeople445
Gilgamesh
Level 58
God Stats
21W - 14L
1,467 SR
Queue Stats
429W - 509L
1,361 Elo+
Party 2
Odin
Odin
spicerbomber9
Odin
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Itsgenobih
Izanami
19
7 / 2 / 0
11,874
742
9,122
13,516
4,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
XenoDeo
Nemesis
8
1 / 6 / 2
6,232
390
3,435
8,924
2,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
Xeno_Lex
Merlin
11
3 / 7 / 1
7,192
450
5,306
11,000
3,179
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
jerryfm_21
Cthulhu
7
0 / 14 / 2
5,665
354
1,930
14,528
9,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
8
2 / 10 / 0
6,300
394
4,864
11,233
3,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 5
8,784
549
4,278
8,080
3,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
Ceo of Animx
Bakasura
17
14 / 1 / 5
10,638
665
17,871
13,335
6,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
Dookyhead
Discordia
13
10 / 3 / 5
8,597
537
11,247
8,475
2,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
justapeople445
Gilgamesh
14
9 / 0 / 4
9,079
567
8,584
9,682
6,362
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

7
0 / 6 / 3
6,183
386
571
6,808
4,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
60
13
Kills
38
39
Deaths
14
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
5
4
5
1.88
W
Bakasura
Ceo of Animx
Bakasura
14
1
5
16.5
W
Discordia
Dookyhead
Discordia
10
3
5
4.17
L
Izanami
Itsgenobih
Izanami
7
2
0
3.5
L
Nemesis
XenoDeo
Nemesis
1
6
2
0.33
L
Merlin
Xeno_Lex
Merlin
3
7
1
0.5
L
Cthulhu
jerryfm_21
Cthulhu
0
14
2
0.07
W
Gilgamesh
justapeople445
Gilgamesh
9
0
4
11
L
Tsukuyomi
2
10
0
0.2
W
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,657
Damage
42,551
59,201
Taken
46,380
22,864
Mitigated
23,161
13,334
Healing
12,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,278
3,135
0
1,138
8,080
3,233
551
719
7,301
0
50,048
W
Bakasura
Ceo of Animx
Bakasura
17,871
12,282
0
7,892
13,335
6,300
1,428
1,409
11,666
0
68,130
W
Discordia
Dookyhead
Discordia
11,247
1,204
0
2,281
8,475
2,779
298
2,765
5,112
39,451
0
L
Izanami
Itsgenobih
Izanami
9,122
5,675
0
7,536
13,516
4,936
3,177
660
11,534
0
104,718
L
Nemesis
XenoDeo
Nemesis
3,435
1,578
147
2,107
8,924
2,343
0
1,105
7,081
0
18,072
L
Merlin
Xeno_Lex
Merlin
5,306
491
0
2,691
11,000
3,179
581
2,187
7,501
26,658
0
L
Cthulhu
jerryfm_21
Cthulhu
1,930
251
0
374
14,528
9,352
0
4,526
8,732
5,823
0
W
Gilgamesh
justapeople445
Gilgamesh
8,584
2,593
0
916
9,682
6,362
1,668
912
8,650
0
46,560
L
Tsukuyomi
4,864
1,881
0
479
11,233
3,054
59
1,531
9,416
0
17,087
W
571
205
0
180
6,808
4,487
361
834
5,890
0
10,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,263
Gold Earned
43,281
332
Minions Killed
390
0
Camps Cleared
0
1,422,869
Distance Traveled
1,451,213
16
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,784
549
94
6
0
272,350
0
W
Bakasura
10,638
665
142
9
0
368,214
0
W
Discordia
8,597
537
56
4
0
260,925
0
L
Izanami
11,874
742
214
13
0
283,283
6
L
Nemesis
6,232
390
38
2
0
306,075
0
L
Merlin
7,192
450
48
3
0
225,182
1
L
Cthulhu
5,665
354
10
1
0
311,682
0
W
Gilgamesh
9,079
567
76
5
0
334,400
0
L
Tsukuyomi
6,300
394
22
1
0
296,647
9
W
Odin
6,183
386
22
1
0
215,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role