Player Matchup

Awilix
Awilix
CapiGrone
Awilix
Level 122
God Stats
2W - 0L
1,237 SR
Queue Stats
408W - 358L
1,508 Elo+
Party 2
Athena
Athena
ShoeStir
Athena
Level 61
God Stats
29W - 20L
1,589 SR
Queue Stats
882W - 769L
1,539 Elo+
Party 4
Chiron
Chiron
aprilfool98
Chiron
Level 62
God Stats
2W - 1L
1,310 SR
Queue Stats
875W - 796L
1,550 Elo+
Party 4
Ra
Ra
metalcristian
Ra
Level 49
God Stats
6W - 3L
1,500 SR
Queue Stats
154W - 159L
1,492 Elo+
Party 2
Cu Chulainn
Cu Chulainn
snk33yb33ky
Cu Chulainn
Level 27
God Stats
33W - 25L
1,477 SR
Queue Stats
351W - 329L
1,483 Elo+
Party 4
Team Averages
Level 64
1,422 SR
1,514 Elo+

VS

Team Averages
Level 87
1,534 SR
1,496 Elo+
Osiris
Osiris
Selphie4LYFE
Osiris
Level 38
God Stats
19W - 15L
1,606 SR
Queue Stats
94W - 82L
1,557 Elo+
Party 1
Fenrir
Fenrir
Th3FallingSt4r
Fenrir
Level 96
God Stats
8W - 4L
1,284 SR
Queue Stats
73W - 71L
1,475 Elo+
Party 1
The Morrigan
The Morrigan
Th3LostProdigy
The Morrigan
Level 121
God Stats
3W - 10L
1,421 SR
Queue Stats
131W - 135L
1,477 Elo+
Party 1
Neith
Neith
TheDevilsRaven
Neith
Level 146
God Stats
1W - 1L
1,719 SR
Queue Stats
183W - 180L
1,489 Elo+
Party 3
Cthulhu
Cthulhu
towertooth115
Cthulhu
Level 32
God Stats
16W - 11L
1,642 SR
Queue Stats
46W - 46L
1,481 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
CapiGrone
Awilix
18
4 / 2 / 13
10,991
550
6,898
12,143
5,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Athena
ShoeStir
Athena
15
4 / 4 / 5
10,414
521
6,537
17,835
10,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
19
10 / 0 / 5
12,885
644
17,564
14,893
5,964
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
4 / 0 / 7
12,183
609
7,213
5,353
2,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cu Chulainn
snk33yb33ky
Cu Chulainn
16
4 / 4 / 5
10,553
528
13,627
17,734
20,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
15
2 / 7 / 4
9,570
479
10,538
20,629
16,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
3 / 4 / 6
9,718
486
9,653
14,805
9,179
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

The Morrigan
Th3LostProdigy
The Morrigan
17
5 / 3 / 2
10,380
519
9,876
8,480
3,213
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 6 / 0
8,475
424
7,338
15,149
5,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
10
0 / 6 / 3
7,377
369
6,028
12,886
7,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
25
26
Kills
10
10
Deaths
26
35
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Awilix
CapiGrone
Awilix
4
2
13
5.25
L
Osiris
2
7
4
0.57
W
Athena
ShoeStir
Athena
4
4
5
1.63
L
3
4
6
1.5
L
The Morrigan
Th3LostProdigy
The Morrigan
5
3
2
2
L
0
6
0
0
W
Chiron
10
0
5
12.5
W
4
0
7
7.5
W
Cu Chulainn
snk33yb33ky
Cu Chulainn
4
4
5
1.63
L
Cthulhu
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,839
Damage
43,433
67,958
Taken
71,949
44,330
Mitigated
41,470
31,000
Healing
19,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
CapiGrone
Awilix
6,898
2,232
0
3,797
12,143
5,179
2,238
2,131
10,012
0
62,362
L
Osiris
10,538
4,900
0
5,758
20,629
16,198
0
2,713
16,974
170
57,780
W
Athena
ShoeStir
Athena
6,537
2,231
0
5,015
17,835
10,373
0
5,671
12,164
42,054
0
L
9,653
2,499
0
5,725
14,805
9,179
0
2,557
12,075
0
65,733
L
The Morrigan
Th3LostProdigy
The Morrigan
9,876
1,442
0
1,207
8,480
3,213
0
2,938
5,512
71,381
1,802
L
7,338
3,276
0
4,019
15,149
5,036
0
2,310
12,839
0
69,287
W
Chiron
17,564
11,575
606
10,657
14,893
5,964
4,640
3,644
11,249
0
92,402
W
7,213
664
2,919
3,845
5,353
2,771
1,288
786
4,567
107,032
0
W
Cu Chulainn
snk33yb33ky
Cu Chulainn
13,627
3,832
0
4,161
17,734
20,043
0
2,766
14,968
0
59,103
L
Cthulhu
6,028
662
191
2,332
12,886
7,844
408
3,232
9,624
21,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,026
Gold Earned
45,520
608
Minions Killed
540
0
Camps Cleared
0
1,976,870
Distance Traveled
1,740,756
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
10,991
550
92
5
0
461,028
2
L
Osiris
9,570
479
115
6
0
342,866
1
W
Athena
10,414
521
67
3
0
398,505
7
L
Fenrir
9,718
486
105
5
0
377,765
1
L
The Morrigan
10,380
519
148
7
0
373,033
5
L
Neith
8,475
424
131
7
0
301,861
1
W
Chiron
12,885
644
160
8
0
343,191
2
W
Ra
12,183
609
184
9
0
450,375
5
W
Cu Chulainn
10,553
528
105
5
0
323,771
1
L
Cthulhu
7,377
369
41
2
0
345,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role