Player Matchup

Agni
Agni
HatredSquared
Agni
Level 120
God Stats
4W - 0L
1,500 SR
Queue Stats
121W - 112L
1,485 Elo+
Party 4
Ymir
Ymir
III NBK IlI
Ymir
Level 60
God Stats
6W - 6L
1,607 SR
Queue Stats
91W - 92L
1,494 Elo+
Party 1
Izanami
Izanami
Squidnugget499
Izanami
Level 88
God Stats
45W - 24L
1,637 SR
Queue Stats
513W - 435L
1,487 Elo+
Party 1
Tsukuyomi
Tsukuyomi
a 2nd snowball
Tsukuyomi
Level 127
God Stats
5W - 2L
1,500 SR
Queue Stats
45W - 55L
1,316 Elo+
Party 4
King Arthur
King Arthur
tt2top
King Arthur
Level 145
God Stats
6W - 5L
1,500 SR
Queue Stats
88W - 85L
1,448 Elo+
Party 4
Team Averages
Level 108
1,549 SR
1,446 Elo+

VS

Team Averages
Level 85
1,502 SR
1,489 Elo+
Cupid
Cupid
BANANAMANJ
Cupid
Level 104
God Stats
1W - 3L
1,425 SR
Queue Stats
143W - 134L
1,529 Elo+
Party 3
Vamana
Vamana
CamBam1856
Vamana
Level 69
God Stats
1W - 1L
1,839 SR
Queue Stats
192W - 194L
1,428 Elo+
Party 3
Fenrir
Fenrir
Tomissei212
Fenrir
Level 87
God Stats
1W - 2L
1,330 SR
Queue Stats
162W - 191L
1,471 Elo+
Party 2
Merlin
Merlin
caboom1212
Merlin
Level 109
God Stats
12W - 11L
1,310 SR
Queue Stats
184W - 171L
1,498 Elo+
Solo
Bacchus
Bacchus
handro04
Bacchus
Level 58
God Stats
21W - 25L
1,603 SR
Queue Stats
75W - 92L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 2
6,004
600
3,013
3,841
1,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
2 / 0 / 6
6,228
623
3,214
5,921
2,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
5 / 1 / 2
6,102
610
7,557
5,127
1,537
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
a 2nd snowball
Tsukuyomi
10
2 / 0 / 1
5,636
564
460
3,429
996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
tt2top
King Arthur
12
4 / 0 / 0
6,518
652
4,980
4,548
3,102

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
8
1 / 4 / 0
4,591
459
4,209
6,948
1,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vamana
CamBam1856
Vamana
9
0 / 4 / 0
4,611
461
1,995
7,048
3,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
8
0 / 1 / 0
4,806
481
342
5,784
1,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
caboom1212
Merlin
10
1 / 1 / 0
5,691
569
2,132
3,084
964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bacchus
handro04
Bacchus
8
0 / 4 / 1
4,699
470
3,039
6,967
3,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
14
Kills
2
2
Deaths
14
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cupid
1
4
0
0.25
L
Vamana
CamBam1856
Vamana
0
4
0
0
W
1
1
2
2
W
2
0
6
5
W
5
1
2
6
L
Fenrir
0
1
0
0
W
Tsukuyomi
a 2nd snowball
Tsukuyomi
2
0
1
2.5
L
Merlin
caboom1212
Merlin
1
1
0
1
L
Bacchus
handro04
Bacchus
0
4
1
0.13
W
King Arthur
tt2top
King Arthur
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,224
Damage
11,717
22,866
Taken
29,831
9,249
Mitigated
11,369
8,687
Healing
9,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
4,209
2,555
173
2,249
6,948
1,496
0
1,407
5,503
0
21,358
L
Vamana
CamBam1856
Vamana
1,995
832
0
2,360
7,048
3,621
0
0
7,048
0
21,074
W
3,013
487
0
1,604
3,841
1,059
0
1,833
1,858
32,161
0
W
3,214
852
0
2,486
5,921
2,555
0
1,278
4,643
11,491
0
W
7,557
5,721
0
1,437
5,127
1,537
0
1,761
3,366
0
45,424
L
Fenrir
342
0
0
3,126
5,784
1,842
0
1,201
4,527
0
21,654
W
Tsukuyomi
a 2nd snowball
Tsukuyomi
460
135
0
2,660
3,429
996
0
139
3,280
0
22,038
L
Merlin
caboom1212
Merlin
2,132
160
0
1,000
3,084
964
0
1,650
1,270
30,793
0
L
Bacchus
handro04
Bacchus
3,039
91
0
858
6,967
3,446
0
1,711
5,256
13,280
0
W
King Arthur
tt2top
King Arthur
4,980
235
0
500
4,548
3,102
0
0
4,548
0
35,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,488
Gold Earned
24,398
351
Minions Killed
220
0
Camps Cleared
0
921,357
Distance Traveled
920,800
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
4,591
459
36
4
0
171,011
0
L
Vamana
4,611
461
38
4
0
181,998
0
W
Agni
6,004
600
96
10
0
190,426
3
W
Ymir
6,228
623
16
2
0
176,927
0
W
Izanami
6,102
610
94
9
0
162,074
1
L
Fenrir
4,806
481
54
5
0
193,834
1
W
Tsukuyomi
5,636
564
67
7
0
208,059
3
L
Merlin
5,691
569
74
7
0
182,833
3
L
Bacchus
4,699
470
18
2
0
191,124
0
W
King Arthur
6,518
652
78
8
0
183,871
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role