Player Matchup

Medusa
Medusa
SurperDurper
Medusa
Level 97
God Stats
32W - 28L
1,552 SR
Queue Stats
309W - 297L
1,505 Elo+
Party 3
Cthulhu
Cthulhu
Thats_My_Main
Cthulhu
Level 37
God Stats
17W - 10L
1,536 SR
Queue Stats
43W - 51L
1,396 Elo+
Party 3
Zhong Kui
Zhong Kui
eli_cov3366
Zhong Kui
Level 66
God Stats
101W - 73L
1,536 SR
Queue Stats
221W - 213L
1,405 Elo+
Party 2
King Arthur
King Arthur
gimili212121
King Arthur
Level 62
God Stats
7W - 7L
1,607 SR
Queue Stats
285W - 281L
1,418 Elo+
Party 2
Set
Set
per5ica5
Set
Level 45
God Stats
10W - 12L
1,146 SR
Queue Stats
259W - 256L
1,418 Elo+
Party 2
Team Averages
Level 61
1,475 SR
1,428 Elo+

VS

Team Averages
Level 83
1,549 SR
1,446 Elo+
Ymir
Ymir
 
Ymir
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
CraftyWalrus
Bellona
Level 109
God Stats
25W - 22L
1,656 SR
Queue Stats
169W - 197L
1,411 Elo+
Party 1
Artemis
Artemis
KSymp007
Artemis
Level 117
God Stats
0W - 2L
1,631 SR
Queue Stats
109W - 138L
1,406 Elo+
Party 1
Nox
Nox
RockinRobo
Nox
Level 35
God Stats
11W - 16L
1,460 SR
Queue Stats
62W - 76L
1,415 Elo+
Party 1
Horus
Horus
SunkenLoyce
Horus
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
5 / 0 / 4
6,147
615
6,265
4,797
1,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
8
2 / 1 / 2
5,498
550
2,930
6,996
2,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
eli_cov3366
Zhong Kui
10
0 / 0 / 4
5,694
569
3,547
5,090
3,714
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
gimili212121
King Arthur
11
2 / 0 / 4
6,246
625
5,864
6,454
2,853
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

9
6 / 1 / 2
6,197
620
4,078
4,968
1,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
0 / 2 / 0
4,582
458
2,812
7,044
2,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

Bellona
CraftyWalrus
Bellona
8
0 / 3 / 0
4,585
459
2,878
7,446
3,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
KSymp007
Artemis
8
1 / 3 / 1
4,933
493
4,411
6,140
1,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

7
0 / 2 / 0
4,175
418
2,139
4,421
1,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
1 / 5 / 1
4,739
474
1,696
7,649
3,294
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
15
Kills
2
2
Deaths
15
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
2
0
0
L
Bellona
CraftyWalrus
Bellona
0
3
0
0
L
Artemis
KSymp007
Artemis
1
3
1
0.5
L
0
2
0
0
L
1
5
1
0.3
W
Medusa
5
0
4
7
W
Cthulhu
2
1
2
3
W
Zhong Kui
eli_cov3366
Zhong Kui
0
0
4
2
W
King Arthur
gimili212121
King Arthur
2
0
4
4
W
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,684
Damage
13,936
28,305
Taken
32,700
12,001
Mitigated
12,379
10,737
Healing
7,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,812
190
0
1,386
7,044
2,628
228
1,151
5,893
20,636
0
L
Bellona
CraftyWalrus
Bellona
2,878
1,376
0
2,281
7,446
3,503
0
0
7,446
0
21,521
L
Artemis
KSymp007
Artemis
4,411
2,637
148
1,837
6,140
1,494
882
1,961
4,179
0
20,787
L
2,139
327
0
381
4,421
1,460
0
2,161
2,260
15,245
0
L
1,696
496
276
1,464
7,649
3,294
0
1,204
6,445
0
6,067
W
Medusa
6,265
2,711
0
2,352
4,797
1,002
1,768
47
4,750
0
31,139
W
Cthulhu
2,930
317
315
1,035
6,996
2,764
0
248
6,445
15,425
0
W
Zhong Kui
eli_cov3366
Zhong Kui
3,547
380
0
3,469
5,090
3,714
1,333
2,490
2,600
27,290
0
W
King Arthur
gimili212121
King Arthur
5,864
779
0
2,606
6,454
2,853
0
1,579
4,875
0
31,631
W
4,078
1,938
0
960
4,968
1,668
832
587
4,381
0
21,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,782
Gold Earned
23,014
229
Minions Killed
176
0
Camps Cleared
0
937,546
Distance Traveled
876,560
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,582
458
52
5
0
175,893
2
L
Bellona
4,585
459
50
5
0
181,093
1
L
Artemis
4,933
493
32
3
0
145,466
0
L
Nox
4,175
418
24
2
0
185,522
1
L
Horus
4,739
474
18
2
0
188,586
1
W
Medusa
6,147
615
43
4
0
180,408
2
W
Cthulhu
5,498
550
27
3
0
177,751
2
W
Zhong Kui
5,694
569
46
5
0
172,021
4
W
King Arthur
6,246
625
56
6
0
208,352
1
W
Set
6,197
620
57
6
0
199,014
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role