Player Matchup

Chang'e
Chang'e
Ap3x_Pr3dator90_
Chang'e
Level 89
God Stats
1W - 0L
1,641 SR
Queue Stats
6W - 3L
1,818 Elo+
Party 1
Fenrir
Fenrir
Baked Kermy
Fenrir
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
IamIANianIam
Gilgamesh
Level 123
God Stats
3W - 1L
1,536 SR
Queue Stats
26W - 15L
1,571 Elo+
Solo
Ares
Ares
PCKermy
Ares
Level 154
God Stats
1W - 0L
1,718 SR
Queue Stats
13W - 8L
1,495 Elo+
Party 3
Janus
Janus
temp-818393
Janus
Level 108
God Stats
1W - 1L
1,302 SR
Queue Stats
9W - 4L
1,818 Elo+
Party 1
Team Averages
Level 123
1,539 SR
1,641 Elo+

VS

Team Averages
Level 127
1,476 SR
1,477 Elo+
Ares
Ares
BrotherKage
Ares
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 65L
1,483 Elo+
Party 2
Fenrir
Fenrir
OVnightmare
Fenrir
Level 153
God Stats
16W - 22L
1,606 SR
Queue Stats
106W - 123L
1,509 Elo+
Party 2
Cernunnos
Cernunnos
TwoLegit2Quit-
Cernunnos
Level 124
God Stats
2W - 3L
1,504 SR
Queue Stats
65W - 66L
1,475 Elo+
Solo
Nike
Nike
pwd9398
Nike
Level 116
God Stats
8W - 11L
1,332 SR
Queue Stats
243W - 259L
1,492 Elo+
Solo
Merlin
Merlin
tbone9087
Merlin
Level 105
God Stats
3W - 5L
1,436 SR
Queue Stats
30W - 49L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 11
11,009
734
14,122
13,366
5,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
19
7 / 2 / 11
12,244
816
12,162
14,293
10,445
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mace

Mace

+10
Physical Power

Gilgamesh
IamIANianIam
Gilgamesh
17
3 / 2 / 12
10,579
705
8,772
12,206
13,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ares
PCKermy
Ares
18
7 / 2 / 15
12,939
863
14,942
17,906
22,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
8 / 2 / 12
12,195
813
16,296
9,951
4,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 4
10,143
676
10,220
17,598
21,067
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
15
4 / 8 / 0
9,881
659
5,601
15,517
10,310
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
TwoLegit2Quit-
Cernunnos
15
0 / 8 / 1
8,875
592
8,062
17,465
7,423
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
pwd9398
Nike
16
0 / 3 / 7
9,314
621
9,078
17,273
12,523
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
tbone9087
Merlin
17
3 / 3 / 4
10,372
691
18,567
12,729
5,596
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
25
29
Kills
9
9
Deaths
29
61
Assists
16
Player
Kills
Deaths
Assists
KDA
W
4
1
11
9.5
W
Fenrir
7
2
11
6.25
L
2
7
4
0.57
W
Gilgamesh
IamIANianIam
Gilgamesh
3
2
12
4.5
L
Fenrir
4
8
0
0.5
W
Ares
PCKermy
Ares
7
2
15
7.25
L
Cernunnos
TwoLegit2Quit-
Cernunnos
0
8
1
0.06
L
Nike
pwd9398
Nike
0
3
7
1.17
L
Merlin
tbone9087
Merlin
3
3
4
1.67
W
8
2
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,294
Damage
51,528
67,722
Taken
80,582
56,703
Mitigated
56,919
24,437
Healing
13,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,122
894
7,929
6,960
13,366
5,837
778
5,389
7,977
42,326
0
W
Fenrir
12,162
2,934
0
3,466
14,293
10,445
2,139
5,792
8,501
0
40,150
L
10,220
354
0
783
17,598
21,067
0
9,844
7,634
21,998
0
W
Gilgamesh
IamIANianIam
Gilgamesh
8,772
1,073
0
2,001
12,206
13,454
838
4,433
7,773
0
29,194
L
Fenrir
5,601
821
0
931
15,517
10,310
0
7,388
7,949
0
16,797
W
Ares
PCKermy
Ares
14,942
295
0
2,637
17,906
22,449
340
8,149
9,757
27,648
0
L
Cernunnos
TwoLegit2Quit-
Cernunnos
8,062
3,877
0
3,486
17,465
7,423
767
8,420
8,955
0
40,314
L
Nike
pwd9398
Nike
9,078
352
255
3,766
17,273
12,523
0
10,875
6,248
0
35,395
L
Merlin
tbone9087
Merlin
18,567
857
390
4,137
12,729
5,596
0
9,182
3,547
44,828
0
W
16,296
1,049
0
1,444
9,951
4,518
560
5,500
4,451
50,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,966
Gold Earned
48,585
286
Minions Killed
282
9
Camps Cleared
5
1,380,562
Distance Traveled
1,221,020
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,009
734
62
4
1
272,084
3
W
Fenrir
12,244
816
73
5
3
297,764
0
L
Ares
10,143
676
27
2
0
240,281
3
W
Gilgamesh
10,579
705
46
3
1
283,830
2
L
Fenrir
9,881
659
34
2
0
237,888
2
W
Ares
12,939
863
28
2
2
264,532
1
L
Cernunnos
8,875
592
84
6
2
203,720
2
L
Nike
9,314
621
67
4
1
283,756
0
L
Merlin
10,372
691
70
5
2
255,375
1
W
Janus
12,195
813
77
5
2
262,352
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role